[Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)

Oh hello dearie! Beatrice says, happy that she got to fight some things. My name is Beatrice and we were looking to cure, what was her name again? Anyway, we wanted to help the lizard persons because we could not stand them all being as crazy as my grandson! With this she steps in front of Eithal in case she went berserk again.

OOC: Diplomacy =30 finally a good roll!


[sblock=Treasure Question]
[MENTION=57009]Dekana[/MENTION] Thanks for the xp, gold and treasure!

I have one request, would you mind if I swap out the amulet of life for a badge of the berserker +2 (level 7) instead? I don't mind a lower level item.

I know I should of had a wishlist ready :(

Thank You
[/sblock]
 

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After using so much elemental magic to counter the shadow magic, he feels somehow more attune to his true nature. He stands up and see Beatrice and Harold both already talking in name of the group, so he decides to not add anything further.

OOC: Jarel-karn now lvl 11. He is now a Coronal Guard. Also, I have retrain my Theme for WindLord.

[MENTION=57009]Dekana[/MENTION]: I have lost one immediate interrupt from Guardian Theme, but win one from Coronal Guardian. I've also changed my trigger for them to happen more frequently. I hope it isn't too much an headache... at least, I think I will keep it at no more than 5, for the sake of all my DMs.


[SBLOCK=Immediat Interrupt]Jarel-karn have many immediate action. Take the first trigger that happens during the round. If many trigger happen at once, take the first in the list.

1) Trigger: A marked enemy hit any ally within 10 squares Power: Aegis of Shielding Effect: Close Burst 10; -10 damage to triggering attack.

2) Trigger: A marked enemy with your Aegis of Shielding target Jarel-karn and at least one ally with an attack. Power: Leather Armor of Aegis Expansion +2 Effect: The damage of the triggering attack is reduced by 7.

3) Trigger: An enemy hit in melee any non-pure-defender ally within 5 squares and pushing the target 1 square would put him out of reach of the ally. Power: Countering Thunderclap Effect: Close Burst 5; +13 vs. Fort; 1d6+9 thunder damage and you push the target 1 square. If the target can no longer reach your ally, the attack misses.

4) Trigger: An enemy hit in melee any non-pure-defender ally within 5 squares and is within 5 squares of another enemy. Power: Dimensional Vortex Effect: Ranged 5; +13 vs. Will against triggering enemy. If hit, you teleport the target 5 squares next to an enemy. The target make his melee attack against the most damaged enemy and do an extra 5 damages if it is marked by Jarel-karn. If there is no target valid, he expend the attack.

5) Trigger: An enemy hit any non-pure-defender ally within 10 squares or Jarel-karn is hit by an attack. Power: Channeling Shield Effect: Close Burst 10; You reduce the damage by 10 from the triggering attack. You next successful attack you make before the end of your next turn will do 5 more damage.[/SBLOCK]

[Sblock=Jarel-karn]Jarel-karn
Genasi Swordmage 10
Initiative +5
Passive Insight 16; Passive Perception 16; Normal Vision
HP 58/96; THP 0; Bloodied 48; Surge-Value 25; Surges Per-Day 13/13
AC 28; Fortitude 23; Reflex 22; Will 21
Resist Ligthning 10
Speed 6
Action Points: 1

Current Effects: None

Basic Attack: Runic Longsword +16 vs AC 1d8+7 damage

Skills: Arcana +15, Athletic +13, Endurence +19, Intimidate +12, Nature +6, Perception +6
Languages: Common, Tsugo

Powers
[ ]Aegis of Shielding
[ ]Booming Blade
[ ]Ligthning Lure
[ ]Duty's Virtue

[ ]Second Wind
[ ]Promise Storm
[ ]Wind Fury Attack
[ ]Ligthning Clash
[ ]Dimensional Vortex
[ ]Echoes of Sword Magic
[ ]Countering Thunderclap
[ ]Channeling Shield
[ ]Armathor's Step

[X]Dimensional Thunder
[ ]Lingering Ligthning
[ ]Blade Bolt
[ ]Impenetrable Warding

[ ]Leather Armor of Aegis Expansion +2 [E]
[ ]Periapt of Cascading Health [E]
[ ]Warded Vambraces [E]
[ ]Boots of Fencing Master [E]
[ ]Corellon's Boon of Arcane Might [Sword Burst] [E]
[ ]Corellon's Boon of Arcane Might [Dual Lightning Strike] [D]
[/sblock]
 
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On closer inspection, the amulet that Beatrice found is not so similar to hers after all.

[sblock=Luinnar]Okay, if that's what you'd rather have. You find a Badge of the Berserker +2 instead of the amulet of life.[/sblock]
 

Damen keeps quiet, but keep's his eyes open.
OOC: Just FYI, the mask and the armor I have are not part of the same item set, even though they both start w/ Shadowdance. Just to be sure you know that. :)
 

With this she steps in front of Eithal in case she went berserk again.
Eithal rolls her eyes and releases an indignant puff of air from a pouted lower lip, sending her blond dreadlocked bangs fluttering to one side of her sun-darkened face.

Shrugging off the frustration, she smiles politely at the newcomer, "Weyah heyah tah hayelp."
 

