[Full] Epic game!

Since we're going with just stats right now...this is what my unmodified stats are at this time...

Str 7
Dex 14
Con 12
Int 15
Wis 15
Cha 14

still selecting spells, items and feats...lots of (fun) work left yet.. :)
 

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ok here is my stats.

18
17
16
15
14
13

i am not kiding, these are the stats that i rolled.

i havent decided what i will be yet but i will decide tonight and get back to you tomorrow or tonight.
 

Epic spell looks fine - that's "Sanctify" by the way. :)

A couple things I'd do differently, though:
  • Remember you can have up to +60 in skill bonuses - that's probably +30 Spellcraft and +30 Knowledge (religion) in your case, though you may have other plans. At 26th level, that's 29 ranks + 30 enhancement + stat bonus for probably around 60-65 ranks, and you can always take 10 on your epic spell checks.
  • Add extra targets for +10 DC each, so you don't have to cast it over and over and burn all those heal spells.
  • Increase the duration - it can be increased by 20 hours (100% increase) for only +2 DC each - it might be worthwhile to make it last a few days or a week or even longer if you don't have to cast it at the start of each day, especially if you do something clever like stagger the castings every few days so you can use a rod of excellent magic and a 2000 XP component instead of backlash.

It's not min/maxing, it's common sense. :D Any epic spellcaster worth their salt is not going to waste stacks of gold and experience points on sub-optimal spells. :) In any case, I have yet to see a truly unbalanced epic spell (that was also developed correctly).

Also remember you can buy a rod of excellent magic for the low, low price of 650k gold and use that in lieu of experience points.

Try to develop your characters independently, but go ahead and post your characters whenever they're ready....I'm interested in seeing what y'all have come up with.
 

i have one question.
for deepwood sniper (master of the wind) they have an ability that reduces concelement by 30 % at 10th level. a feat in the EHB allows the character to ignor any concelement or cover up to nine-tenths. now if a player had 100% concelement. would a deepwood sniper be able to hit him or would the 30% reduction happen afte the feats effects happened.

would the 30% come off the concelement so that the feat could remove the concelement completly???, or would this just not work.

Feat name: Uncanny accuracy Page 68 EHB
Deepwood sniper: Masters of the wild Page 52.
 


Sulli said:
ok here is my stats.

18
17
16
15
14
13

i am not kiding, these are the stats that i rolled.

I wouldn't doubt it, Sulli tends to get... unusual roles. It happens to all of us around these parts.
Don't even ask about Arobius... *Shudder* First guy I know to ever kill 3 creatures in a row.. single handedly.. with nothing but crit hits. (a Dragon, a naga, and a Giant.) AND THAT'S NOT EVEN THE WORST PART......

Anyways, I've got a few questions:
Regarding Prestige classes that aren't included in the ELH for Epic progresion..
Are we allowed to 'modify' some prestige classes so that they have Epic lvls (IE Archmage lvl 6+, or Duelist LVL 11+, etc) and run it by you for clearance?
Or if not, then is maxing out a Prestige class 'justification' for taking another?
IE If I have 5 lvls in, say "Master Bowman" (Quintessential Fighter), could I start taking lvls of Arcane Archer or Loremaster?
 

Hmm. I should have spelled that correctly. It's Sanctify in my notes.

I made the spell up in class, so obviously there's room for improvements. I mostly wanted to check the DC adjustments I was making. Besides, just because Travanos can make Epic spells with DC of 60+ doesn't mean that those spells are affordable. Cheap is good.
 

. now if a player had 100% concelement. would a deepwood sniper be able to hit him or would the 30% reduction happen afte the feats effects happened.

Hmm....100% percent concealment usually means you cannot be seen at all, such as when you're a thousand feet away in a heavy fog. I'm gonna say that the deepwood sniper's ability comes after the feat - otherwise it would mean you can hit anything, anywhere, no matter whether you can see it or not, especially when combined with the feat that removes all range penalties for anything in line of sight.

Another question...do you limit the number of rings worn at once?

Two, plus more if you want to take the Additional Magic Item epic feat for it.

Regarding Prestige classes that aren't included in the ELH for Epic progresion..

5-level prestige classes don't go past five levels, and archmage would be a bit on the far side of balance if it did anyway. Archmage as a 5-level class is fine, though.

I'm not familiar with the Master Bowman, since I don't have the Quintessential Series......

I'm wavering on this, but I think it would probably be OK to add arcane archer to another 'completed' prestige class, since arcane archer is more a refinement of abilities, rather than a new way of life (Order of the Bow) on the roleplay side, nor is it a 'dip-and-choose' class like the Deepwood Sniper.
 
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