D&D 5E E's 5E Tomb of Annihilation (ooc)


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eayres33

Explorer
Okay - remind me what options (official published races, classes...) are or aren't allowed, please, and I'll hop to it!

Sent from my [device_name] using EN World mobile app

As EarlyBird said anything from Wizards that isn't UA is in, I'll look at any UA or TPP and approve on case by case basis.

And [MENTION=6922670]Khraos[/MENTION] you are in the game, I can't access your character at work but I will look it over tonight, I think at some time someone stepped aside but the forum is running at a snails pace for me today. Anyway if we play with six, we play with six the adventure has seems suited to more players as I've read through it.
 

Steve Gorak

Adventurer
Okay I’m ready to get this going, I still need some characters as only jmucchiello and KahlessNestor have characters in.

[MENTION=15132]Steve Gorak[/MENTION]

Please let me know if you are still onboard.

Yes, still in. Nothing like a little pressure to accelerate character creation. I'll have my character up shortly.
Cheers,

SG
 





Steve Gorak

Adventurer
This is my caracter (also decided to have a flyer! PS: [MENTION=79926]ART![/MENTION], your Aarakocra needs to have light armor else it cannot fly)):

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38232372-demon.jpg

Aranaris

Sex: male
Race: Thiefling (variant - winged)
Class/Level: Divine soul sorerer
Alignment: Neutral
Size: Medium
Type (Subtype): Humanoid (thiefling)
Init: +2
Senses: darkvision 60 ft
Passive Perception: 13

Defense

AC 15 (+3 mage armor + 2 dex )
HP 8 (1d6 + 2 con)
Saves: Constitution, Charisma

Offense

Speed: 30ft

Offense

Speed: 30ft
Melee
Daggers, 1 handed: +4 ATK, 1D4+2 p
quarterstaff: +1 ATK, 1d6-1 B Versatile (1d8)

Ranged
Light crossbow, 2 handed: +4 ATK, 1d8+2 damage Ammunition (range 80/320), loading

Statistics
Str 9 (-1) Save -1 (1 point)
Dex 14 (+2) Save +2 (7 points)
Con 14 (+2) Save +4* (7 points)
Int 10 (+0) Save -1 (1 points, +1 racial)
Wis 12 (+1) Save -1 (4 points)
Cha 16 (+3) Save +5* (7 points, +2 racial)

Personality

Traits: Nothing can shake my optimistic attitude.
Ideal: I seek to prove myself worthy of my god’s favor by matching my actions against his or her teachings.
Bond: I would die to recover an ancient relic of my faith that was lost long ago
Flaw: Once I pick a goal, I become obsessed with it to the detriment of everything else in my life


SKILLS Proficiencies in bold: 2 sorcerer, 2 background

Mod Attribute Name of Skill
+2 (dex) Acrobatics
+1 (wis) Animal Handling
+0 (int) Arcana
-1 (str) Athletics
+5 (cha) Deception - from sorcerer
+0 (int) History
+1 (wis) Insight
+3 (cha) Intimidation
+0 (int) Investigation
+1 (wis) Medicine
+0 (int) Nature
+3 (wis) Perception - From background
+3 (cha) Performance
+5 (cha) Persuasion - from sorcerer
+0 (int) Religion
+2 (dex) Sleight of Hand
+4 (dex) Stealth - From background
+1 (wis) Survival


Languages:
Racial: Common, Infernal
Background: Elf, Chult

Racial Features:
Ability Score Increase: +2 to Charisma, +1 to intelligence
Darkvision: See in dim light within 60’ as if it were bright light, and in darkness as if it were dim light (shades of gray only).
Wings: Flight speed of 30
Hellish Resistance You have resistance to fire damage.
Languages: Common, Infernal

Background Features: Spy/faction agent/acolyte hybrid
Skill Proficiencies: perception, Stealth
Tool Proficiencies: none
Languages: two of your choice: Elf, Chult
Equipment: A holy symbol, a prayer book, 5 sticks of incense, vestments, a set of common clothes, and a belt pouch containing 15 gp
Feature: safe haven (raven queen).


Class Features: sorceror
Hit Dice: 1d6 per level + CON modifier
Armor Proficiencies: none
Weapon Proficiencies: Daggers, darts, slings, quarterstaffs, light crossbows
Tool Proficiencies: none
Skill Proficiencies: Deception, persuasion
Saving Throws: Constitution, Charisma
Equipment: a light crossbow and 20 bolts, an arcane focus, an explorer’s pack, Two daggers
Feature: spellcasting, see sells and magical abilities
Feature: sorcerous origin

Spells and magical abilities
4 cantrips: guidance, create bondfire, message, prestigitation
2 1st level spells: Sleep, mage armor


EquipmentNote: GP: 25 DM bonus + 15 background

a light crossbow [5lb] and 20 bolts, an arcane focus (staff), an explorer’s pack, Two daggers
A holy symbol, a prayer book, 5 sticks of incense, vestments, a set of common clothes, and a belt pouch containing money

Crossbow, light 25 gp 1d8 piercing 5 lb. Ammunition (range 80/320), loading, two-handed
Dagger 2 gp 1d4 piercing 1 lb. Finesse, light, thrown (range 20/60
Quarterstaff 2 sp 1d6 bludgeoning 4 lb. Versatile (1d8)

Explorer's Pack:
- backpack [5 lbs] [
- 50' hempen rope [10 lbs]
- bedroll [7 lbs]
- mess kit [1 lb]
-tinderbox [1 lb]
- torches (x 10) [10 lbs]
- rations, per day (x 10) [20 lbs]
- waterskin, full [5 lbs]




Money: 40 gp [~0.5 lbs]

Weight Carried: 103.5 lbs
Carrying Capacity:
135 lbs
Push/Drag/Lift: 270 lbs

Description


Background
Aranaris has a touch of divine blood coursing though his veins. Legends say that he is a descendent of the Raven queen, before she ascended to goodhood, and she blessed her descendents with gifts when she left the mortal world. He is obviusly highly regarded by her faithful, even though he lies outside of the priesthood.

He was raised to serve, as an agent of the Raven Queen's hyerarchy. His parents, also her faithful, both died proudly, serving Her. His only desire is to serve her goals, and offer her his life in the process.

He is quite popular mongst the Faithful of the raven queen. He has five children that he knows of, and suspects a few more.

He was sent to Chult to retreive an artifact, although he outwardly says that he left to adventure.
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eayres33

Explorer
Okay everything is looking good, and unless I'm missing something it looks like ART!'s character has studded armor so he should be good with flying. I'd imagine his shield is crafted in such a way that he can secure it to his back or chest with out getting in the way of his wings.

I should have the starting post up this weekend, most likely tomorrow.
 

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