D&D 5E Out of the Abyss IC


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There's a lot of commotion--noise and metal on metal--coming from the east, out of the edge of the light shed by the burning idol. Raza and Kamael both hear it. Plooploopeen's warrior kuo-toa does, too, because he looks up and hisses. "We've got company."
 

GlassEye

Adventurer
Raza Thulcandra


Raza-Crab snapped claws at the kuo-toa (P17). He looked weak and near collapse and she hoped to aid him on his way to whatever watery afterlife kuo-toans believed in before whatever new arrival was coming showed their faces. She caught the being and gave it a good shake but the kuo-toa still wriggled in her grasp.

[sblock=OOC]Claw atk +dmg: 1D20+3 = [13]+3 = 16
1D6+1 = [2]+1 = 3


GIANT CRAB
Str 13 (+1), Dex 15 (+2), Con 11 (+0)
Hit Points 13, HD 3
Speed 30, Swim 30
Blindsight 30 ft
Claw: +3 1d6+1 B, target grappled (escape DC 11; two claws to grapple)
(gear absorbed)
[/sblock]
[sblock=Raza, in brief]
[size=+1]Raza Thulcandra[/size], halfling Druid 4
Initiative: +3; Inspiration: No
AC: 14, Current: 14; HP: 31/31; Speed: 25 ft

Str 8 (-1), Dex 16 (+3) , Con 14 (+2), Int 11 (+0), Wis 16 (+3), Cha 12 (+1)

Conditions: Darkvision
Saves: Intelligence +2, Wisdom +5
Skills: Insight +5, Perception +5, Religion +2, Stealth +5
Senses: passive Perception 15

In Hand:
Spells Prepared: (7) (Grimoire)
  • 2nd level: 2/2; Darkvision, Flame Blade*, Lesser Restoration, Spider Climb (circle), Spike Growth (circle)
  • 1st level: 4/4; Absorb Elements*, Cure Wounds*, Faerie Fire, Goodberry
  • Cantrips: Druidcraft, Mold Earth, Produce Flame, Guidance
* can be cast at higher level
Spell Attack: +5; Spell save DC 13

Special:
Lucky, Brave, Halfling Nimbleness, Naturally Stealthy, Natural Recovery 2/2
Wild Shape 1/2 (2 hour duration)
Hit Dice 4/4 (1/2 total HD restored at long rest)

Stuff:
Kuo-toa pack, 1/2 ration, 1/2 full waterskin, focus (obsidion)
Driftglobe: light (at will); 1/1 daylight
[/sblock]
 

Round 3

jWuruyy.jpg

Credit: Wizards of the Coast . . . Cartography: Jared Blando
Google Drawing map


crab-Raza snapped at P17, pinching the kuo-toa for 3 points of damage. The kuo-toa's bleating cries ringed throughout the open space of the cavern.


OOC: Jesus, sorry the update's taken me so long to get to. I've had a very busy week, and have come home from conference to find there's been a murder in the county. Kago is up to bat, [MENTION=23298]industrygothica[/MENTION].



GM: Initiative:
Brinn 28
Ally kuo-toa flunkies 19
Kamael 10
Enemy warrior kuo-toa 8
Raza 7
Kago 5
Plooploopeen's warrior kuo-toa 5
Solace 4
Ce'rek 4 (hp 29/34)
Enemy kuo-toa flunkies 2

[sblock=hp]Enemy warrior kuo-toa AC 11 dead

Enemy kuo-toa flunkies AC 13 hp 18/18
--J12
--F13 hp 12/18
--P17 hp 1/18

Plooploopeen's kuo-toa flunkies AC 13 hp 18/18
--G12 hp 18/18
--E14 hp 15/18
--C17 hp 18/18
--D18 hp 18/18[/sblock]
 

industrygothica

Adventurer
Kago brings his warhammer around in a heavy arc, connecting solidly on the screaming kuo-toa's face.






Code:
[B]AC:[/B] 18; [B]HP:[/B] [COLOR=#FF000]31[/COLOR]/31
[B]Initiative:[/B] -1
[B]Saves:[/B] WIS +5, CHA +2
[B]Passive Perception:[/B] 13
[B]Languages:[/B] Orc, Common, Goblin
Darkvision 60 ft.
[B]Skills:[/B] Athletics +5, Insight +5, Medicine +5, Survival +5
[B]Stats:[/B] Str 16 (+3), Dex 8 (-1) , Con 14 (+2), Int 10 (+0), Wis 16 (+3), Cha 10 (+0)

-[B]Inspiration[/B]? [ ] Yes, [[COLOR=#FF0000]X[/COLOR]] No
-[B]Channel Divinity (2 uses per short or long rest)[/B]? 1.[ ] 2.[ ]
-[B]War Priest[/B] (bonus action, 3 uses per long rest): 1.[ ] 2.[ ] 3.[ ]

[B]Spell Slots:[/B] 4, 2, 0, 0, 0, 0, 0, 0, 0
[B]Slots Used:[/B]  1, 1, 0, 0, 0, 0, 0, 0, 0
[B]Spells Prepared:[/B] (5) [URL="http://ephe.github.io/grimoire/"](Grimoire)[/URL]
[LIST]
[*][B]Cantrips:[/B] Resistance, Sacred Flame, Spare the Dying, Thaumaturgy
[*][B]Domain Spells:[/B] Divine Favor, Shield of Faith, Magic Weapon, Spiritual Weapon
[*][B]1st Level:[/B] Create or Destroy Water (*), Cure Wounds (*), Guiding Bolt (*), Healing Word (*), Inflict Wounds (*)
[*][B]2nd Level:[/B] Lesser Restoration, Prayer of Healing (*)
[/LIST]
(*) can be cast at higher levels
 

END OF INITIATIVE

AvNT3bO.jpg

Credit: Wizards of the Coast . . . Cartography: Jared Blando
Google Drawing map


Kago pulverized the enemy kuo-toa flunkie being pinched by crab-Raza. The creature bleated no more, dying with a last wilting croak.

Across the way, Plooploopeen's kuo-toa flunkies went on a biting rampage against the lone enemy kuo-toa within sight, dealing 8 points of damage. The other two of Plooploopeen's flunkies darted here and there and were soon out of sight.

Solace let fly with a hand crossbow bolt, hitting F13 and killing it.

All was silent for perhaps three seconds. Even the sounds to the east subsided. The bonfire atop the altar exploded in flame, sending oily flame roiling upward into the air.


OOC: END OF INITIATIVE. POST AT WILL. Make Perception checks, all of you.







[sblock=Body Count]Enemy warrior kuo-toa

Enemy kuo-toa flunkies
--F13
--J12
--P17

Plooploopeen's kuo-toa flunkies AC 13 hp 18/18
--G12 hp 18/18
--E14 hp 15/18
--C17 hp 18/18
--D18 hp 18/18[/sblock]
 





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