D&D 5E (OOC) Rise of the Dracolich (Full)


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FitzTheRuke

Legend
@Charwoman Gene When I roll over the round, Alhana will have to make a dc16 Athletics check to climb back up to where the rope is (you'll see on the map, I think). She'll be stuck where she is if she fails, and she'll fall if she gets below an 11.

I'll give @Ancalagon until I get home from work, then I'm rolling the round. Maybe Kalorn is hoping that Lorenn will use the scroll of Gaseous Form on him (as I think was suggested) but it seems a bit of a waste, and the range is touch. Plus, I don't know if Lorenn ever mentioned what he'd found...

It does make sense, what with his leg, that Kalorn is dubious about this climb!
 



FitzTheRuke

Legend
Whom am I handling in the 2nd group again?

You didn't say, so no one yet. If you want a troll, feel free to take one.

I'll allow Kalorn's movement to count for round one, even though I posted him back further, but if he fails a (what was it? dc12 Dex Save?) he's going over into the big spikes, which I'll have to resolve before he takes his round two turn. Gimme that save first, and we'll see about R2.

You can take a Troll for R2 if you want though. I haven't rolled their Fear Saves. Probably should have... Pick a troll, and roll for his Wis Save. I'll roll for the other two now...

Save: 1D20-1 = [8]-1 = 7
1D20-1 = [3]-1 = 2


Awe, geez... they're a superstitious lot, aren't they?
 

FitzTheRuke

Legend
Something I think I haven't mentioned enough: There's almost no light in the Lair. Currently Loklafd has a Torch. I think everyone on Mord's team (including Mord, right?) has Darkvision, but Kalorn, Primus, Loklafd, and Sesto do not. They'll require Loklafd's Torch. Though I suppose it could be argued that Sesto got a light spell going before he ventured into the crack... I'll give it to you. Though if he cast it on his shield, it's probably on his back. Correct me if I'm wrong, Prickly, but I think Sesto wanted his hands free while climbing...
 

gargoyleking

Adventurer
Mord has a 120' super darkvision ability thanks to one of his warlock abilities. Not sure about the skellies, but he's actually going to stay out of this one I think. If he starts throwing spells around while looking like a hunter there's no point in the disguise.
 


Prickly Pear

Adventurer
Something I think I haven't mentioned enough: There's almost no light in the Lair. Currently Loklafd has a Torch. I think everyone on Mord's team (including Mord, right?) has Darkvision, but Kalorn, Primus, Loklafd, and Sesto do not. They'll require Loklafd's Torch. Though I suppose it could be argued that Sesto got a light spell going before he ventured into the crack... I'll give it to you. Though if he cast it on his shield, it's probably on his back. Correct me if I'm wrong, Prickly, but I think Sesto wanted his hands free while climbing...

I never thought about the shield. Yes, it would have been on his back but the way he went down the crack he might as well have had it in his hand. LOL. He will get it out soon, maybe after the next climb. On the other hand, he is still under Cat’s Grace, which grants him no damage if he falls (jump?) 20 feet.
And, yes, he will cast light next. No wonder he didn’t see anything — it was dark!
 

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