....................
....................
........ajj.........
.........jj.........
....................
....................
....................
....................
....................
....................
----\...............
.....\-\............
........\R=\........
...........g\.......
.............\XXXXXX
.........N....X
.......A..B...X
......SS......X
......SS......X
......M.......X
..............X
..............X
N = Nargon R = Rajah B = Bevin
A = Aram g = Girgal and Ripclaw
a = Stormy (small air elemental)
n = image of Nargon
M = the armored man
jj
jj = spirit jaws
SS
SS = glowing cloud monster
== is the gate (open)
---\ = village palisade
XXX = mud-brick house
....................
....................
.........jj.........
.........jj.........
....................
....................
....................
....................
....................
....................
----\...............
.....\-\............
........\R=\........
...........g\.......
.............\XXXXXX
.........N....X
.......A..B...X
......aS......X
......SS......X
......M.......X
..............X
..............X
N = Nargon R = Rajah B = Bevin
A = Aram g = Girgal and Ripclaw
a = Stormy (small air elemental)
n = image of Nargon
M = the armored man
jj
jj = spirit jaws
SS
SS = glowing cloud monster
== is the gate (open)
---\ = village palisade
XXX = mud-brick house

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.