Fine. You haven't found it important.
Not everyone is you. To me it's like having a stone in your shoe. That is not important in the grand scheme of things - it's just annoying every time it comes up. Which is every single to hit and damage roll for me.
The difference isn't crippling. It's just (a) significant and (b) obnoxious. It's possible to play with a character that doesn't reach the benchmarks. It's also possible to hike for miles with a pebble in your shoe. And then there are those mosquito alarms that not everyone can hear but are truly obnoxious to those that can. And colourblind people don't find some combinations of patterns obnoxious.
Are you literally saying that "because I
@the Jester do not find this thing obnoxious it is not and can not be obnoxious for a large group of people"?
And I'll stand by my position that WotC objectively set a benchmark of 16 in the primary stat at level 1 as shown by all the pregens. And therefore if you do
not have a 16 in your primary stat you do not have a high score in your main stat. You have one that does not meet the benchmark.
I further am going to say that if you are playing fixed array or point buy (which are the standard methods I've seen used) it is
physically impossible to get a 16 without a +1 from your race.
Therefore if +16 is the benchmark and you use the standard methods it is
literally physically impossible to get a stat high enough to meet the level 1 benchmark with fixed ASIs in the four stats your racial ASIs don't help.
Now it's possible that you run a divergent table that either (a) uses dice to generate your ability scores, (b) uses something even rarer, or (c) has a benchmark below the one the WotC pregens all suggest. But if any of these are true it is because you and your group use a pretty unusual stat generation method or you and your group have pretty unusual benchmarks for a high score in your main stat.