X4: Master of the Desert Nomads - IC

Girgal, AC 25 (T15, FF22), HP 59/59, F +11,R+8,W+13

In a fury of animal rampage, Ripclaw attacks the wyvern. Girgal joins the attack, wielding magical flames and shouting: "Take down the rider!"

[sblock=ooc]Ripclaw Full Attack (claws2x, bite, tail) (1d20+7=14, 1d6+4=9, 1d20+7=26, 1d6+4=6, 1d20+2=4, 1d6+2=5, 1d20+2=8, 1d6+2=5)
against the wyvern. Should be only one hit. Fort Save DC to avoid 1d6 Dex damage.

Produce Flame Melee Touch (1d20+5=22, 1d6+5=10, 1d20+0=18, 1d6+5=11) against the wyvern.[/sblock]
 
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Already badly wounded, the great winged lizard falls under the barrage of fire and claw, slumping to the ground in a bloody heap.

ooc: still to act: Nargon
 


Nargon's Spikes howl with energy as he sends his weapon flying down to smash into the troll "And now.. You die."
[sblock=ooc]
10' Reach w/ Spiked Chain, I gain flanking from Aram (I'm not within 5' so I don't GIVE it, but I do Receive it).
Power attack for 5, add Hideous blow. Otherwise known as Nargon's "Eldritch Smite"
'Eldritch Smite" vs Troll (1d20+12=22, 2d4+5d6+21=43)
[/sblock]
 

(ooc: Aram actually can't help Nargon flank - he's too far and also using total defense - but Nargon hits anyway.)

The vicious glowing chain scores a very nasty welt around the troll but the tough giant stays on his feet.

The former rider of the wyvern, clouded in his mirror images, maneuvers into an advantageous position and casts a spell, intoning and pointing (unlike the last time he used magic to dispel the tentacles, when he didn't seem to be doing these things) and FLASH! a bright blue line of lightning streaks from his fingertips. The dead body of the wyvern is instantly roasted but the lightning continues right past it.

Girgal, Ripclaw, Nargon, Rajah, Razor, and Bones are caught in the line of crackling energy; only Rajah manages to duck the worst of it, but it is too much for him to concentrate on his summoning and he loses the spell. None of the party drop, however.

The trolls press their attack; the troll wounded by Nargon lashes out at him and scores a hit with one claw. Ordinarily it would not be a terrible wound but Nargon is already weakened from the lightning.

The other troll tries to rip Girgal's head off, but he miscalculates and grasps nothing but air.

[sblock=tactical map]
Code:
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~.........M......
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~......TT........
..~~~~~~~~~~~~~~~~......TTWW......
..~~~~~~~~~~~~~~~~........WW......
..~~~~~~~~~~~~~~~~....TT.g........
..~~~~~~~~~~~~~~~~..A.TT.N........
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~...B.R..........
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~rrrr...............
..~~~~~~~~~~~~~rrLr...............
..~~~~~~~~~~~~~rrrr...............
..~~~~~~~~~~~~~rrrr...............
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................


N = Nargon	B = Bevin	A = Aram	
g = Girgal and Ripclaw		R = Rajah and Bones

WW
WW = wyvern (dead)

M = wizard from the lizard

TT
TT = troll

rrrr
rrLr
rrrr = raft; L = lean-to
rrrr

~~~ = the river
[/sblock]

[sblock=current hp]Bevin 44/44
Girgal 13/59
-Ripclaw 17/45
Aram 56/56, 1 wis damage
Rajah 49/50
-Bones 22/50
-Razor 24/25
Nargon 9/42[/sblock]

[sblock=PC saves]http://invisiblecastle.com/roller/view/1594523/[/sblock]

ooc: PCs to act
 
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Bevin, Dwarf Rogue2/Wizard(Enchanter)6, AC20 FF17 T15, HP44/44, Fort+4 Ref+6 Will+5

Bevin says, "You miscreants think this is funny do you, well laugh it up, Dog Meat!"

[sblock=DM]Bevin now casts Tasha's Hideous Laughter on the troll fighting Aram. Save dc 15[/sblock]
 

Using Bones as a shield, Rajah grimaces as his nerves twitch with electricity coursing through them, ruining the last words of his incantation. Cursing as he regains control of himself, he pulls out some more of the tentacle component from his pouch and calls forth some more large tentacles from the ground. They attempt to grasp onto the rider and one of the trolls. After surveying his handiwork, Rajah spurs his mount to the east to avoid any further spells.

[sblock=ooc]
I think I should have more HP, I cast False Life before combat for 13 temp. HP (post 203)

Casting Black Tentacles, 1 East & 1 South of the rider (to hit him & the troll). Move 40' East.

Troll Grapple; Rider Grapple (1d20+16=20, 1d20+16=28)

Spells Remaining:
1 - 7
2 - 6
3 - 6
4 - 0

[/sblock]
 
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[sblock=renau1g]You're right about the False Life; I knew I forgot that. I have edited.

I believe you are out of 4th level spells (2 x black tentacles, 1 x burning blood, 1 x SU4).[/sblock]

The troll Bevin targets looks up for a moment, shrugs, and gets back to the business at hand.

The other troll manages to pull off the tentacles for the moment but the enemy wizard gasps in pain as one of the large black tenacles wraps around his torso and begins to squeeze the life out of him.

[sblock=tactical map]
Code:
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~.........M......
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~......TT........
..~~~~~~~~~~~~~~~~......TTWW......
..~~~~~~~~~~~~~~~~........WW......
..~~~~~~~~~~~~~~~~....TT.g........
..~~~~~~~~~~~~~~~~..A.TT.N........
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~...B.........R..
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~rrrr...............
..~~~~~~~~~~~~~rrLr...............
..~~~~~~~~~~~~~rrrr...............
..~~~~~~~~~~~~~rrrr...............
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................
..~~~~~~~~~~~~~~~~................


N = Nargon	B = Bevin	A = Aram	
g = Girgal and Ripclaw		R = Rajah and Bones

WW
WW = wyvern (dead)

M = wizard from the lizard

TT
TT = troll

rrrr
rrLr
rrrr = raft; L = lean-to
rrrr

~~~ = the river
[/sblock]

ooc: still to act are Nargon, Girgal, & Aram
 

Aram ducks and weaves and steps closer to the troll. His blades are poised to strike, but he pauses briefly, hoping that Girgal will move closer and distract the troll...


Delay in hopes that Girgal will move closer to the troll and allow Aram to flank and sneak attack.

Full attack vrs troll +10/+5 Scimitar +1 (1d6+3, 18-20/x2) AND +10 Scimitar +1 (1d6+3, 18-20/x2)

Fll attack w/flanking +12/+7 Scimitar +1 (1d6+3 + 3d6 sneak attack) AND +12 Scimitar +1 (1d6+3 + 3d6 sneak attack)
 

Bevin, Dwarf Rogue2/Wizard(Enchanter)6, AC20 FF17 T15, HP44/44, Fort+4 Ref+6 Will+5

OOC: Ooops, not my turn yet. Sorry. Garsh! Why do I keep on doing that???

OOC: and I might as well not even bother anyway..... :(
 
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