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This is not unique to dex and as a matter of fact, strength has more options than dex does here and better options when you consider ranged attacks using Two Weapon Fighting.
Fair. At the same time, Dexterity retains competence in melee combat, often dominating within this fundamental game mechanic.

I assume you mean dexterity save?
I meant "Reflex" from earlier editions, representing a fundamental game mechanic.

In 5e, Dexterity tends to inherit all of "Reflex".

It might be better to rethink the abilities of certain spell saves.

If precise movement or the use of hands can save against the spell, then Dexterity is the save.

If bodystunts such as to dodge and leap out of the way, can save against the spell, then Strength is the save.

In 5e, it is more like the earlier "Reflex" is splitting between Strength saves and Dexterity saves.
 

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Agility is how you gain more AC, which is dex. Strength will never be agility without a house rule defying any semblance of reality.
Agility means jumping and dodging and wrestling − whence the Strength needs to grant the AC bonus.

Manual dexterity can parry weapon attacks, buckler away arrows, and other uses of hands and arms to reduce ones chance of being hit − whence also the AC bonus.
 

agility could be both, sure for sprints in straight line you could say that is all STR, pure muscle power, but when you come to any uneven terrain or changing direction, then another part of agility comes into play. Also dex is reflexes and that is 100% for AC.
The steady hand of aiming an arrow has near zero "agility".

Dexterity is something else.

Dexterity is hand-eye coordination.

The hand can be swift − like a joystick for a video game. But this videogamer remains seated and nonathletic.
 

Dexterity = precision, aim, control
Yes. This slow, cautious, precision is also why Stealth is a Dexterity skill.


Strength = power, force, lifting capacity
Strength = jumping, climbing, athletics, body agility

Parkour = Strength only


Look at reallife photos of people who do parkour. They are ripped. They are extremely strong.

The same goes for every gymnast of note. They are built.

Parkour = Strength only
 

Agility means jumping and dodging and wrestling − whence the Strength needs to grant the AC bonus.
Why? Why does strength need to grant something that has nothing whatsoever to do with strength? Jumping is strength, not agility by the way. Agility is speed, not strength.
Manual dexterity can parry weapon attacks, buckler away arrows, and other uses of hands and arms to reduce ones chance of being hit − whence also the AC bonus.
This does have to do with AC bonus.
 

Yes. This slow, cautious, precision is also why Stealth is a Dexterity skill.

Strength = jumping, climbing, athletics, body agility

Parkour = Strength only
You've clearly never parkoured. Dex/agility is a huge part of it.
Look at reallife photos of people who do parkour. They are ripped. They are extremely strong.
You seem to confuse needing both strength and dex/agility for many things with everything being strength.
The same goes for every gymnast of note. They are built.
No they are not. Not one of them is built. All of them are fit and in great shape, which is different than "built." Body builders are built.
Parkour = Strength only
Objectively false.
 

Parkour = Strength only


Look at reallife photos of people who do parkour. They are ripped. They are extremely strong.

The same goes for every gymnast of note. They are built.

Parkour = Strength only
Jumping = Str, you need to lift your weight.
Landing = Dex, you need to control your body.

Parkour needs both.

You're confusion strength with low fat. Seeing someone's muscles does not mean they are inherently stronger.

This guy is extremely strong, but not ripped, and not doing Parkour.
main-qimg-c2bd2a7b3bd4b2a2ec28dd2516d7f020-lq

Same with her.
101019-female-sumo-wrestler-vmed-1a.jpg
 

You've clearly never parkoured. Dex/agility is a huge part of it.

You seem to confuse needing both strength and dex/agility for many things with everything being strength.

No they are not. Not one of them is built. All of them are fit and in great shape, which is different than "built." Body builders are built.

Objectively false.
Parkour requires extremely strong legs, as well as the ability to hurl ones own significantly heavy bodyweight, as well as lift oneself up from hanging from a ledge. All of parkour is pure Strength.

Parkour = Strength only
 

It is the D&D tradition itself that f-ed up by splitting athletics horribly between actual athletic Strength versus some as if "balance" that was somehow independent of body skills and body stunts.

Reality check.

Balance is part of Strength and almost every form of athletics.
 

It is the D&D tradition itself that f-ed up by splitting athletics horribly between actual athletic Strength versus some as if "balance" that was somehow independent of body skills and body stunts.

Reality check.
Reality is that a clumsy person would end up getting hurt if they tried to do parkour.

Anyways... new feat

Parkour Mastery
Requirements: 13 Str, 13 Dex, trained in athletic, trained in acrobatics
  • +1 to Str or Dex
  • You gain a climb speed equal to your speed.
  • Reduce all falling damage by half.
  • Expertise in athletic and acrobatics.
 

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