Going upstairs reveals a hallway with several doors, 3 on the left, one at the end and 2 on the right, each locked...Lazlow said:Swipe will make a thorough sweep of the upper floor, checking for bedding that can easily be moved downstairs, and again keeping an eye out for other people/things. (OOC: Move Silently +9, Hide +11, Search +4)
After rooting around Georges for a bit, you're able to come up with a modest amount of firewood and there a plenty of dying trees about to gather more as needed. Getting the wood burning is easy, however as it has been kept dry.Argent Silvermage said:Tyler starts looking for firewood.
The village is a virtual ghost town, with only a handfull of people around. Most of those are wary of strangers and tend to hide or shy away at your approach. There is little to no available food and what there is is guarded jealously. Also there is little to no game around other than the occasional rat.taitzu52 said:Uri says, "It may be hard to hunt around this village, but I'll help. Get that fire going nonetheless, you never know."
There is no stable of any kind in Georges, it was clearly designed for more "temporary" occupation.taitzu52 said:Gerard wonders where might be a good idea to put up his pack-mule for the night, fearing the ravenous hunger of the locals. He plops his backpack down near the fireplace, and then sees to his mule.
Starting a fire with the available wood is easy and there is soon a decent fire going.Mimic said:Aleran will attempt to start a fire in the fireplace
Which door? theres two...Argent Silvermage said:Tyler goes through the doors behind the bar.
ooc: Oops I thought you ment they were double doors. The left door.mps42 said:Starting a fire with the available wood is easy and there is soon a decent fire going.
Which door? theres two...
OOC: Sorry 'bout that.Argent Silvermage said:ooc: Oops I thought you ment they were double doors. The left door.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.