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D&D 5E 5e Halcyon Academy (Recruiting/OOC)


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tglassy

Adventurer
You may! I'm going to be finalizing some things over the next day or so.

For example, I've decided to use some actual mythology for the religions of the world. I've decided to use Greek, Celtic, Norse and Egyptian, as listed in the Player's Handbook. Why? Cause they're easy. These religions are...rivals. Not enemies, but rivals. And whether they actually exist, or whether one is actually real while the others aren't, is anyone's guess.

I except this game to have a lot of puzzles in it. There will be combat, but I want more than just combat. I want the students to direct their own learning, so to speak. Try things. Figure things out. Snoop around. Go to class. Pull pranks. Make friends and enemies. I'll throw conflict here and there, and you can decide what to do with it. Sure, there might be a monster that breaks out every now and then, but I'm going to try not to let combat just be random.
 


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