Dang that would have been awesome. But I would really reduce the other Spheres and probably cause @Fenris-77 to have an heart attack while I giggle while removing telekinesis, scrying and such from the Arcane SphereReally enjoying this thread!
If would be interesting to consider already the "big fourth" of magic sources... Psionics!
That would be interesting and maybe we can consider it for a later discussion. I was never happy with the UA handling of Psionics and began writing my own homebrew for it.Really enjoying this thread!
If would be interesting to consider already the "big fourth" of magic sources... Psionics!
I like Psionics, I just don't want them to feel like a reskinned spellcaster. I wouldn't use the spells or slot mechanics for them given the choice. I certainly wouldn't poach spells for a fourth class out of the existing lists. That would probably bring on an apoplexy. OR at least gin up a good dose of the angina. I'd prefer something more like stacked invocation style abilities worked into feat trees, probably powered by a point system with the ability to use either HP or CON to power abilities in a pinch.Dang that would have been awesome. But I would really reduce the other Spheres and probably cause @Fenris-77 to have an heart attack while I giggle while removing telekinesis, scrying and such from the Arcane Sphere![]()
I agree. The homebrew I stated on doesn't use slots or take spells away from the casters, but I don't want to derail the current thread topic.I like Psionics, I just don't want them to feel like a reskinned spellcaster. I wouldn't use the spells or slot mechanics for them given the choice. I certainly wouldn't poach spells for a fourth class out of the existing lists. That would probably bring on an apoplexy. OR at least gin up a good dose of the angina. I'd prefer something more like stacked invocation style abilities worked into feat trees, probably powered by a point system with the ability to use either HP or CON to power abilities in a pinch.
Actually, Druids can use metal weapons without any problem, this has been the case since 1E:
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As you can see, daggers and scimitars were used, scimitars actually very common IME anyway.
No one ever said Ranger was weaker, if fact we are making them much stronger by drastically increasing their spell selection. You saw one spell you objected to, and ran with it. So...
Rangers, as we are dedicating as the half-caster of "natural/primal" spells, have most of their spells belong to the Druid. While Rangers did get some M-U spells in 1E, our goal is the anyone who plays a Ranger now has access to the same spells they did before in 5E. By putting all of their spells under Druid, they not only have access to most of their current spells, but others as well. The only spells they have lost are:
Alarm
Silence
Nondetection
Any or all of which, personally, I wouldn't mind moving to Druid. But, also considering all the new spells they are gaining, I think it is a reasonable compromise. I am sorry if disagree, but from the beginning hopefully we all understood compromises would be made.
Similarly, the Paladin loses:
Magic Weapon
Elemental Weapon
But it also gains a ton of new spells.
I'm actually leaning back towards making demons be arcane, celestials be divine, and everything else be primal.Unfortunately, this is where I think we need to start shifting the bailiwicks of the Big 3. As others have said, I like the idea of Clerics summoning demons and being able to banish them. This allows for good and evil to both be represented in the same class.
While druids conjuring elements makes some sense obviously, they already conjure other things. Changing our mindset to something more along the lines druids can controls and manipulate elements, but once that force takes on sentience they can't, and this is where the wizard steps in?
It isn't easy, trying to re-imagine some long-standing concepts with regard to these spells.![]()
I've probably pimped this before on psionic threads, but since it hits pretty close to what you're asking for:I like Psionics, I just don't want them to feel like a reskinned spellcaster. I wouldn't use the spells or slot mechanics for them given the choice. I certainly wouldn't poach spells for a fourth class out of the existing lists. That would probably bring on an apoplexy. OR at least gin up a good dose of the angina. I'd prefer something more like stacked invocation style abilities worked into feat trees, probably powered by a point system with the ability to use either HP or CON to power abilities in a pinch.