D&D (2024) Why No Monster Creation Rules in D&D 2024?

The fact that a tool is rarely used or rarely even needed is only one factor in determining whether it should be made available.

Another factor is how necessary such a tool is when those situations do come up.

Not proving necessary tools for a task means the task can't be performed. With current D&D math, tools are required to create novel monsters that fit the math. Not providing them means novel monsters can't be created. Deciding not to provide them means deciding novel monsters will not be made.

Is that a good decision for the D&D publishers to be making?

Now, a good compromise would be releasing a tool outside the DMG. I'm not opposed to digital tools, but I'd prefer (instead or also) a written tool where I could see everything it's doing and not have to extract it from a possibly opaque digital implementation.



Got an idea for what I could have reskinned to create my yuki-on-na? (Post #6)

EDIT: I want to clarify that while my opposition to WotC decisions is based on principle, it is also a practical matter. I created the yuki-on-na conversion because I need it for an adventure I'm making. I used it in the post because the timing aligned. If this were 2030 and I only had the 2024 materials, I would have been out of luck.
I don't have the 2024 MM, so do you want me to try with the 2014 monsters?
 

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I posted my theory many times.

The process of converting it to a visually pleasing and intellectually useful portion of the book requires more pages than it is worth compared to other subsystems.

Bastions and Greyhawk are 10 times the hype of Monster Creation
it took 10 pages in 2014. They could not find 10 pages? ::cough::planes::cough::
 

it took 10 pages in 2014. They could not find 10 pages? ::cough::planes::cough::
It was 10 pages to produce crap


It would take at minimum 20 pages to create something that won't be memed on online.

People take for granted and forget

5e was designed on feels

5e was not built like 4e where the monster math and design was created to fit and write nicely.

A cyclops, young white dragon, mage, and medusa are all CR.

All 4 of them are completely different monsters and require complete different design instructions to create.
 
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Everyone wanted 5e to be less transparent. Well that’s the cost of less transparency. Increased complexity.
not sure about the premise, but no, it does not take more complexity. It takes less openness about talking about the complexity / design / goals, or as you called it transparency

Less transparency is what makes things less transparent, it’s in the name ;)
 

Bastions and Greyhawk are 10 times the hype of Monster Creation
are they? I have not seen them mentioned much, I see more complaints about the monster rules missing

Granted, people complain more than they praise, but I have no idea what you base that notion on, esp Bastions, I know some people are happy GH is now open for DMsGuild
 

Tinfoil hat, but if you don't teach a person how to fish, you can keep selling them fish.
Tales of the Valiant apparently has monster creation rules and it didn't stop their latest monster book Kickstarter from funding.

What we as Enworlders are failing to comprehend is that a large majority of the player base do not from scratch their own monsters. They happily use whatever is in their books or that they find online and then occasionally make cosmetic changes. My DM who i play under ran a 5e game to level 18 and never used the monster creation rules once. We are the hardcore players who build our own mods. Most people just play stock.
 

Tales of the Valiant apparently has monster creation rules and it didn't stop their latest monster book Kickstarter from funding.

What we as Enworlders are failing to comprehend is that a large majority of the player base do not from scratch their own monsters. They happily use whatever is in their books or that they find online and then occasionally make cosmetic changes. My DM who i play under ran a 5e game to level 18 and never used the monster creation rules once. We are the hardcore players who build our own mods. Most people just play stock.
It doesn't matter. you don't lose anything by having them there for the people that appreciate them. You do lose something by having them, then removing them.
 

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