Hanable's Hunters (OOC) - Always accepting Alts

Bront I have a question about how the skill Knowlege-Local works. Keith Baker mentions so posibilities in his Dragonshard What Do You Know?

Which interprtation do you prefer?

Also I am guessing that Hanable's Hunters is based out of Sharn and our mission to Vedykar (?) takes us near the Breland/Droaam border
 

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Isida Kep'Tukari said:
I was wondering if we could possibly get a map of our situation please?
I am unfortunately infinately bad with manufacturing graphics. Any chance you know of a good tool to make a quick grid?
 

MS Paint?

Or sometimes I just make maps with letters:

------------------------
--------WWW----------
--------WWW--A--O----
----------------O--O---

That map above might represent Anune standing next to a wagon with three ogres nearby.
 

MavrickWeirdo said:
Bront I have a question about how the skill Knowlege-Local works. Keith Baker mentions so posibilities in his Dragonshard What Do You Know?

Which interprtation do you prefer?

Also I am guessing that Hanable's Hunters is based out of Sharn and our mission to Vedykar (?) takes us near the Breland/Droaam border

Generaly, Knowledge Local gives you a chance to know something specific about the local area, local events, or local histories. The closer it is to where you are from or where you've spent a large amount of time, the easier the check. As you spend more time in a location, you learn more about it, so later checks become easier.

I'm fairly flexable in Knowledge rolls, and if you think you might be able to gleam info from one, let me know. I'll try to pre-empt you on this as well when appropriate.

Bront said:
Background: Hanable's Hunters is an elete treasure hunter and artifact recovery organization based in Karrnath.
Technicaly, Karrlakton.
 

Bront said:
Generaly, Knowledge Local gives you a chance to know something specific about the local area, local events, or local histories. The closer it is to where you are from or where you've spent a large amount of time, the easier the check. As you spend more time in a location, you learn more about it, so later checks become easier.

I'm fairly flexable in Knowledge rolls, and if you think you might be able to gleam info from one, let me know. I'll try to pre-empt you on this as well when appropriate.


Technicaly, Karrlakton.

Karrlakton to Vedykar in Karrnath, got it, thanks
 

Yup, otherwise it's a much longer trip than Master Mandor suggested (And yes, you'll get more info on him later).

Don't worry about round 2 of combat at the moment if you can't wrap your head around it yet btw. I'm sort of new at this too, so don't worry if you only post 1 round in advance at the moment. We'll do the first round, and go from there.
 

HI Bront,

As suggested I sussed the map and, based on the distance and the numbers (for somer reason I thought there were about 4 of the buggers), have changed my action slightly. His initial action was based on bloodlust at seeing a traditional enemy; seeing that many of them though his soldier skills are kicking in - he may be a dwarf but he ain't a bloody idiot ;-D>

Cheers

Daz
 

D20Dazza said:
HI Bront,

As suggested I sussed the map and, based on the distance and the numbers (for somer reason I thought there were about 4 of the buggers), have changed my action slightly. His initial action was based on bloodlust at seeing a traditional enemy; seeing that many of them though his soldier skills are kicking in - he may be a dwarf but he ain't a bloody idiot ;-D>

Cheers

Daz
There goes my first easy kill ;)

BTW, as much as I joke about it, the closest I've come to killing a character is a 7th seas game where the player refused to use his Drama Dice (sort of like action points, but you get exp if you don't use them at the end of a session) to defend himself and continued to make stupid decisions. Of course, in that system, it's hard to actualy kill someone, but he was knocked unconsious, and eventualy used a Drama Die to wake up when I informed him that he wouldn't be getting full experience for the adventure if he refused to participate in the second half by staying unconsious. Amazingly enough, shortly after that adventure, he started using his drama dice occasionaly at appropriate times. :)

Don't think I won't kill ya though. I don't like the dice killing people (it happens, but not if you're generaly careful), but I'm not afraid to punish raw, repeated stupidity.
 

Arrgh Dazza, now I have to change my actions slightly so my character doesn't look like a lunatic. :D



Hmm... after seeing the map it wouldn't matter.. I am nowhere near you...
 


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