[EPIC] Out of Character II (No more slots!)

Lichtenhart said:
CS, I finally finished my char. I'm waiting for your approval and an opening to catch up with Rearden.

Also, if you don't want Resurrection to be available, can we trade that for a Heal?
You have my approval, but I'm no-longer banning Resurrection. I removed that when I switched things over to accomodate the LHHS world. Illussions of certain genres and necromantic spells are still semi-restricted, but given the character level I'm ignoring it in all but the most powerful cases.
 

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Victim said:
No Shadow Blows?!!! Wow. Now I think my character is sucky.

Maybe I could revise my character. Otherwise, Jaren would just slow Rhazael down. I'm almost embarassed to ask about it, but what do you think of the Shiba Protector (or whatever the Phoenix Clan class is) from OA.
Shiba Protector (or whatever the Pheonix Clan Class is) from OA, is fine with me, but your going to be required to rename it, note the source, and maybe do a little re-description so that it isn't associated to the legend of the five rings campaign setting.
 

Originally posted by Venus
Cream, posted this on page 2 as well, but no answer =]

About Speed enhancement on armors (Always hasted), you allow it? And as a +how much?

Where is this speed enhancement on armor from?

Frenzied Beserker [MotW] allowed?

Yes, I think it would fit.

Helm of Vision [Always True Seeing, +1 insight to AC, dunno which book exactly, could be DMG, could be anything else] allowed?

Yes, just get the right price down. That seems acceptable.

The concept I'm going for is a half celestial weretiger paladin3/barbarian6/frenzied beserker10, 12 point buy, and I'm still working on him (upping damage, making sure the first FoD won't slay me, etc).
??? Now that's odd. I'm alright with it, with a few acceptions. If your going to be a were-tiger, I would think it most 'fascinating' if you played a Khajitte, which is a cat-like person, lacking most of the animalistic traits. A Khajitte uses the stats of the OA Nezumi, with some modifiers. If they are not in the Rogues Gallery, tell me and I'll pass them over to you. If your willing to play a Half-Celestial Weretiger Khajitte Paladin/barbarian/frenzied berzerker, I think that would be really neat.

Also, are those Ring of Nine Lives allowed? Would make quite a difference. I don't have the book in which they are [BoEM? MoF?] so if they are, how much do they cost? They sound quite nice for moi =]
I've okayed one Ring of Nine Lives. It's fitting for your character thematically. They cost the amount listed in Janos thing (90k I think). Though, that cost comes from some unknown method.
 

Sollir Furryfoot said:
Is the Paragon template ok at +12 ECL?

I'm thinking about playing a LN Paragon Dwarven Fighter 6/Monk 1/Dwarven Thane 5 (Based off of WarCraft III, in a dragon issue, I can type it up) - ECL 22 -

Edit-Do I smell the possibility of Sollir's first up close and personal melee character? Btw Dalamar, if I go this route, I wouldn't suppose you'd be interested in grouping with me?

I really like the character, with the only exception being the Template. I'm against the use of Paragon in this game, as it REALLY doesn't fit the setting, and I don't see how it would be a flavor element. However, one other note comes to mind. If your a dwarf, your age is going to be 10x whatever it would 'normally' be. This is because the only remaining dwarves are semi-immortal, and are normally NOT a PC race, but It seems fine for this game. If your going to be a dwarf, it would be quite interesting, as you would be at least a few hundred years old, and therefor know a little more about the raw definitions of the campaign setting.
 

creamsteak said:
You must change them to follow the guidelines I'm using. You most likely cannot afford to craft a maximized delayed blast fireball wand, but it is within reason to craft an enlarged delayed blast fireball staff. I'll even let it be handled for cost as if it was a wand.

Actually, according to the DMG wands and staves cost the same to make (375 GP X spell Lvl X Caster Lvl), so therefore they SHOULD cost the same to buy, so it doesn't make a difference.

The only differences in the DMG are that theres is no limit to what lvl spells can go into staves(Though I must admit I've never seen actual official rulings that say you CAN'T place a higher lvl spell in a wand), and staves can have secondary/tertiary powers.

Staves with more than 1 spell:
Cost: most expensive spell+ 75% of the second most expensive spell + 1/2 of the third, + 1/2 of everyone after that.

DMG page 246.
Just so ya know.

And you're right, he couldn't get a maximized delayed blast Fireball b/c that would be a lvl 10 spell.. That was my mistake, I was helping him and thought for some reason that D.B. Fireball was lvl 6.
 

The Speed enhancement is from DotF, a +3 enhancement.

I've never heard of a "Khajitte" before, and can't find it in the Rogues Gallery.

The Helm of Vision was 90k according to the book I used (still looking for which book it was).


*Edit*
Khajiit ECL +0. +2 Con, -2 Cha. +2 Hide, +2 Move Silently, Nezumi Traits (Oriental Adventures). +2 Hide, +2 Jump, +2 Move Silently, +2 Reflex, -2 Will.

What are the Nezumi traits? =O
 
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Nope, also DotF, Helm of Vision, 91.600 gp

New question, Arms of Nyr (+2 strenght, +2 dex (unnamed bonusses), +2 AC (Deflection)) allowed? Multiple times? 12,800 a piece, also from DotF.
 

So CS, is my character ready to go IC yet? I edited my post near the beginning of the thread to take into account the changes to my character...
Or should I just post a new post?
Or are you busy with the other people?
Or does my character need changes?

Also are Sulli & I starting together since our characters are borthers?
 

Well, since people are bringing up 'broken' stuff within the rules, I suggest not allowing a Ring of Nine Lives for several reasons.

Reason A) It's unfair to all other players who already started that the other characters have, virtually, 9 x their normal hitpoints for the purposes of this game.
Reason B) It's unfair to a monster's CR if character have the item since monsters have to work 9 x as hard to kill them, including those with death spells.
Reason C) It's too cheap for the effects it gives, it automatically heals you when you reach below 0, compared to other 70,000 and up gold items (it's correct cost).

Although its still your decision, things get a little crazy with them around.
 

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