Jefe Bergenstein
Legend
Cedric said:That's your opinion, many of us loved it and embraced the lack of balance. And regardless what character I've played in high or low level 1st ed D&D, I've contributed to the overall success of the party because of my skill as a player. I may not have thrown down as many dice as the Arch Mage standing next to me...but I contributed and was pleased with my effort.
Some of you do. We didnt, our 1e and 2nd e games were a mess of house rules and such that helped ensure that a single class human fighter was a character that helped the group as much as the mage, or multiclass abomination.
Why does their have to be a difference between a novel and a game? In the end, you are telling a story of companions surviving against the odds and obstacles of a war-torn world. I understand that some people feel each companion needs an equal voice, I'm just not one of those people.
And I'd say you're in the minority. But guess what, you're in luck. You can still intentionally make a sub par character even WITH balanced rules.
I can, I've happily played 3.0 and 3.5 since release. Why can't you play the 'less capable' character who has to contribute in ways that go beyond their stat block?
Like problem solving? You know, the thing the wizard does between cups of coffee using scry and contact other plane? If your rogue did anything worth mentioning in 1st edition, it was because the wizard player had passed out, or the DM just handed you the opportunity. There was a reason the class advanced fast, it sucked. Gygax and company in their terrible "wisdom" decided that its a good idea to make a system that punishes certain players the longer they are involved. Thats right fighter, you get more marginalized as you play! What great insight!