Gondsman
Explorer
Poor (or lucky) Alice having found Lurik aroused and in nothing but a loin cloth going through his morning martial/prayer/spell-memorization ritual preparation moves on to rouse the other less disciplined members of the defensive company. Lurik finishes not long after and one Prestidigitation refreshment session later joins the others for breakfast in his full battle array, which is to say magicians robes and longbow with Cogs on his shoulder.
His robes present some difficulty in the horse riding department, especially lacking anything like a side saddle, and Lurik stays upon the horse only so long as to reach the barricades, at which point he abandons the ride, much to his own and Cogs' relief.
Eying the impromptu barricades, Lurik has his doubts about the strategy but adapts quickly to the situation pulling out the Creation scroll and lining the center barricade with absorbent cloth and directing a few of the gathered workmen and villagers to assist him in filling in that absorbent space with water to prevent fires from flaring up in the even of a fire-arrow assault.
Gathering the few crossbowmen together he reminds them to pop up, shoot at a comfortable target and drop to a crouch to reload, a strategy that should help them unless the Treylorian archers decided to hold shots. He points out that alternating reload-shot, and shot-reload should help increase survival.
Finally, he looks about for an ammo dump that may have a spare few arrows to add to his 20, before taking up a position as near to the center behind the barricade as he can and prepares for the elven charge by applying a magical field of force to protect him on the odd chance he'd need armor, and tells Cogs to stay close but out of the way in case he is needed. Lurik adjusts his hat to block the sun and waits for the Treylor to come into arrow range
[sblock=OOC]So I start taking shots as soon as there are Treylor within 100ft, then as soon as they close to melee or on my turn are about to, I cast first bless, then next turn, magic weapon, and start targeting wounded Treylor engaged on the front lines (precise shot) who are within 30ft (pbs)[/sblock]
[sblock=stat block]
[/sblock]
His robes present some difficulty in the horse riding department, especially lacking anything like a side saddle, and Lurik stays upon the horse only so long as to reach the barricades, at which point he abandons the ride, much to his own and Cogs' relief.
Eying the impromptu barricades, Lurik has his doubts about the strategy but adapts quickly to the situation pulling out the Creation scroll and lining the center barricade with absorbent cloth and directing a few of the gathered workmen and villagers to assist him in filling in that absorbent space with water to prevent fires from flaring up in the even of a fire-arrow assault.
Gathering the few crossbowmen together he reminds them to pop up, shoot at a comfortable target and drop to a crouch to reload, a strategy that should help them unless the Treylorian archers decided to hold shots. He points out that alternating reload-shot, and shot-reload should help increase survival.
Finally, he looks about for an ammo dump that may have a spare few arrows to add to his 20, before taking up a position as near to the center behind the barricade as he can and prepares for the elven charge by applying a magical field of force to protect him on the odd chance he'd need armor, and tells Cogs to stay close but out of the way in case he is needed. Lurik adjusts his hat to block the sun and waits for the Treylor to come into arrow range
[sblock=OOC]So I start taking shots as soon as there are Treylor within 100ft, then as soon as they close to melee or on my turn are about to, I cast first bless, then next turn, magic weapon, and start targeting wounded Treylor engaged on the front lines (precise shot) who are within 30ft (pbs)[/sblock]
[sblock=stat block]
Code:
Init [URL="http://invisiblecastle.com/roller/view/2567723/"]20[/URL]
HP [COLOR=Green]11/11[/COLOR]
AC [COLOR=White]15[/COLOR]/[COLOR=DarkOrange]19[/COLOR] = [COLOR=White]10 + 1 (dex) + 4 (spell)[/COLOR] [COLOR=DarkOrange]+4 (cover)[/COLOR]
[B]Weapon Attack Damage Critical Range[/B]
Longbow +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR][COLOR=Yellow]+1[/COLOR] 1d8[COLOR=Lime]+1[/COLOR][COLOR=Yellow]+1[/COLOR] x3 100ft 20/20arrows
Dagger +0[COLOR=DeepSkyBlue]+1[/COLOR] 1d4 19/x2
Dagger(thrown) +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR] 1d4[COLOR=Lime]+1[/COLOR] 19/x2 10ft
[COLOR=DeepSkyBlue]+1 Bless 0/10 r[/COLOR]
[COLOR=Lime]+1 within 30ft (PBS)[/COLOR]
[COLOR=Yellow]+1 Magic Weapon 0/10 r[/COLOR]
Saves
F +3 R +3 W +5[COLOR=DeepSkyBlue]+1 (fear)[/COLOR]
Spells
Wiz L1 [COLOR=Gray]Mage Armor[/COLOR]
Cl L0 2xcreate water
Cl L1 Bless, Magic Weapon
Scrolls
[COLOR=DimGray]Creation (cl8)[/COLOR], Cure Light Wounds (cl5),