[Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)

stonegod

Spawn of Khyber/LEB Judge
Damen continues to laugh, even harder as he is knocked on his rear. Forgiveness?!? For what, dear sister, for living? For not being under Mother's thumb? For being free of your golden little cage. Ha! hahahahahahahahahah! The drow staggers a bit to his feet, giggling within Harold's darkness, and fires another bolt at his sister, this time connecting.
OOC: Stand and fire (his square is totally obscured, so he has CA vs his sister: Hit, 35 dmg and target is dazed from Surprised Strike.

Will use Cunning Escape if a +4 defense would save him; Slip Aside if an AC/Reflex attack crits or bloodies him.
[sblock=Damen (Insane?)]Damen Bane—Male Drow Outlaw Thief 9
Initiative: +18, Passive Perception: 19, Passive Insight: 14
AC: 24, Fort: 17, Reflex: 24 Will: 20 — Speed: 6
HP: 47/64, Bloodied: 32, Surge: 17, Surges left: 7/7
Action Points: 0/2, Second Wind: Not Used, Milestones: 0
Powers -
Ambush Trick
Feinting Trick
Sneak's Trick
Tactical Trick
Fleeting Ghost

Backstab x2
Surprise Strike
Cloud of Darkness
Cunning Escape
Slip Aside

Shadowdance Armor +2 (daily)
Boltshard Hand Crossbow +2 (daily)
3 Healing Potions
Potion of Eladrin Shape
Lesser Elixir of Invisiblity


Damen Bane - PC:Damen Bane (stonegod) - L4W Wiki[/sblock]
 
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H.M.Gimlord

Explorer
"Bayad 'nuff yew gotta be heyah, but nayow yew gotta brin' yowah frayends tew!" EIthal, still a little confused, sees only pirate lackeys where her friends used to be,
Anyone else want a piece of me!?
"Donchew worrih shuggah! Yew'll git yowah cummupins soon 'nuff!" Eithal doesn't even bother to stand, she focuses on doing as much damage as possible, "Bu'ffust Ah gottah git thissun!" Retreating from Brastrix, she attempts to avoid being flanked by one of his lackeys (a role here being unwittingly played by Damen). Her axe strikes the poor drow quite hard, but even the act of drawing his blood doesn't jar Eithal back to reality. To the contrary, Eithal seems quite pleased with the progress she's making. As if to make apoint, she pulls the scoundrel close and breathes hateful air into his face, "Tayke thayat yew scallawayag!"[sblock=Actions]Free: Font of Life vs. -5 to saves: 1d20-5=7 Oh well.

Standard: Thorn Strike
Target: Damen
Attack: 1d20+15-2=27 vs. AC for 1d12+7=13 damage and Damen is already adjacent, so he cannot be pulled further (Note that Eithal's Rope of Slave Fighting allows her to attack without the -2 penalty for being prone).

Free: Save vs. -5 to saves 1d20-5=-3 Oh well again!
Free: Save vs. Mental Disarray 1d20-5=-4 Dominated UEOE
[/sblock][sblock=Eithal's Ministats]Eithal Lemindt Arehei Female Goliath Warden Level 8

Initiative: +4
Speed 6
Passive Perception: 19; Passive Insight: 14; Senses: Normal
Powerful Athlete: Roll twice for Jump/Climb Athletics checks
AC: 23; Fort: 23; Reflex: 16; Will: 18
HP: 86/86
Surge Value: 21; Surges left: 10/14
Action Points:0[sblock=At Will Powers]
:melee: Strength of Stone link +15 vs. AC
Hit: 1d12+8 damage, and Eithal gains 5 temporary hit points.

:melee: Thorn Strike link +15 vs. AC
Hit: 1d12+7 damage and Eithal pulls the target 1 square

:melee:Warden's Fury (Immediate Interrupt) link +15 vs Fortitude
Trigger: An enemy marked by Eithal makes an attack that does not include Eithal as a target

Hit: 1d12+8 damage, and the target grants combat advantage to Eithal and her allies until the end of Eithal's next turn (EONT).

Warden's Grasp (Immediate Reaction) link
Trigger: An enemy marked by Eithal that is within 5 squares of Eithal makes an attack that does not include Eithal as a target.

Effect: Eithal slides the target 1 square. The target is slowed and cannot shift until the end of it's turn. [/sblock][sblock=Encounter Powers]
:melee: Grasping Winds link 1d20+15 vs AC
Hit: 1d12+8 and Eithal pulls each enemy within 3 squares of her 2 squares.

:melee: Relentless Panther Attack link 1d20+15 vs Reflex
Hit: 2d12+8 damage, and ongoing 5 damage (save ends)

Miss: Half damage, and ongoing 2 damage (save ends).

