"Really, Sir Moynifried, these accusations are preposterous," says "Harold."
"And besides--dear gods above, what is THAT?" Having "distracted" Sir Moynifried, "Harold" emits his skull-rattling
"SQUAWK!" that envelops Sir Moynifried in sparks and blue flames, before summoning a cloud of black smoke and vanishing into it.
But almost immediately, a strange colloquy can be heard from within the cloud.
"You tell him," says a little child.
"No, YOU tell him," says another little child.
"No, YOU."
"You're scared!"
"I'm not! Stop pinching me!"
"Shut up, the both of you, or you're in for a thrashing," says a woman.
Then there's the sound of squealing and giggling.
[sblock=actions]Standard: blazing starfall centered on P3.
blazing starfall vs Ref, Moynifried; damage
10(1d20) +13 = 23; 3(1d4) +18 = 21 hits for 21 radiant and forms a
zone that does 2 fire if any enemy leaves it before EONT.
Minor: Deep shroud. Scarm's square and all squares adjacent to him are heavily obscured.
Move: shift to M14 and hide.
Stealth to hide
2(1d20) +16 = 18.
Damen is heavily obscured as well.
SANITY IS FOR PUSSIES[/sblock]
[sblock=”Harold”]
Scarmiglione Male Kenku Rogue|Sorcerer 8
Initiative: +9, Passive Perception: 19, Passive Insight: 14, Senses: Low-light vision
AC:23 (24), Fort:17, Reflex:22 (23), Will:21; Resist 5 psychic
HP:
59/59, Bloodied:29, Surge Value:14, Surges left:
7/7
Action Points:
0
Blazing Starfall, Sly Flourish
[o] Explosive Pyre
[o] Low Slash
[o] Spark Form
[o] Swift Parry
[o] Songmaster’s Boon (item)
[o] Boots of the Fencing Master (item)
[o] Second Wind
[o] Trick Strike
[o] Thunder Leap
[x] Deep Shroud
[o] Shadowdance Armor (item)
[x] Lucky Charm (item)
Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold
Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic
Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant
First Time Bloodied: Change immediately to next phase.
Conditions: phase of the moon, total concealment, hidden (Stealth 18), fencing master, sustaining Deep Shroud
Note: When Scarmiglione shifts, he gains a +1 item bonus to AC and Reflex until EONT (from boots of the fencing master)
Full sheet:
Scarmiglione[/sblock]