...During the story of LotR.
Obviously not in the literally 60 years BETWEEN stories (remember, Bilbo is freshly 50 in The Hobbit and turns "eleventy-one", 111, at the start of Fellowship).
For God's sake man, this is so obviously disingenuous I can't believe you're actually serious here. A 60-year timeskip for most campaigns would mean rolling fresh characters, not eagerly thinking about the items you've crafted.
But, they had the same characters in some parts...
However, even if we just go with the Fellowship, that's 17 years, and as one has pointed out above, you also have a two month stop over as well.
That's at least 50 days right there.
Then let me make crystal clear:
WHILE they are on the adventure.
Which is what would actually be happening when D&D characters do that.
No, no character will make weapons during an adventure. Do your characters only ever go on ONE adventure???
I suppose if that's how you roll.
However, if you ever have more than one adventure, there may actually be downtime between that and the next adventure.
In the course of the movie (and you didn't specify, only ONE part of the movie in your original post, so you kind of cheated there) they'd have time.
Of course, if they ONLY ever go on that ONE adventure in the movie, they won't have time, but that's never when people make magic weapons and stuff anyways.
In some campaigns people have time for alternate careers (be a blacksmith, be a bard playing in inns and taverns, etc), and many have downtime between adventures. I imagine if they ever made another movie that the characters of the D&D movie WOULD have had downtime between the films...probably MORE than enough time to make a magic weapon or two if they had that type of power.
Because, that's literally what we are talking about when the PC's are going to have the time to make these things anyways.
Which was my whole point. It's the players taking a risk (again, under the mistaken assumption that it was consecutive rather than cumulative days of work), the hope that nothing significantly distracting comes up in the next 50 days. No tempting opportunities for sweet, sweet lewts. No summons from the Crown. No orc raids on the nearby vineyards/grain fields that supply the local vintners/breweries (which would be more than motivation enough for several PCs I've known!). Etc.
As noted, I mistook the 50 day timer as consecutive rather than cumulative, which makes a major difference. But I appreciate that you recognize the core point: being in the middle of an ongoing adventure can quite easily make extended downtime difficult to justify.
I wasn't approaching it any differently. I was approaching it that you seemed to say that they would never ever be able to make any magical weapons of a certain quality because they'd never ever have the time. I disagree with that idea. Perhaps in your campaign, but in general...there are MANY campaigns which would have the time for PC's to make their stuff if they wanted to.
No. I don't have the book in front of me, just like most people right now.
It absolutely would not. Any time you're in a wagon or on horseback, you emphatically are not crafting--and if you want to make even remotely decent time while doing so, you're not going to do any crafting in the between portions either, where you'll be mostly spending your time asleep or taking care of the horses and such.
How, exactly? The kinds of "forges" you'd see on sailing vessels could not handle forging a whole sword (and certainly not a suit of armor), and you're not going to have looms, nor are you going to want to do delicate work with glass or gemcutting or the like. Even leatherwork is going to be tough because tanning hides on a constantly sloshing ship would be a nightmare. Unless you've bought purely intermediate products you're gonna have a rough time.
There's a reason you didn't see sailing ships produce finished goods while in transit. If it had been even remotely financially practical, it would've been done. It wasn't.
You're assuming they are in the forge every day creating the weapon, but that's not what the rules say they have to be doing. They could just be focusing on infusing it with power, which means they'd just need a place where they could focus. If they aren't adventuring and merely traveling (or vice versa) then they have 8 hours that perhaps they could be doing just that. Granted, it probably would be really hard to do that via horseback, but on a boat? I've been on boats before, it wouldn't be that hard.
Actually, depending on the boat, you could have a full on forge there. You could also have a full on kitchen (imagine that...sailors want to eat), a woodworker and seamstress (sails need repair, so do various other parts of the boat, which is why a merchant ship may actually have a place for metal repairs). It's dependent, once again, on the campaign and the type of boats they are on and what the DM allows.
Again: I consider this argument deeply disingenuous.
The adventure doesn't actually START until the Fellowship is formed. That's literally the "party formation" scene. Everything prior to that is us getting the backstory.
I'd consider it disingenuous that now that people have shown you in the books and movies you asked about, when it would be possible, you suddenly do NOT want to use the the actual book or movie, but only the portions you've approved, with out really saying which portion you approve of. You are adding restrictions in after the fact...
Soon, your going to say the only portion would be during the Siege of Gondor (and yet, even during the Siege they had weaponsmiths working on weaponry and repair constantly most likely), or when they are ONLY in the Mines of Moria, or some even more limiting time period than that.
It's also disingenious to ignore the other time periods the poster marked (Rivendell, Lothlorien). Of course, there are other down times they experience as well (though I'm not positive how long they were, Merry was with Theoden for a while before Gondor called for aid for example, Gandalf recovered after his battle with the Balrog and became Gandalf the White and that took a while, Denethor probably had a good long while before they even got to Gondor...etc).
I don't think anyone is saying PC's are going to make weapons in the middle of a Dungeon, or an adventure like that. They are simply saying it's going to be possible for PC's to make magical items and the restrictions are not necessarily that terrible that these items will never be made.