I think this is a scenario where people are focusing on the abilities....and ignoring the spells. The spells are what make this class, even if you don't like a spelled ranger, you HAVE to include that in your assessment.
Rangers now have Expertise AND Guidance along with the Enhance ability spell they already had....they are skill gods.
Rangers can now change their spells EVERY SINGLE DAY. That is a huge boost in flexibility.
They now get a barkskin that doesn't suck. They get heat metal now. Healing word is on the menu now.
To me the biggest "issue" is the loss of explore abilities. They don't have any exploring type stuff anymore...like at all.