Effect: Before the attack, Eithal shifts her speed

:close: Burst of Earth's Fury link 1d20+15 vs. AC
Hit: 1d12+8 damage, and the target cannot shift until the end of your next turn.

Mountain Hammer link 1d20+15 vs AC
Hit: 2d12+8 damage and the target takes a -5(Earthstrength) penalty to melee attack rolls until the end of Eithal's next turn

Stone's Endurance link
Effect: Eithal gains resist 5 to all damage until the end of her next turn

Warden's Tempest link
Effect: Eithal Slides the target 1 square

Second Wind [/sblock][sblock=Daily Powers]
Form of the Relentless Panther link
+2 bonus to Reflex and a +1 bonus to attack rolls against enemies marked by Eithal.

In addition, she can shift 2 squares as a move action.

Special: Once during this encounter, Eithal can use the Form of the Relentless Panther Attack power while she is in the form of the Relentless Panther.

Storm Strike link 1d20+15 vs. AC
Hit: 1d12+8 Lightning damage and Eithal slides the target 3 squares

Miss: Half damage and Eithal slides the target 1 square

Bear's Endurance link
Trigger: Eithal drops to 0 hitpoints or fewer

Effect: Eithal regains hitpoints as if she has spent a healing surge[/sblock][sblock=Equipment][sblock=Bracers of Mighty Striking: Level 2]Property: When Eithal hits with a melee basic attack, she gains a +2 item bonus to the damage roll.[/sblock][sblock=Gloves of Grace: Level 5]Power Daily (Minor Action): An ally adjacent to Eithal makes a saving throw.[/sblock][sblock=Rope of Slave Fighting: Level 7]Property: Eithal does not take the –2 penalty to attack rolls while prone.[/sblock][sblock=Fleetrunner Boots: Level 5]Property: Running gives Eithal only a -2 penalty to attack rolls.[/sblock][sblock=Reading Spectacles: Level ]Property: Eithal can read any language (the spectacles do not grant the ability to speak or write a language).[/sblock][/sblock][sblock=Feats]
Sudden Roots: Whenever Eithal hits an enemy with an Opportunity Attack, that enemy is slowed until the end of its next turn.

Crushing Earthstrength: When Eithal uses her second wind, she gains a +4 bonus to her weapon damage rolls until the end of her next turn.


Guard of Stone: While Eithal is under the effect of her stone’s endurance racial power, each enemy marked by Eithal takes an additional penalty to attack rolls for attacks that don’t include Eithal as a target. The penalty equals her Constitution modifier and lasts until the end of her next turn.

Courage of the Lone Stag: When you mark three or more enemies with Nature’s Wrath, you gain a +2 bonus to weapon damage rolls against creatures you mark until the start of your next turn. This bonus increases to +3 at 11th level, and to +4 at 21st level.[/sblock][/sblock]
 
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Velmont

First Post
[SBLOCK=OOC][MENTION=57009]Dekana[/MENTION]: Is Eithal Dominated, as teh rules tells:

Compedium said:
While a creature is dominated, it can’t take actions. Instead, the dominator chooses a single action for the creature to take on the creature’s turn: a standard, a move, a minor, or a free action. The only powers and other game features that the dominator can make the creature use are ones that can be used at will, such as at-will powers. For example, anything that is limited to being used only once per encounter or once per day does not qualify. In spite of this condition, the creature’s allies remain its allies, and its enemies, its enemies.
In addition, a dominated creature grants combat advantage and can’t flank.

If it is yes, he shouldn't be able to crawl AND attack in the same round.[/SBLOCK]
 

Dekana

Explorer
OOC: Yes, you're right. When you are dominated, you are also dazed (it's part of the dominated condition). I'll change Eithal's action accordinly when I get home.
 

Mewness

First Post
"SQUAWK!" Another explosion of blue fire engulfs the group's shadowy enemies, but most of them seem unaffected. The childlike voices coming from within the roiling dark cloud seem not to care, though.

"Hey, lets throw rocks at Sir Moynifried's windows while he's out."

"Yeah, that'll teach him for coming all the way out to this stupid swamp."

"What's he doing here, anyway?"

"Who cares?"

"But he lives in Daunton."

"So?"

"And how are we supposed to break his windows? We're not in Daunton."

"Now just hold on," says "Harold," suddenly reverting to his normal voice. "Allow me to reflect. This all made perfect sense a moment ago."

There is a brief silence, broken only by the sound of Damen's giggling.

