Scotley said:If we must focus on the players, how about a book on role-playing. On how to build a character that works as part of group instead of yet another brooding loner. We can involve the DM here too. How work with your DM to develop background and story for the characters. How to bring more of a story to the adventures.
Well, for starters:
Over the Edge Players' Survival Guide
It's the best resource i've found yet for how to make a good character, part of the group, and all that. Also, Uncle Figgy's Guides, a series of web articles, are really excellent, and should be in the folder of any GM looking to introduce people to RPGs, or improve existing RPers.
Oh, and the OtE book is plenty applicable for any RPG, including D&D, not just OtE. I've been giving it to new players for probably a decade now, no matter what system we're playing.
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