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D&D Movie/TV Chris Pine is making $11.5 million for D&D movie


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Rian Johnson directed the best of the sequel trilogy; it just suffered because JJ was dumb and ended on a cliffhanger, because nobody at Disney thought to spend even an afternoon brainstorming a trilogy story arc.

The all-woman Ghostbusters movie would've been fine if it hadn't been called Ghostbusters. It was a reboot that kept none of the tone or comedy style that made the first one popular.

And, I dunno, "good writing" is weirdly absent from a lot of movies.
 

I would agree that adaptations of specific video games tend to suck because everyone has a specific image and style in mind reinforced by hours of playing and seeing their avatar on a monitor.

I have no clue what the movie will be like, just like I had no clue how the LOTR movies would turn out. On the other hand, while it's taken a while to get off the ground, there hasn't been much turmoil on the set that I've heard of which is a good sign. That, and a lot of Hollywood types grew up either playing or being around people that played D&D even if it's only been recently that it's respectable to admit it.
Adaptations of board games don't have a much better track record, FWIW.

On the other hand, Sonic the Hedgehog was a ton of fun, so it can be done.

(I have no idea if this movie will be good. I don't think I've seen anything that would indicate anything about quality.)
 

Oofta

Legend
Adaptations of board games don't have a much better track record, FWIW.

On the other hand, Sonic the Hedgehog was a ton of fun, so it can be done.

(I have no idea if this movie will be good. I don't think I've seen anything that would indicate anything about quality.)
Well there's not a lot of story to most board games.

I just hope they stay true to the feel of the game and tell a good fantasy story. Time will tell if they've done it right.
 

Zardnaar

Legend
Actually its quite the opposite. To get on the big screen you absolutely need to be in a prestigious club of A-listers. Folks absolutely love Disney movies, hell they even love going to Warner Brothers movies (even though DC gets panned regularly.) Things have certainly changed with theatrical releases, but this idea folks dont love hollywood isn't true at all. Otherwise, they would have Ironman played by whoever instead of Downey Jr.

Those old cultural artistic stories that used to get screen time (the ones Marty cries about) have moved to the stream screen. We now have a golden age of television which offers many actors a chance to shine. In fact, they usually start here and end up in that prestigious hollywood list if they are lucky.

Hiring Pine for a cool 11 mill is telling folks that they intend for this to be a serious theatrical release. Whether or not they live up to it remains to be seen. Though, Pine will give some buzz to this and get a few non-D&D folks out to see it.

RDJ is iron man so he can demand big money. His last non MCU movie was a flop iirc.

So big money now is get in ground floor of a franchise and get big money for the sequels.

I think the last original blockbuster hit was Inception. Other movies exist but they're either not doing big money or few and far between if they are.

Dwayne Johnson being one exception off the top of my head. I think 2019 was a box office big year but 6 movies got a huge % of that iirc.
 


Zardnaar

Legend
Rian Johnson directed the best of the sequel trilogy; it just suffered because JJ was dumb and ended on a cliffhanger, because nobody at Disney thought to spend even an afternoon brainstorming a trilogy story arc.

The all-woman Ghostbusters movie would've been fine if it hadn't been called Ghostbusters. It was a reboot that kept none of the tone or comedy style that made the first one popular.

And, I dunno, "good writing" is weirdly absent from a lot of movies.

Main problem of LJ is it's part of a trilogy. And none of those movies are well connected to each other. It was up to RJ to connect it to TFA though.
 

And studios invest in brands rather than actors, because they can own brands, while they can't own actors.
Well, during the 'Golden Age' of movies, the studios did own the actors, hence the brand they sold was the actor. As you say, now they can't really own the actor so they need to sell the brand.
That's a hard balance to meet, scriptwise, and it's going to need a lot of forward planning and writing skill.
Maybe that is wise WotC has gone through multiple scripts before settling on this one? Let's hope the multiple scripts, writers and production companies means they have a good set up. We shall see :)
And to generate word of mouth you need a hook that will get people through the doors in the first place. Being the next film in the franchise is the most effective hook, but "D&D movie" is badly tainted in that regard.
A large set of the D&D fan base will pre-disposed to see the movie. 15-20 million fans is not Marvel size, but its a pretty good start for a new franchise. I know their is a 50% chance I will see the movie opening week. Regardless of how the trailers look or how much they spend on advertising.
 

I just hope they realize that they dont need to make a good D&D film, they need to make a good fantasy film. A fantasy film that has fire and forget spells, dark elves, and gods named Palor and Lolth etc.

Peopel declaring themselves, Fighters, and Paladins and Swashbuckler Rogues was be idiotic.

Wrong setting for Palor, the Sun Gods of FR are Amauntor, Lathander, Ra, and Horus.
 


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