My sincerest apologies if this is a threadjack. I think that your opinion holds great value and understanding of my particular situation with D&D 4E. I gather from reading various posts that my situation is not uncommon.
Thank you for the compliment, sir. Thanks much.
And now you are chiming in with your opinion, and I will have a look here.
For me, it is not a matter of what edition is best. It is a matter of what edition's mechanics best support the game/setting that I and the players enjoy.
I agree with that thinking. Just me, of course.
Then again, *my* idea of the ideal D&D is different from most ideal games of most posters on ENWorld, so there you are.
We are all different in our outlooks, no?
I think 4E is a great game to introduce new players to D&D. Possibly the best edition for introducing new players to D&D since 1E. I don't know for certain because I am not currently recruiting "new" players. My game is currently on hiatus due to Real Life issues.
I must wonder if it is relevant anymore?
In the 1960s, a completely different situation existed, culturally, technologically, economically, and socially, than the current one.
The Young of today have YouTube (a program that continues to astound me) and video games, and computer games, and internet games, and card games, and ... well ... remember that back in those days, Face-to-Face Gaming was all we could *do.*
We couldn't play any of the games mentioned above. They did not exist yet. And other competitors in the rping area itself had not yet emerged.
*Any* edition of D&D, were it released now, would - I believe - have a really hard time making it, compared to the time OD&D had in the more friendly atmospherics of that older time.
4E? It is up against all of these things. These are not small hurdles for the game.
We were having fun. We're starting back up in March of this year. The players are all but threatening me bodily harm to start the campaign back up sooner. I am fortunate that my players encourage trying new stuff -- especially considering how I'm houseruling 3.5E so that I don't go insane with handling all the rules and high-level/epic-level adventures.
LOL. I can see you have some eager players. Cheers!
Houseruling 3.5? You have no choice! Hehe. That is built into the system, as it were. (not easy to be a 3.5 DM, is it?)
It seems that, by the current definitions of EnWorld, I'm a grognard, thought I hate and refuse that description, since (to me) "grognard" deescibes a dedicated wargamer. I'm not a wargamer. I'm a gamer, specifically a role-playing gamer. Don't call me a grognard - it's wrong, and almost insulting. I'm a gamer.
I *NEVER* use that term. It was meant to be an insultive term, so I refuse to use it. Ever.
Incidentally, I believe it meant, in a derogatory way, Old-Timer, not wargamer. Could be wrong. But no matter what it means, it was meant as a put-down, and I will not use the term.
Yes, Gamer. Now, THAT'S a term I like. We are Gamers. : )
It just happens that 4E mechanics, rulebooks, and splatbooks don't support the game I'm currently running. Call me old school. You won't be wrong, so long as you understand that I'm perfectly willing to try new stuff. Heck, I'm back-porting some pretty cool ideas from 4E to 3.5E, and still working on a new magic system for 3.5E (mainly because I'm bored with that aggravating Vancian memorize-and-forget annoyance, partly because I want a tool to help me define how powerful a spell is *before* I add it to the campaign, and partly because it generates some really cool ideas for new spells.)
I loved the Vancian system, but hey ... each to their own (and as a DM, I would have enabled wizards to have a lot more spells than they had, and Rings of Wizardry were always useful, no?)
4E? It was designed not to be backward compatible. That was quite deliberate. I suppose you can make it so anyways, but they didn't make it easy. (At least, my take. Of all the D&D editions I know of, 4E is the hardest to hybridize. At least, just my experience.)
I've been playing this game since before Basic D&D. I actually became a gamer right at the point where the Basic and Expert boxed sets were available at the hobby shop, the 1E PHB was in its 2nd or 3rd printing, and you could still mail order the Eldritch Wizardry supplement (which I am deeply privileged to have, along with a few other relics and artifacts).
Myself also. I went over to Dragonsfoot, and felt quite at home. (Although whether they would welcome me, I do not know.) I also sorta feel ... old. (sighs) Time robs us all.
I am concerned about the changes brought in with 4E. I expect that, barring unexpected disasters of the TPK kind, the current campaign will take PCs to 30-40th level, have them facing Elder Gods, Ancient Evils, and Horrors from Beyond before the campaign ends. 4E supports an equivalent.
