Battle at Harkon Manor

Gondsman

Explorer
Deciding it is better to take advantage of the long approach and get a few shots off, Lurik imbues his bow with arcane power and makes his shots, the final one staring into the eyes of his target, but hitting the barrier instead. With the enemy at the wall, his contributions are less than helpful with a meager dagger, so he lets a villager to the wall and blesses this companions efforts, fueling them with divine strength.

[sblock=ooc]Given that they most likely moved only another 30 feet that places them at 285 feet. which means, if they continue at that pace, that they have a good 10 rounds before they close to melee. I'll go ahead and cast magic weapon now, next round start firing. that should give me 9 shots before they reach the barrier. the final round of that progression places them within the 30ft range of pbs. Firing at the front rank of soldiers, with the bonus from the spell, the first two rounds I attack at -2(d8+1dm), then the next 4 rounds at +0(d8+1dm), 2 rounds at +2(d8+1dm), 2 rounds (including the first round with them at the wall, the last of the spell) at +3(d8+2dm) Looks like i just wasted all ten shots. after the last shot I'll cast bless.[/sblock]
[sblock=stat block]
Code:
Init  [URL="http://invisiblecastle.com/roller/view/2567723/"]20[/URL]
HP [COLOR=Green]11/11[/COLOR]
AC  [COLOR=White]15[/COLOR]/[COLOR=DarkOrange]19[/COLOR] = [COLOR=White]10 + 1 (dex) + 4 (spell)[/COLOR] [COLOR=DarkOrange]+4   (cover)[/COLOR]

[B]Weapon          Attack     Damage     Critical    Range[/B]
Longbow         +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR][COLOR=Yellow]+1[/COLOR]     1d8[COLOR=Lime]+1[/COLOR][COLOR=Yellow]+1[/COLOR]     x3       100ft   20/20arrows    
Dagger          +0[COLOR=DeepSkyBlue]+1[/COLOR]         1d4         19/x2
Dagger(thrown)  +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR]         1d4[COLOR=Lime]+1[/COLOR]     19/x2      10ft
   [COLOR=DeepSkyBlue]+1 Bless 0/10 r[/COLOR]
   [COLOR=Lime]+1 within 30ft (PBS)[/COLOR]
   [COLOR=Yellow]+1 Magic Weapon 10/10 r[/COLOR]

Saves
F +3    R +3    W +5[COLOR=DeepSkyBlue]+1 (fear)[/COLOR]

Spells
Wiz L1 [COLOR=Gray]Mage Armor[/COLOR]
Cl  L0 2xcreate water 
Cl  L1  Bless, Magic Weapon

Scrolls
[COLOR=DimGray]Creation (cl8)[/COLOR], Cure Light Wounds (cl5),
[/sblock]
 

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Frozen Messiah

First Post
Claude pulls out his bow and mutters a prayer to himself as he pulls back the the first arrow. He adjusts the bow ofr trajectory and then fires, trusting in his instincts and faith to guide the arrow into his foes.

[sblock]
If you could just roll the attacks for Claude for the next rounds that would be greatly appreciated. His attacks are at a +6 and damage is what it would be for a regular longbow, 1d8
[/sblock]
 

HolyMan

Thy wounds are healed!
The next minute in your lives seemed like the longest you have ever experienced. Watching for stray arrows that make it over the barricade, or shotting at the advancing shield wall, you seem drained and yet you know this is only the begining.

The Treylor are close now and soon they will be at the walls around them and then you will see the enemy face to face. Vance shouts from horseback, "That is good enough," he then nods to Brend, and the cleric moves to the edge of the gathered villiagers.

{{Mis na te'Devolin}} he chants and passes a hand above all present. The divine light and power of Devolin passes through each person present and blesses them.

Then he says to Skazul, "Now my friend the spell now."

Lifting his arms, as Brend joins the strike force, Skazul utters in the language of magic. {{Tis do lin, Ruloy ruloy. Erveita do lin.}}

Then the mages hands start to disappear and then his raised arms as if a dome of invisiblity were falling over him. It engulfs Vance and the other's in the strike force as it works it's way to the ground. Before he disappears completely Vance says to all "Victory to Harkon! Victory to it's Defenders!!"

The sound of horses running off is strong and then it stops aburptly as if some spell has silenced them. The stike force is on it's way, The Treylor are advancing how long do they need before they can complete their mission?


[sblock=OOC]
Brend casts bless ends round 908, wish Skazul had mass Bear's Endurance LOL.

