Blood sprays from the ghoul-witch’s body as Castile strikes, but it merely coats her shield. The creature retreats, hissing, but her opponents resist the urge to meet her evil gaze.
[sblock=actions and rolls]Reaction to Castile’s hit:
Nylithati poison spray vs Fort (-2 marked), Castile
2(1d20) +7 -2 = 7 misses.
Nylithati recharge maddening visions
5(1d6) = 5 fails to recharge.
Nylithati shifts to D7.
Nylithati unhinging gaze vs Ref (-2 marked), Taka; Noriaki; Castile; damage
6(1d20) +7 -2 = 11; 5(1d20) +7 -2 = 10; 3(1d20) +7 -2 = 8; 3(1d6) +5 = 8 three more misses. The Big Bad is doing at least as poorly as any of the players, I think.
Off-Turn Stuff
Virtue of cunning: Castile, Noriaki, and Takahaan are eligible.
[/sblock]
CAVES OF THE MOTHER: ROUND 8
[sblock=Terrain]
Terrain
The alcoves have piles of bones and other detritus in them (represented by brownish crud). They are difficult terrain. The rest of the floor is normal terrain.
The pillars are blocking terrain but they are round and don’t make hard corners.
[/sblock]
[sblock=PCs’ Off-Turn Actions]Interrupts, Reactions, and so forth are listed here to help me remember them. It would also help me if you specify triggers for these actions. If you don’t, I’ll try to use them in sensible places.
Black Fox
Virtue of Cunning (free action; ally is missed)
Castile
Combat Challenge (interrupt; adjacent marked target shifts or makes an attack that doesn’t include Castile)
Guardian’s Counter (interrupt; ally within 2 is hit by an attack that doesn’t include Castile)
Shield Edge Block (interrupt; adjacent enemy hits or misses Castile with a close or melee attack): used if it will turn a hit into a miss.
Bold Victory Armor (free; Castile or an ally within 5 bloodies an enemy)
Kane
Aegis of Shielding (interrupt; marked enemy hits a target within 10 and the attack doesn’t include Kane)
Channeling Shield (interrupt; an attack hits Kane or an ally within 10): used to prevent a big or bloodying hit.
Dimensional Vortex (interrupt; an enemy within 10 hits an ally with a melee attack): used if Kane can thump a non-minion with it.
White Lotus Riposte (no action; when an enemy Kane hits with an arcane at-will attack him before EoNT, that enemy takes 4 damage of the same type as the at-will dealt)
Noriaki
Shrug it Off (reaction; Noriaki is subjected to a save ends effect)
Takahaan
Guardian’s Counter (interrupt; ally within 2 is hit by an attack that doesn’t include Takahaan)
Vengeance is Mine (reaction; an enemy hits Takahaan)[/sblock]
[sblock=status]
PCs
Castile (F7) HP
50+8/52; surges
6/13; AP used, SW used
Hú Lí (G8) HP
25/39; surges
4/8; AP used
Kane (J6) HP
33/44; surges
8/10; AP used
Noriaki (F5) HP
18/45; surges
7/9; AP used, bloodied
Takahaan (D5) HP
28/39; surges
5/8; AP used
Allies
Fey Beast HP (E5)
22/22
Imidoto (here? there? somewhere else?) HP 1 (minion)
Bad Guys
Ghoul 1 (N6) dead
Ghoul 2 (Kovack) (N8) dead
Nylithati (E5)
169 damage taken, maddening visions used, curse of M used, marked by Kane, bloodied, 2 APs used
[/sblock]
[sblock=Enemy Stats]Please read the appropriate block(s) only when necessary to resolve attacks or OAs.
[sblock=Ghoul]
Ghoul
AC 21, Fort 17, Ref 19, Will 16; HP 63, bloodied 31

Claws +10 vs. AC, 2d6+6 and the target is immobilized (save ends).[/sblock]
[sblock=Nylithati]
Nylithati
AC 19, Fort 15, Ref 17, Will 16; HP 220, bloodied 110

Staff of Corruption +9 vs. AC, 1d8+5 necrotic damage plus 1d8 poison damage and the target is pushed 2.
[sblock=Immediate Reaction (when Nylithati is hit by a creature adjacent to her)]Poison Spray: +7 vs Fortitude; if hit, the target is pushed 3 squares, slowed, and takes ongoing 5 poison damage (save ends both).[/sblock][/sblock]
[/sblock]