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    Help me build my Warmage!

    Interesting ideas, Shin. I hadn't thought about expanding my spell list like that. My deity at the moment is Kossuth, and the Suffering domain looks very nice. Something else I'd thought about is taking Arcane Strike (CW), which would let me do some extra damage in melee, should things ever...
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    Help me build my Warmage!

    Recently, I've begun playing in a new campaign, and decided to try out an arcane caster for the first time. I chose the Warmage (from Complete Arcane) class for superior artillery power, but I'm not completely sure where I want to take the character next. I'm thinking Eldritch Knight, and...
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    Multiplier and resistance, which one goes first?

    The vulnerablility is applied after the save, but regardless of the save's result. After that, resistances may reduce the total damage. So in your example, the fireball does 30 base damage, minus zero for the failed save, plus 15 (50% of the base damage), minus 10, for a total of 35 points of...
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    resistance, vulnerability, and saves

    The giant takes 10 points of damage. The order of operations is as follows. Fireball: 20 points of damage. Reflex save: -10 points of damage, 10 points remaining. Vulnerability: +10 points of damage, 20 points remaining. Resistance: -10 points of damage, 10 points remaining. Note the wording...
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    Thoughts about Magic and Combat

    Well, that depends on your GM. My experience with Shadowrun was with a GM who used (abused?) the NPC Threat Pool rules extensively, so any action was generally resolved with a double-fistful of dice. While this may not have been such a problem against light pistols (assuming decent armor)...
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    Vulnerability to Energy

    And hey, even if you don't want to buy into adding multiples, you can calculate it like this: 100 damage (normal) x 50% (save) = 50 damage + (100 damage (normal) x 50% (vulnerability)) = 100 damage In other words, he takes 50 extra points of damage in any event, regardless of applicable...
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    Vulnerability to Energy

    No, he takes 100 damage. Multiple multiples are added, not multiplied. 100 damage x (150% vulnerablility - 50% save) = 100 points of damage.
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    Most versatile single class

    This about sums up any mid-high level cleric with an intelligent spell selection and either the Quicken Spell feat or metamagic rod. Leave him alone for just twelve to eighteen seconds, and he will outshine any pure melee build in terms of raw damage output, and possibly damage absorbtion as...
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    Adding new DR

    No, it is DR 5/silver and magic. Your weapon must fulfil BOTH criteria in order to bypass both aspects of the DR.
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    [Complete Divine] Divine Crusader and bonus domains

    Just to weigh in on my own topic, my interpretation is the nine spells is simply a consequence of having only a single domain, not an absolute restriction in and of itself. Given the wording of the Divine Crusader class, it seems to me that his spell list could be expressed in "clerical...
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    [Complete Divine] Divine Crusader and bonus domains

    A divine crusader chooses one domain from which he can cast his spells, from those domains offered by his deity. Effectively, this gives him a spell list of only nine spells. What happens if he adds a class which grants a bonus domain? Does he now have a spell list of eighteen spells? What...
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    Whirlwind Attack and 5-foot step

    That's why you take nine levels of Weapon Master (Sword & Fist) for Ki Whirlwind. Great fun there, before they limited it to once a round, Haste notwithstanding.
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    Heighten Spell + another Metamagic feat

    The order of operations is ambigous here. IMC, I've always allowed Heighten to be applied last, after another metamagic. It makes the feat actually useful, because no one in his right mind would want to heighten a spell for a trivial save DC increase when he can just cast a "real"...
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    FR: Players Guide to Faerun is out what do you think?

    Speaking of Justicar of Tyr, would someone with the book mind giving a rundown of it? I'm still waiting for my copy of the book, and the suspense is killing me.
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    The Mésalliance. Part 1. (Updated 4/18.)

    You know, it occurs to me (and maybe to your players, too) that these massive Epic evocations and conjurations kind of fall flat. For all the resources you burn (backlash, XP, and items), the results are insignificant. Primarily I find this a flaw in the Epic spell system, which highly...
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    The Mésalliance. Part 1. (Updated 4/18.)

    Oh, come on, you can't leave us hanging like that! You've got to post that spell! Also, on a related note, I thought Nwm had become an ascetic? How did he still have that Orb of Storms? And wasn't it destroyed anyway when he cast his first Epic spell, or did he just sacrifice the Staff of...
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    RotG: Sneak Attack IV

    Personally, I like the "Rules of the Game" series. It's a convenient collection of Sage Advice columns covering a specific facet of the game, and it does a generally good job of explaining the system. In this article I found the references to spell volleys particularily useful, as I've seen an...
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    Help making a berserker?

    Nothing except common sense, that is. Considering a Frenzied Berserker takes nonlethal damage while in frenzy, and considering that a character falls unconscious after accumulating nonlethal damage in excess of your current (not maximum) hit points, ruling that Deathless Frenzy does not supress...
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    Complete Warrior: Who's the best warrior of the bunch?

    By the letter of the rules, this is quite right. Common sense, however, dictates that Deathless Frenzy should override nonlethal damage as well, or the ability automatically becomes worthless, as a Frenzied Berserker always has some amount of nonlethal damage from his Frenzy.
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    Eadric et. al. (The Paladin and his Friends).

    But where are all of Nwm's [Exalted] feats? Most notably Sacred Vow and Vow of Poverty, which are prerequisites for the ascetic template? And since you note he never had much "stuff," did you allow him to rework the character from 1st level, in which case he would get the bonus [Exalted] feats...
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