Ultimatecalibur
Explorer
With all the talk of making psionics a wizard specialty or sorcererous origin, I'm curious how many people who are fans of that approach are actually fans of the psion, or just see that as a way to tuck away something they're not really fond of in the first place?
Full disclosure, I'm of the psioncs =/= magic crowd and would be disappointed if it didn't have its own unique mechanic aside from arcane sources.
Is anyone a fan of the psion who would actually prefer to have it just be a bloodline, specialty, etc?
I'm curious because wotc's been saying they want to please fans who enjoy playing particular class, and a lot of the discussion here seems to quickly turn to "I don't like this class so lets subsume it to something else!" Which only seems to please folks who didn't intend on playing that class anyway.
I've noticed that, too. Whether it's psionics, specific classes, or whatever, people who aren't fond of a particular mechanic sometimes seem to think that they're making a magnanimous concession by saying, "Okay, it can be in the game, but only in an uninteresting, half-functional form."
This is supposed to be the "everything but the kitchen sink" edition, so if the fanbase really wants something, WotC should make sure they do that thing well if they decide to include it at all. If people don't want to include those things in their particular game that they're running, they can just say, "Make your characters now, but remember, no psions/barbarians/warlords/etc."
My problem with the psionics=/=magic concept has nothing to do with the mechanics, and everything to do with the self-segregating nature of the fluff. The fluff used for Psionics in D&D and other media where both more traditional magics and Psionics exist as distinct concepts tends to attempt to make Psionics out as something completely different and alien but has it doing the same things as already existing magics. Mind reading and control, hypnotism, the various forms of -kinesis, perception manipulation and many other "psionic powers" are already covered by existing magic. What does Psionics actually add to D&D that isn't already covered.