CapnZapp
Legend
My players just leveled up from level 13. One of them is a Moon Druid.
Are you aware of any good suggestions for rules that allow Wildshape to keep "growing" even past the Elementals at level 10.
I am aware of Beast Spells, but
a) it only comes online at level 18. I want cool forms for druids that are outgrowing Elementals before that time
b) it doesn't actually provide any new forms. It just allows the Druid to enjoy a funny-looking sack of hit points in which to cast his spells.
b) it only applies to Beast forms. At level 18 Beasts are pretty much irrelevant. To actually use the attacks of the form, we need access to higher CRs.
What I am looking for is well-considered and balanced houserules for Wildshape forms that keep the progression enjoyed up until level 10, even for Druids of high levels.
Do you know of any polished effort that attempts to give guidance on allowing Monstrosities or Dragons, perhaps?
Are you aware of any good suggestions for rules that allow Wildshape to keep "growing" even past the Elementals at level 10.
I am aware of Beast Spells, but
a) it only comes online at level 18. I want cool forms for druids that are outgrowing Elementals before that time
b) it doesn't actually provide any new forms. It just allows the Druid to enjoy a funny-looking sack of hit points in which to cast his spells.
b) it only applies to Beast forms. At level 18 Beasts are pretty much irrelevant. To actually use the attacks of the form, we need access to higher CRs.
What I am looking for is well-considered and balanced houserules for Wildshape forms that keep the progression enjoyed up until level 10, even for Druids of high levels.
Do you know of any polished effort that attempts to give guidance on allowing Monstrosities or Dragons, perhaps?