Roll Lookup

Trinham hit twice, Claude once, robert once and a men at arms had a hit.
This was advancemet for six rounds and the Treylor are now 135' from the barricades. and it is Round 8

Roll Lookup
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IC only lets you roll 50 dice at a time so this is two hundred shots from the elves and they hit 7 times.

15% chance one pc hit = 21 and or it would have been Claude
Roll Lookup

PC damage = 3 dead 2 wounded
Roll Lookup

Elves cause wounds to three villiagers (protected from death by aura) and wound two men at arms on each flank.
Roll Lookup

Just need to know what Lora does those rounds?

Top of Round 9 I think Marko is first in INIT let me know any ready actions or delaying actions also. [/sblock]
 

Gondsman

Explorer
[sblock=ooc]I still have 4 rounds of arrow shots left, and then I'll hold the bless until Brend's ends(what level is he casting at btw so we know duration) Looks like i just gained a cLw sacrifice[/sblock]
 

Deskjob

First Post
Marko, Field of Battle

Round 9:

Marko prepares to attack the closest opponent as soon as they come in range of his sword.

ooc: ready action: attack vs. adjacent movement.
 

Fangor the Fierce

First Post
Gripping his morningstar in hand, and his dagger in the other, Mal simply waits, watching the rain of arrows as they come down each attack. Sensing the others preparing for the fight about to be had, Mal can see that his aura is not going to waste. Yet, how long would it last?

He prepares to change his aura once the foes are within melee, yet he doubts if it would be the best course of action. Deciding that a good defense was an even better offense, he hopes he can keep his auras in check for what was soon to come.

[sblock=Auras]
Mal will READY his aura to switch to that of ENERGY. Hopefully this will trigger when they have already taken their readied actions, and should go into effect once an attacker makes his melee attack. 2 points acid damage to any foe that attacks anyone within 30' of Mal with melee attacks. He is unsure of his initiative, or when he would go, so readied action is best.[/sblock]
 

Myth and Legend

First Post
Lora gripped her weapon and checked the scrolls she had tucked away in her pouch. Rainbow Pattern was a poweful spell, and not suited for melee combat when it could very well affect Lora's comrades. The girl waited until the enemy reached the required distance, and produced the scorll, a tiny crystal prism and a piece of phosphor. She placed her hand on the parchment and concentrated on the prism, light erupting from her eyes, shifting trough the optical device and igniting the phosphor with a luminous flash.

Above the advancing Treylor troops a ball of rainbow like colours appeared in an instant, mezmerizing to the eye and humming with a trance-inducing monotonous sound, like a giant bumblebee. "HOLD YOUR FIRE!" the girl yelled, whle still fixating her eyes on the spell effect. "ONLY ATTACK THOSE WHO RESIST THE SPELL AND ADVANCE FORWARD!"

Lora had to concentrate, but being in the middle of her allies and behind the cover of the makeshaft wall she was comfortable, plus she had added those handy protection spells to the mix. "Time to follow the pretty light, boys." she thought, as she made the sphere slowly circle around so that he group of Elves just move in a circular motion behind it.

[sblock]Well now or never is the time to use this, and since Lora is a figther/mage by lvl 8 the DC for this spell will have dropped from that for a pure caster, so she might as well use the scroll now.[/sblock]
 

Dragonwriter

First Post
Jareth notes the timing of the arrow barrages. Focus-fire, simultaneous shots… Well-trained enemies. How would his men-at-arms stand up? Well, let’s find out.

The duskblade stands behind the barrier, his chain gripped tight in one hand, idly swinging from the other. ”They’ll be trying to flank us around the barricade. I want four men on the line,” he commands, indicating the four closest soldiers, “me and the suicide in between, the rest of you behind us. Front-line, try to focus on defense. Back-line, try to reach past and knock enemy strikes off-target, without messing up ours. When they start to come around, I want you to form up. If one of you gets injured, step back and let someone from the back take your place. Now, ready those weapons. We’ve got Treylor to kill. ”
 

ghostcat

First Post
Trinham shoots crossbow bolts at the approaching Treylor troops until they are within range of one of his new spells. He throws a pince of sand in the air and mutters an arcane phrase, {{somniffero}}. However nothing happens. Taken by surprised, he hastily suppresses a curse, remembering that Lora doesn't like swearing and not wanting to annoy the girl now that they are back on speaking terms.

To the rest of the world, it appears that Trinham's spell has bounced and dazed him, has he is standing motionless glaring into space. In reality, Trinham's mind is racing. He knows that his spell worked correctly but if felt like it just slid off the elf's mind. The way this happened somehow felt familiar and his thoughts flashed from one thing to another, until he suddenly remembered something that Archimedes had told him. Like a lot of Archimedes' teaching, it did not make much sense at the time. Now, however, it make perfect sense and Trinham can see how; if he pushed just here, applied pressure here and pull in this direction; he can morph his sleep spell into something much more useful to the current circumstances. The question is should he. Having no time to think he just does.