4E -- It, especially the mechanics and lack of conversion, just doesn't support my current game setting. The lack of GSL hurts, too. I've pulled a lot of ideas from other posters on EnWorld, and from purchases from 3rd party publishers (I'm looking at you, Necromancer, FatDragon, Paizo, Upper Krust, and others). 4E is a significant change from all previous editions. Perhaps too much change. That seriously bothers me. There is no convenient way to get from point C (3.5E) to point M (4E).
(helpless look) What can I say?
I would say ... try to create an enjoyable game, using whatever mechanics (or edition) that works for you and your players. If it is fun, that's the point. If it is not fun, what is the point?
Enjoy the game. Use any edition you want. Heck, it is *your* game, and *your* time spent, your money, your house, your work, your ... everything. And most of all, these are your friends. Cherish it all!
Simplistic? Maybe. But it works. It worked for me and my friends, Way Back When. It still works today. So, just ... to be simplistic ... just have fun!
What more could I say?
The extremity of the changes from 3.0 to 3.5 to 4.0 bothers me even more. I don't want to see WotC fail in any manner whatsoever. There are too many talented and skilled people involved, including 3PP, who are generating intriguing ideas - treasure worth its weight in platinum. But for now, 4E is not a game system I DM a campaign for. The rules mechanics make DMing a lot easier (thank you, WotC - 3.0 and 3.5 have been a nightmare of mechanics, especially after level 13-15), but the other changes - races, classes, cosmology, magic system, go too far. My current campaigns aren't done. I'm left high and dry by 4E, as a DM with a living, breathing, flourishing campaign setting. It is not a pleasant sensation. It also doesn't mean that I won't try 4E to see what it has to offer. It just changed too much, so what I was currently running couldn't change with it. The last ten plus years of campaign setting, supported by convertable mechanics, are no longer convertable in the details. And the devil, along with versimilitude and continuity, is in the details.
(helpless look)
I do not know why 2E was abandoned. But I thought 3.0 was pretty neat.
I thought 3.0 was very time consuming, and a compromise was needed to lessen the time requirements. The compromise? Play (and even run) the game as if we were Beginners. In short, have a lot of Confused and Puzzled Fun, while trying to understand what we already had *and* while buying (or others buying and bringing in) dozens or even hundreds of nifty supplements.
Remember the wonder of OD&D, when you were a player, didn't understand the rules, but you just Went Along With The Flow, and learned as you went? Sorta my idea of how to handle 3.0. (It worked, too, for me and my friends.)
3.5?
Remember that Hasbro had bought WOTC by then, and they were calling the shots.
3.5 had some good things in it (I thought Gestalt was really neat, and the Prismatic Mage, and a whole bunch of other stuff.) Didn't like some things (the change in the Druid.)
What to do?
Houserule.
And play the game different ways, to satisfy different players.
4th Edition?
4th Edition has been a shock to me, as it has been to you, and most others. But then, it would be, no? It is very different from 3.5.
I'm still trying to adapt to it. (I voted Partial Changeover for myself in my own poll, here.) Trying to see if I can get some enjoyment out of it. That's what it's all about.
I wouldn't want to be in your situation, though, I will admit. Converting an entire campaign, an entire world, and all the characters, from 3.5 to 4th? Ack. A lot of work, there. I guess it's up to you, to decide if it's worth it. I can't make that call. (I would never presume to try, either.)
I no longer have the time in my blue/white collar life to devote to re-writing a campaign setting to a new paradigm. Maybe this change is necessary so that the hobby can gain new blood and continue to grow and evolve. Certainly, the work by the current designers is credible and admirable. Maybe this is a difficult or damaging, hopefully not fatal, step in the evolution of the hobby.
You are not alone. I think it is a truism when I say people have little time for gaming, especially adults in the working world. A truism. And what is more precious than time, in any case?
Again, it's your call. Do what you want. This is your game, your group, your hard work, and - especially - your shared activity with friends. Why do it any other way, than Your Way?
But for me, unless something unexpected happens, I won't be recruiting new players to 4E for the foreseeable future. That's an average of 1-2 new customers per year, since I've "retired" from open games at the local university and game store. But it's been *my* campaign, *my* playstyle, that's been recruiting new gamers - gamers who haven't played D&D (in any incarnation) before.
You are a popular DM? You have brought a lot of fun to people? (solemn look) My salutations. Cheers to you, merelycompetent.
The newest, latest, edition only offers me ideas. The mechanics kill my campaign. I don't want to pay $25 per splatbook/6 months DDI subscription to get the mechanics for core classes like druids and barbarians so my campaign can convert to 4E.