[sblock=actions]standard: blazing starfall M11-O13. blazing starfall vs Ref, Pal 4; Moynifried; Pal 3; Kaz; Damen's sister (+2 dazed); damage
5(1d20) +13 = 18; 1(1d20) +13 = 14; 2(1d20) +13 = 15; 3(1d20) +13 = 16; 13(1d20) +13 +2 = 28; 3(1d4) +18 = 21
oh wow, what crappy rolls. Only Damen's sister is hit, for 21 radiant damage. The zone forms as usual, dealing 2 fire to any enemy that leaves it.

move: attempt to recover sanity. Insight DC 23
19(1d20) +4 = 23
o_O

minor: sustain deep shroud.

immediate: will use swift parry if attacked in melee and the power would turn a hit into a miss.[/sblock]
[sblock=Harold is sane? Can it be?]Scarmiglione Male Kenku Rogue|Sorcerer 8
Initiative: +9, Passive Perception: 19, Passive Insight: 14, Senses: Low-light vision
AC:23 (24), Fort:17, Reflex:22 (--), Will:21; Resist 5 psychic
HP:59/59, Bloodied:29, Surge Value:14, Surges left:7/7
Action Points: 0
Blazing Starfall, Sly Flourish
[o] Explosive Pyre
[o] Low Slash
[o] Spark Form
[o] Swift Parry
[o] Songmaster’s Boon (item)
[o] Boots of the Fencing Master (item)
[o] Second Wind

[o] Trick Strike
[o] Thunder Leap
[x] Deep Shroud
[o] Shadowdance Armor (item)
[x] Lucky Charm (item)


Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold
Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic
Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant

First Time Bloodied: Change immediately to next phase.

Conditions: phase of the moon, heavily obscured, sustaining Deep Shroud, sane??

Note: When Scarmiglione shifts, he gains a +1 item bonus to AC and Reflex until EONT (from boots of the fencing master)

Full sheet: Scarmiglione[/sblock]
 
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Dekana

Explorer
Although Eithal intends to attack the shadow (Jarel-karn) several feet away from her, she finds that whatever dark magic the ghost-shadow hit her with has slowed her movements down. She is forced to instead aim at the shadow closer to her (Damen). Still lying prone, she swing her axe at his legs.

GM: Eithal uses Thorn Strike on Damen since she can't move and also attack. He has concealment for a -2, but that roll still hits (for 20 damage since Eithal gets +2d6 damage while dominated). [MENTION=36973]stonegod[/MENTION], you can use either Cunning Escape or Slip Aside to turn that into a miss if you want (hit by 4 or less and bloodied you).

When Eithal fails her saving throw, she is affected by mental disarray (dominated) until the end of the encounter. It is no longer save ends! If she takes 10 or more damage, her dominator (the ghost) takes an equal amount of damage, and she can make another save to end the mental disarray.
 
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stonegod

Spawn of Khyber/LEB Judge
As the mad giant attacks him, Damen suddenly shuts up and nimbly steps aside. His sneer is imperious looking as his vanishes in the murk.
OOC: Cunning Escape to negate damage and shift to N15; this allows him to hide (as it is is movement), so Stealth: 36
[sblock=Damen (Insane?)]Damen Bane—Male Drow Outlaw Thief 9
Initiative: +18, Passive Perception: 19, Passive Insight: 14
AC: 24, Fort: 17, Reflex: 24 Will: 20 — Speed: 6
HP: 47/64, Bloodied: 32, Surge: 17, Surges left: 7/7
Action Points: 0/2, Second Wind: Not Used, Milestones: 0
Powers -
Ambush Trick
Feinting Trick
Sneak's Trick
Tactical Trick
Fleeting Ghost

Backstab x2
Surprise Strike
Cloud of Darkness
Cunning Escape
Slip Aside

Shadowdance Armor +2 (daily)
Boltshard Hand Crossbow +2 (daily)
3 Healing Potions
Potion of Eladrin Shape
Lesser Elixir of Invisiblity


Damen Bane - PC:Damen Bane (stonegod) - L4W Wiki[/sblock]
 

H.M.Gimlord

Explorer
GM: Eithal uses Thorn Strike on Damen since she can't move and also attack. He has concealment for a -2, but that roll still hits (for 20 damage since Eithal gets +2d6 damage while dominated).]
OOC: Thanks for catching that. I retconned my post.
GM: When Eithal fails her saving throw, she is affected by mental disarray (dominated) until the end of the encounter. It is no longer save ends! If she takes 10 or more damage, her dominator (the ghost) takes an equal amount of damage, and she can make another save to end the mental disarray.
OOC: BTW: She did fail that save, so she is dominated UEOE. Whee! Watch out people. Eithal's going postal!
 


Dekana

Explorer
OOC: I think we just have Jarel-karn left to act. I'll post the next round tonight or tomorrow. ([MENTION=13739]Velmont[/MENTION])
 

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