(5.24 PBP) Vault of the Dracolich (IC) Redux

Merrick Thorburn
Race: Human
HP: 41/41
AC: 14/16(
with shield)
Buffs:
Rage: 3/3Inner Healing:4/4HD: 3/3
STR: 16+3(+5)
DEX: 13+1(+1)
CON:
16+3(+5)
INT: 8-1(+-1)
WIS: 10
+0(+0)
CHA:11 +0(+0)
Athletics+5
Intimidate: 2/5
Perception: 2/5
Performance 2
Stealth: 3/5
Survival: 2/5
Daily:
Alarm 1/1
At will
Thaumaturgy
Message


Merrick was waiting patiently for the wagon to round the corner when he saw the two mercenaries instead

ah crap.

He'd been hoping to be at the far end of the ambush. To be the bait that drew them into the position. As it was, he was on the wrong end of the set up. He should have been at the last switchback. As far as he knew, there was no civilization around so he wasn't sure how plausible it'd be to just meet someone on the road.

He just decided to risk it.

To the guards, he showed obvious surprise - which wasn't a dupe as he hadn't actually expected to meet the guards this far up the road. He immediately reacted by raising his shield and javelin in a defensive posture and grunted an acknowledgment to the two guards and kept walking past them. His body language made it very clear that he didn't want any trouble and that they'd best not ask for any in return - or else.

If that failed and they chose to attack him, he'd just run back the way he'd come in hopes to draw them further up the hill.


I'm going to use Intimidation. Basically, without saying anything, communicate that they'd better just leave him alone and let him pass. With the goal that they'll let him pass and continue on without much of a conversation. Any conversation directed at him, will be returned with a naughty word.

Intimidate: 1D20+5 = [20]+5 = 25

Well, that's the highest I can roll.

Merrick isn't wearing armour, but he's well armed and carrying a shield. He has very little in the way of possessions so they might not think he's worth the trouble.
 

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Team Ambush

The two front guard mercenaries, having only seen Merrick, had no idea who he was or what he was doing there. It was clear on their face that they'd intended to attack, but the look he gave them gave them pause. Instead, they backed away, while one called out to the wagon, "Stranger coming down!"

The other demanded of Merrick, "Who are you? What are you doing here?"

He swore at them and continued past, which did nothing to answer their question. For all they knew, he was a Cultist - many of them were very odd people - or an old friend of The Beast, and not to be trifled with.

They readied their weapons in case he attacked them, but they did not directly approach him. Nor did they continue watching up the road - their entire focus was on Merrick.

OOC: Unless @TaranTheWanderer objects, I'll move Merrick to AN25, while the M1 & M2 will move 15 to the right (which is North. Huh. I should have turned this map sideways. I might be able to make it zoom more that way, too. They'll be at AT24 and AQ26, respectively. They've readied Attacks against Merrick, but they may never get the chance to make them. We'll see.
 

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