D&D Movie/TV The D&D Movie Has Begun Filming!

Director Jonathan Goldstein tweeted "The campaign begins" with the following image! Jonathan Goldstein and John Francis Daley will be directing the film which features "an ensemble cast and take a subversive approach to the game." The film stars Chris Pine, Michelle Rodriguez, Justice Smith, Hugh Grant, and Rege-Jean Page...

Director Jonathan Goldstein tweeted "The campaign begins" with the following image!


Jonathan Goldstein and John Francis Daley will be directing the film which features "an ensemble cast and take a subversive approach to the game."

The film stars Chris Pine, Michelle Rodriguez, Justice Smith, Hugh Grant, and Rege-Jean Page.

 

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doctorbadwolf

Heretic of The Seventh Circle
That's definitely a case of shifting the goalposts. [Rocket]"Oh, now it's only the premise that is serious."[/Rocket]
No, it isn’t. I literally said that the movie should take itself seriously, and that there is nothing wrong with movies taking themselves seriously.

You misinterpreted that, apperently, to read as if I’d said they should be serious in tone. If I had meant that, I’d have said that. 🤷‍♂️

Ive already explicitly explained this, and you’ve ignored it. I begin to wonder why.
 



Mind of tempest

(he/him)advocate for 5e psionics
Definition of a comedy: "a film, play, or broadcast programme intended to make an audience laugh."

A comedy is not serious. Something that is serious cannot be a comedy.
look let's break it down there are comedies who use their premice as just set up for joke in others there premice is the major thing and could likely stand with out the jokes.

do we agree on this?
 

ART!

Deluxe Unhuman
Definition of a comedy: "a film, play, or broadcast programme intended to make an audience laugh."

A comedy is not serious. Something that is serious cannot be a comedy.
So if something is designed to make people laugh can't be serious, what's the ratio? How many jokes per [period of time] makes a "serious" work no longer "serious"?

I suspect there's terminology from art criticism that would be useful here, because "serious" is not descriptive enough.
 

So if something is designed to make people laugh can't be serious, what's the ratio? How many jokes per [period of time] makes a "serious" work no longer "serious"?

I suspect there's terminology from art criticism that would be useful here, because "serious" is not descriptive enough.
Indeed. There is clearly a sliding scale. But we initially started talking about things that where "very serious", "over-serious" and "po-faced". Something that seems to be a trend in some TV and in DC movies. For example, Man of Steel (2013) takes it's subject matter (which is fundamentally ridiculous, just like D&D) far too seriously. Shadow and Bones takes it's subject matter far to seriously, forgetting that entertainment is supposed to be enjoyable, and so on. Away, Another Place, Stowaway. Too serious. Come to think of it, Netflix is a major offender.
 

hopeless

Adventurer
What would make the perfect balance?
Princess Bride for example wit, humor and good writing.
How serious is too serious?
If I had to make up a scenario off the top of my head using film and books as examples I'd mix the Hobbit with Leverage.
A group of adventurer's okay mercenaries are ambushed by rivals forcing a couple of them to flee as the last one standing holds off the attackers buying them time to escape.
One of them falls into a ravine and is thought killed as the other is overwhelmed and taken captive making it clear they want something from them,
The one who fell into the ravine actually fell into the river below and is dragged downstream losing consciousness in their efforts to remain above water and unknown to them someone dives in and pulls them out.
She wakes up in a small hamlet a little distance from the ravine she fell into her rescuer as burly tiefling farmer who makes sure she's okay before the other settlers peer at her curiously.
We learn she and her group were on their way to a nearby monastery carrying a scroll they needed translating.
Although she doesn't go into details we see from her viewpoint that she is carrying the scroll that she claims another was carrying and that she knows its very likely members of the same group that ambushed her are either already here or en route once they learn of her presence.
She tries to sneak out only to draw a couple of local youths who offer to escort her to the monastery as they know the way and although she tries to persuade them out of this the burly farmer turns up with a wagon driven by a horse making it clear he intends to make sure she gets there safe and sound.
A group of bandits try to ambush them en route leading to one youth revealing her skill at magic causing a number of them to fall asleep, the other takes the reins of the wagon as the farmer descends from the wagon drawing forth a sword and shield his cloak revealing he's wearing a suit of light chain as he deals with the remaining bandits merely knocking them out rather than killing them.
Making sure the bandits unconscious bodies are hidden to one side he returns to the wagon and continues the drive to the monastery.
They arrive and are greeted by the Prior who leads the adventuress to the scholar waiting for the scroll.
Whilst the youths look around the monastery the farmer stables his horse and makes sure his wagon is secure before drawing his blade again and walks outside.
The cloaked monks waiting for him query his action as he points out he knows they're not members of the order based here resulting in a brief fight with the youths desperately dodging the attacks as the pair know they're out of their element here.
The adventuress hearing the fighting discovers the scholar is actually the head of the band of rivals that attacked her party and although she barely escapes the chamber fleeing outside he secures the scroll much to her chagrin.
The scholar heads outside and is stunned to find his gathered mercenaries have been handily defeated by the farmer who greets him by name.
They recognise each other and the scholar's immediate response is to swear, pull out a crystal orb and pointing to the heavens teleports himself and his two remaining henchmen out of the monastery.
Freeing the captive monks we learn the female adventuress is a noted Monk, the youths are a novice wild sorceress and a novice bard whilst the farmer is a Paladin.
Not much of a story, but it could be turned into something decent at any game table, but a movie that's another story entirely!
 

Stormonu

Legend
I’m certainly hoping the movie is serious - more along the lines of LotR than, say Princess Bride or Guardians. I’m not against an occasional quip or momentary frame that is funny, but I just want to end up with a good fantasy movie with some D&Desque underpinnings for lore and monsters.

And no dreadful end-battles that are just CGI monsters fighting one another…
 


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