Twowolves said:
First: I wasn't talking about the Borne Aloft feat, as I didn't even know it existed.
Sorry, then I missed your meaning about air superiority in this context. Just what did you mean, then?
Secondly: do you have a quote from the designers to back up that it changed to stop overland travel?
I recall it being mentioned, but not where... it might have been on the WotC boards, here, or Andy Collins' boards.
Assuming a wizard won't use spells to tilt a battle in his favor, and will instead stand toe to toe with a melee machine is somehow unfair in a comparison?
I don't think he'd go toe to toe. I just didn't think borne aloft would make him invincible. But as it appears that's not what you were getting at, nevermind.
I don't understand what you are trying to say here. Even though wizards get the feat for free, they still have to pay gold and xp to scribe a scroll, and the scroll goes away when read. Before, you had to lose something (a charge, a scroll, a potion) to get an effect, now you don't.
What item creation feats get you, other than choice, is a cost break on magic items. Given the "rate of exchange" for xp, you only end up paying 70% of the total item cost to create an item. So, in short, what I am getting at is that obviating gp costs is fair game for the capabilities of a feat.
So, when I postulate that these feats give an unlimited ability better than a limited use first level spell, your answer is to get rid of the spell? That's ok?
There are many spells that are good at low level, but not effective at higher level. If I took sleep at lower level, it would certainly be on the chopping block of spells I trade out/never memorize at higher level.
So, yes, I do beleive it is ok.
Edit: And that said, I'm not really sure if I would give up magic missile. It's range and surefire damage still make it a credible choice.