Again, from my POV, it's your party. And I say, if it's your party, then it's *your* party (why can't anyone remember this with the Nutcracker Ballet, which is invariably boring because they forget that it's Clara's party, not the Party of a bunch of other people?)
If it's *your* party, then I urge you to do it *your way.* That's the right way, your way, as long as you are having fun.
If 4E helps, more power to it! If 4E doesn't help, don't use it. But don't let others tell you what should or shouldn't be used, or what is right or wrong! This is *your* game!
I don't know what impact my particular "class" of customer will have on 4E. WotC strikes me as being populated with very smart people. People who may very well look on me as a "fringe customer".
I wouldn't call someone who is a well known DM who has brought fun to a lot of people, who has run a major campaign (and done the colossal amount of required work to create that campaign), who is extremely familiar with the various editions of D&D, and who talks like you do, a 'fringe customer.'
I don't think WOTC thinks of you that way, either.
If Hasbro (the owners of WOTC) think of you this way, it is their loss, not yours.
There is nothing wrong with that. I still get to run my campaign the way I - and the players - enjoy, and WotC still gets to publish an immensely popular game. That is a win-win situation - the best kind. Five game sessions from now, I may have TPK, or the players may decide they want to scrap their current game for a brand new 4E one. I'm OK with that so long as I still get to have fun.
I could not image anyone arguing with this! It's just ... well, if I had to coin a phrase, call it D&D Common Sense?
Win/Win, indeed.
I would hate to see a campaign setting with years of background get relegated to a pool of ideas. That happens, and it's OK. Evolve or die.
I myself am too Old World to agree with that. I cherish the past (I'm even a Collector of TSR material.)
So, I say, if one wants an older version of a setting, that's a reasonable idea. Not everything must change.
If that sounds ridiculous, consider how much *we* are changing, as we grow older. Can we stop that? No. We can't. All we can do is try to preserve what is good, and change what isn't, no? Make things better than should be better, but keep what we believe is good. What is wrong with that?
Considering the players, and the campaign, I don't expect that to happen. But I am worried, at this time, by the fact that all the long-time DM's I personally know (please note that I'm excluding players - the view is even more dismal there), are *not* using, or buying, 4E products. I can account for a small percentage of the market, in a very remote market region. But the company that *is* my hobby no longer suports the game I play. This is cause for concern.
Well, ok, and here is my poll, and it's showing only 31% Changeover, so it and you would be in agreement.
But I cannot account for the whether 4E is healthy or not. That is up for others to debate, not me. I merely observe here.
That *last* statement is another matter.
That ... the attitude of Hasbro ... I could be wrong here ... seems to have caused a very great tragedy, a part of which you are referring to, but the scope of which is greater than even that (which is saying something, considering the enormity of what you said.)
We saw, what became of Dragon. Dungeon. A number of popular campaign settings. And so on. We saw ... well, we saw an attitude which led to the Edition Wars Flamewar, which got so bad Morrus had to call a halt to it for 2 months. We've seen the widespread resignation and despair since then, which replaced the Edition Wars.
You know what? I do not approve of how Hasbro has handled this, and would say so. I do not blame WOTC, which has to do as they are told. I do not blame other posters or players. Heck, I do not even blame most of the people at Hasbro. Merely the CEOs, whose primary interest was and is - if what I have read is to be believed - on Pokemon, not D&D (not even the card game, Magic the Gathering.)
I most certainly do not point the finger at anyone on ENWorld, for the Battle of Unnumbered Tears level catastrophe I've witnessed happen over the last 4 years. Not their fault, not your fault, not WOTC's fault, not the fault of really anyone I could point a finger at. (It's almost scary, the way I cannot point a finger at anyone ... the nebulous workings of a large company and the thinking of it's various top officers, is byzantine and sometimes at cross purposes, the world is competitive and encroaches on the hobby, and the situation becomes so confused that nobody can figure out the actual reality.)
I hope that I am an isolated statistical point. But I worry that this poll indicates that I am not.
I just hope they do not withdraw the copyrights to D&D, shut down the game, and thus put an end to Dungeons and Dragons, as they did Dragon Magazine.
If they do that, we still have Pathfinder, and C&C, and ... the Successor Games, as it were.
But ... I would like to see the original stick around (and our flagship magazine, Dragon, come back.) Just me ...
Edena_of_Neith