OOC: Beatrice sblock and character sheet updated.

Picked up dangerous leader and swapped master of songs for skill power (Swift Recovery) and no gambit wasted for another dread smite use. :)

[sblock=Beatrice]
Beatrice Human Blackguard|Warlord 9
Initiative: +4 | Passive perception: 16 | Passive Insight: 14
AC: 26(+2 against OA) | Fort: 22 | Ref: 20 | Will: 22
HP: 64/64 | Bloodied: 32 | Surge value: 16 | Surges: 9/9
Speed: 5 | Languages: Allarian, Primordial
AP: 1| Second Wind:
Melee Basic Attack (including her permanent melee CA from pack outcast): +16 vs AC, 1d12+8 damage (+2 AC item bonus against the target EONT.) +1d6 (horned helm) & +1d8 damage (vanguard weapon) on charge.
Ranged Basic Attack: N/A (have to use daggers)
Powers: Ardent Strike, Ferocious Strike, Direct the Assault, Summon Killer
Inspiring Word, Dread Smite X2, Vengeance is Mine, Encouraging Boost, Swift Recovery, Battlefront Shift
Blood of the Mighty, Stand the Fallen, Wraith of the Gods, Vanguard's Weapon

Conditions:

[/sblock]
[sblock=When spending an action point(please read)]
Bravura Presence: When an ally who can see Beatrice spends an action point to take an extra action and uses the action to make an attack, the ally can choose to use this feature before the attack roll. If the attack hits he/she can either make an extra basic attack or a move action as a free action, is he misses the ally instead the ally grants CA EONT.
[/sblock]

[sblock=Vengeance is mine reaction]
Vengeance is mine (Encounter Immediate Reaction Melee weapon ✦ Martial)
Target: Personal
Trigger:
An enemy hits Beatrice.

Effect: Beatrice makes an MBA against the triggering enemy and one ally within 5 squares can move his or her speed and make a MBA against the triggering enemy as a free action.
[/sblock]
[sblock=Killer the Blink Dog]
Hp: 32/32 AC:24 Fort22: Ref:22 Will:22 Medium Fey Beast
Init=Beatrice
Perception=+8 Low-light Vision
Speed 7

Aura 1:Killer or any Ally in the aura can teleport to another square in the aura as a move action. Any enemy in the aura grants Beatrice CA.

MBA Biting Blink:
+14 vs AC, 1d8+4 and Killer teleports 2 squares.

Str:14 Dex:20 Wis:14 Con:17 Int:2 Cha:6
[/sblock]
[sblock=Battlefront Shift ]
Battlefront Shift (Encounter No Action Burst 3 ✦ Martial)
Target:
You or 1 ally in burst.

Trigger:
You roll initiative.

Effect:
The target shifts half their speed.

Please mention in
OOC: OOC
if you are using the power.
[/sblock]
 

"Why, we came at the behest of one of your own tribe," says "Harold." "Her name is Toeto. Unfortunately, she could not accompany us into the swamp, for she is not well. My name is--" he hesitates, shaking his head groggily, for he cannot remember what it was that he was raving about during the fight. Probably there is no point in keeping up the facade. "--Scarmiglione," he continues.

The lizardfolk looks stunned. She finds herself speechless for a moment.

"Toeto sssent you? I... I did not honestly believe she could sssurvive in the human lands sso long. Sshe musst have grown ssstronger." The lizardfolk bows politely as she introduces herself. "I am Sliska, the Priestess of this tribe. Toeto is one of my apprentices."

"We have done nothing amiss, I hope."
"No, forgive my sssuspicion. It would not have been the first time humanss from the port city have come to attack. Toeto must have told you of the madness plague, yess? You have slowed the spread of it, sso you have my dearesst thankss."
 



"Do you not sstill feel the magic at work? It is still here, desspite what you have done. The tree is the sssource, and it also is not." Sliska points to Kaz's corpse. "That monster had sstopped me before, but now, perhapss, I can divine what has injured the tree's soul."

Sliska steps next to a murky pool of water close to the tree and then motions for everyone to join her. "Watch. The spiritss will sshow us what to do."

The lizardfolk kneels down to the water and traces a pattern over the surface with her hands. The water briefly shimmers with a bright white glow, and then you can make out a strange reflection in the pool. You see the cursed tree from a vantage point above it and a small band of armed humans standing in front of it. From their heavy armor, they look like guards of Cay Harbor.

One of the humans, a woman with a serious look on her face, steps closest to the tree and turns to face the others. Her left pauldron has a star and several chevrons emblazoned on it - more than any of the other soldiers with her.

[sblock=History 15]She is a General in the Army of the Imperium with the additional status as Commandant of a fort, city, or academy.[/sblock]You see her mouth moving for quite awhile as she apparently makes a speech, but the pool does not give off any noise. The woman then dramatically unsheathes her longsword, glowing a hideous black-purple color, and stabs deep into the tree with one motion. The image begins to become distorted, and it quickly fades away. You are left staring only at the murky pool.

"Yess, who elsse could it have been but the city ssoftsskins. Do you know who that human was? And that sword, it was.. corrupted. It is what caussess the plague, I am sssure of it."
 

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