GMforPowergamers
Legend
reread the examples by the time the problem came up we were mid game... no one saw it coming...How do you tell a player no? You say "We're not using that for this campaign."
what about the 1st time you see one? Ok, so now that I had a game messed up by X I know next time... but it already ruined a game...It's not that hard. I'd say that about the warlock, a class that's been problematic when I've run game with them
OK, so I'm in your 4e game, and I'm playing a rouge, and so is Tom over there, I say "You know some how even though we both use daggers and flank, he always does 10-20 more points of damage then me..." well I am chewing on a pizza, what do you do to discourage that thought?On the players making comparisons, I discourage it.
The snapshot may indicate there are inequalities, but there are things that don't appear in the numbers - like how the PCs are viewed by the locals - and the numbers change over time. It's not a game about snapshot comparisons, but about how the story develops over time.
Ok, so if in a 3.5 game my 15th level fighter looks at the Necromancer 3/Master spec 5/lore master 6/ Arch mage 1 and says "Why is it he can totally do like everything and the whole game seems to revolve around finding ways to stop him from instant winning encounters?" what then? it isn't a snap shot it is hours and hours of game play?
or another real life example... Player A is a Ranger X/Rogue X/Barbarian X player B is a Fighter X/Barbarian X/ Prestige class X, and player C is a Barbarian 1/ Cleric 11 who divine meta magics buffs all day and only heals himself... what do you do when the other players say "Why is he got the highest AC and to Hit and Damage every fight when WE TOOK COMBAT CLASSes?" Again not a snap shot but 5 levels of reality...
in that case (DM tried) only way to do so is to 5ft step... and that will take 3 rounds to close, and he can still trip on his turn, starting the lock, and getting up provokes another trip...As far as the issue with the tripping chain-wielder, why are the orcs rushing in like Keystone Cops? Once the first, maybe the second is tripped, why aren't the others advancing more carefully and denying the AoO?
becuse the character in question had 20ft of reach with some crazy (and legal by rules we didn't know would be a problem) swing (it might be 3sq reach it's been a while)Why is the ogre, who also has reach, out of range but within the chain-wielder's reach?
Um, because he asked if he could play, had a character that looked ok at a glance, and the rules let you cherry pick... once again DM DID NOT SEE IT COMINGAnd if he's cherry picking the heck out of classes (4 in 5 levels, really?!?), why aren't you saying no or approving his character's build?
and if you don't know that?Doing that with a bunch of spell casters may gimp him pretty badly, but anything else sounds like a quest for exploitive combos.