Planescape Manual of the Planes for 5e on DMSGuild

New on the DMSGuild is the Manual of the Planes for 5th edition. The cover is stunning.

Manual of the Planes. An invaluable, definitive work on the most fascinating aspect of the World's Greatest Roleplaying Game

It's over 300 pages and the credits page includes folks from The Draconomicon, The Dragonlance Companion, Tasha's Crucible of Everything Else, Planescape: Metropolis, The Honkonomicon and Planewalker.com

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I love the special thanks.

This project was made possible by Roll20. Thank you for unlocking new horizons for the latest generation of planewalkers, bashers, berks, and touts. We’d also like to thank the giants on whose shoulders we stand when writing this book: Justice Ramin Arman, Richard Baker, Wolfgang Baur, David “Zeb” Cook, Bruce R. Cordell, Jeff Grubb, David Noonan, F. Wesley Schneider, Rick Swan, and all others who helped create and cultivate Planescape and the planes.

I've just bought it and am reading it now.


Here is the table of contents.

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Amusingly, someone over on one of the D&D subreddits about a week ago attempted to farm some Reddit karma by trying to create rumors that the Planescape set used AI art, and brought up a couple of pictures as "proof", even though none of the examples had anything remotely like the fairly obvious artifacts in the Bigby's ones. Not only that, but given the debacle from only a couple of months ago, there's no way WotC would have let anything remotely AI-looking get through. It's amusing to imagine the smug grin sliding off that poster's face as the karma turned negative...
 

Great point. Writing is an art. Fair or not, in this day and age I an unlikely to buy a product without visual art. I like the balance of pictures and words. But I hope it does well.
I can appreciate that. I'm a visual person myself, I love to see imagined things come to life and have had the good fortune to work with artists in the past for other projects who were able to speak my aesthetic language, as it were. As a writer on this book, I am literally asking that I be valued for what I do; this informs my opinion that those who create visual arts should be valued for what they do. I think both have their place, and I don't dispute anyone else's preferences. If it's not for you, it's not for you. Appreciate the supportive sentiment, though. On the whole the reception by this community has been quite positive and we can't thank you enough.
 


I am ignorant of the details in producing a product for DM's Guild, but I thought one of the benefits was the ability to use some existing WotC art. Is this not the case? Or, if there is art, is there no appropriate planar art for this book? Does WotC take a bigger cut if you use their art?
 

I am ignorant of the details in producing a product for DM's Guild, but I thought one of the benefits was the ability to use some existing WotC art. Is this not the case? Or, if there is art, is there no appropriate planar art for this book? Does WotC take a bigger cut if you use their art?
You are correct, they have a bunch of art you can use for free (on a DMsGuild product). I don't know if any of the art they allow you to use is relevant to this product though.
 

You are correct, they have a bunch of art you can use for free (on a DMsGuild product). I don't know if any of the art they allow you to use is relevant to this product though.
Yes, there are art packs, but the quality is mixed, at best, with a lot of very poorly cropped and very hit and miss on usefulness. Plus they released the art packs almost 8 years ago with the launch of DMs Guild and I don't believe have added any since. So at this point, if you manage to actually find something usable, it's probably been in hundreds other products already. But that naysaying aside, I'll peruse them and see if there is much worth using.

There was also the DMs Guild Adepts program for specially selected creators that allowed much greater use of WotC art, but they quietly gave up on that program years ago.
 


Yes, there are art packs, but the quality is mixed, at best, with a lot of very poorly cropped and very hit and miss on usefulness. Plus they released the art packs almost 8 years ago with the launch of DMs Guild and I don't believe have added any since. So at this point, if you manage to actually find something usable, it's probably been in hundreds other products already. But that naysaying aside, I'll peruse them and see if there is much worth using.

There was also the DMs Guild Adepts program for specially selected creators that allowed much greater use of WotC art, but they quietly gave up on that program years ago.
FYI, I just checked and this page on the Guild has more resources than the 7 listed in the Guild FAQ: Resources for DMG Creators

The most recent I could see was uploaded in 2018 with the release of Eberron
 
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