Trinham's thoughts returned to the present and he sees that only a few seconds had passed and the Treylor are still marching towards the barricade. Trinham goes back to shooting crossbow bolts.

[sblock=OOC]Cast Sleep at 125'. When this fails change sleep for Color Spray[/sblock][sblock=OOC]
Code:
[b]Range:[/b]         080' 160' 240' 320'
{[b]Range Penalty:[/b]   0  -2  -4  -6
Therefore Range = 300'; Range Penalty = -6.

Round 2 crossbow attack, damage at 315' (1d20-1=18, 1d8=1)[/sblock][sblock=Statblock]Defence: AC 15, HP 20/20
Protection From Arrows: (DR10) 40/40.

Attack:
Crossbow, Light +5 1d8 19-20/x2 80'
Dagger +4 1d4+1 19-20/x2
Dagger (Thrown) +5 1d4 19-20/x2 10'Sleep
Longsword +4 1d8+1 19-20/x2

Saves: Fort +3, Ref +4, Will *3

Crossbow Bolts: 30, 29, 28, ??

[sblock="Spell List"]Sorcerer Level 0 Spells: Daze, Detect magic, Flare, Ghost Sound, Mage Hand.
Sorcerer Level 1 Spells: Magic Missile, Color Spray
Sorcerer level 2 Spells: Protection from Arrows
[/sblock][sblock="Spells Per Day"]0 Level: (_) (_) (_) (_) (_)
1 Level: (X) (_) (_) (_) (_) (_)
2 Level: (X) (_) (_)[/sblock][/sblock]
 

HolyMan

Thy wounds are healed!
End of Round 9

Spells and arrows fly as the battle is truly joined. When the rainbow like light touches the center group of elves, the arrows stop. The Treylor advance ahead but not unaware that a lot of their men have stayed behind stupified. And ranks close to fill in holes that opened up.

The elven horn calls three quick shrills flowed by a low flat blow. Then the woods to either side of the clearing erupt as the bowmen run down the sides of the field. Clearly they were givin a signal to help the infantry with this new threat of magic.

The group at the barricades settles behind their defenses and keep at it with thier weapons trying to stop as many Treylor as they can before they reach the wall. Arrows and bolts fly into the enemy with little effect.

Claude fitting another arrow to his bow is approached by a villiager with an excited look on his face. He approaches Claude cautiously as if he fears the Reygurian will grow another head at any moment or perhaps burn the man to the ground with a mere look.

"Mi...mi.. mi'lord," he says and then gulps. "The wall she won't stay up much longer, the weight of the arrows and all you see." He turns to look at the wall along with Claude and a few people around them. It sways a little and you see villiagers holding onto boards to keep it upright. "What should we do?"

[sblock=Combat]

All party memebers and defenders under effect from Bless spell, which ends on round 908.

Code:
[U]Character                            AC   HP   In hand/Condition[/U]
Claude                               17   29   ??/none
Lurik                                [COLOR=royalblue]15[/COLOR]   11   l.bow/mage armor(ends round 600)
Marko                                [COLOR=white]20[/COLOR]    [COLOR=darkorange]19[/COLOR]   ??/none
Jareth                               16   25   chain/none
Lora                                 [COLOR=royalblue]22[/COLOR]   20   ??/mage armor(ends round 600);shield (ends round 42)
Trinham                              15   20   c.bow/pro arrows(ends 40/40 or round 2,400)
Malaroc                              17   12   m.star&dagger/aura=vigor
[/sblock]

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Key:
one block = 5'
[ brown areas are barricades
L= Lurik
L= Lora
C= Claude
T= Trinham
J= Jareth
M= Marko
R= Robert
M= Malaroc
m = man at arms
v= villiager


[sblock=Rolls/Notes]
Question @ Deskjob, Which sword do you have ready the one you purchased or the Treylorian sword you were givin?

Caster lvl check for Lora:
[http://invisiblecastle.com/roller/view/2592446/] 1d20+4 = 21 [/url]
Treylorian saves
[http://invisiblecastle.com/roller/view/2592449/] 18 effected [/url]
Robert and NPC bow shots
[http://invisiblecastle.com/roller/view/2592483/] all miss [/url]

Treylor distance from barricades: 105'
Treylor infantry: 86/90 (18 are fascinated center group)
Treylor archers: 60/60 (distance = 315')
Treylor Command: ??/?? [/sblock]
 
Last edited:

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