D&D General Playstyle vs Mechanics


log in or register to remove this ad



Holy shnikeys, @Oofta. Take a breather. You're getting mad about a turn of phrase that was clearly not meant literally. People have explained what was meant... if you want to continue to read it in the way you've interpreted it, despite clarification from others, that's on you.

As for the OP... I'm not sure if there's as strong a distinction between "playstyle" and what the mechanics produce. I would think that for the most part, the mechanics of a game are going to produce a playstyle. If they allow for multiple playstyles, it sounds like the mechanics are very loose.

But I suppose it depends on what we mean when we say "playstyle". I mean, it's a word I've used, but I don't know if I would divorce it from mechanics like this.
 



Holy shnikeys, @Oofta. Take a breather. You're getting mad about a turn of phrase that was clearly not meant literally. People have explained what was meant... if you want to continue to read it in the way you've interpreted it, despite clarification from others, that's on you.

..
Why is it that when people disagree with someone else's opinion, that person is accused of "getting mad"? 🤔

If you don't mean something, why do people repeatedly state it? If it's not literally true then it must be said to mean or at least imply something else for the people that use the phrase.
 


Why is it that when people disagree with someone else's opinion, that person is accused of "getting mad"? 🤔

If you don't mean something, why do people repeatedly state it? If it's not literally true then it must be said to mean or at least imply something else for the people that use the phrase.

People have explained what they meant.

Language is not always literal. Like @soviet pointed out with your use of dog whistle. It's plainly false that language can be a dog whistle... so why use such a phrase?

We use phrases like that, and language in general, to convey ideas. You didn't follow what was meant by the "D&D is everyone's second favorite game" comments... but people have since clarified. You can onboard that information and let everyone get back to whatever actual discussion can be salvaged... or you can continue to rail against something that's already been explained, and complain about having to repeat yourself while you're at it.

Better to just drop it, right?
 

I’ve never been to Gen Con, so I honestly have no idea. Somebody said “the vast majority” of games at Gen Con were 5e.

I accepted that at face value; I know from attending PAX that is not the case there. So I thought the difference might be that Gen Con has traditionally been aimed more at D&D.
It certainly was in days of old, but since roughly 2012 (or whenever it was that WotC stopped going) it seems to have become Paizo's playground at least in terms of appearances.

That said, that there were more 5e games this year than everything else put together is no surprise at all, as that kinda mirrors the what-gets-played stats from places like roll20. And a lot of it also stems from what people are willing to DM; if nobody wants to DM a 2e game, for example, then there ain't gonna be any.
 

Remove ads

Top