diaglo
Adventurer
KarinsDad said:Unless he throws a weapon.?
he can't throw a weapon in that scenario.
the wizard has cover. very good cover.
edit: in the scenario Pat painted and you quoted.
KarinsDad said:Unless he throws a weapon.?
KarinsDad said:Not always.
If he is in disguise, they might be caught somewhat unaware. Four possibilities (as an example):
1) The assassin attacks, wins init, and the guards are surprised.
The King dies.
2) The assassin attacks, loses init, and the guards are surprised.
The King dies.
3) The assassin attacks, wins init, and the guards are not surprised.
The King dies.
4) The assassin attacks, loses init, and the guards are not surprised.
The Assassin dies.
Gantros said:Scenario 1:
The room is empty. Suspecting danger beyond the other door, PC #1 decides to stand beside the door and push it open, while PC #2 stands 30' away with his crossbow trained at the door. #1 approaches the door and makes a Listen check, hearing breathing on the other side. Now both sides are aware of each other, but cannot immediately engage. #1 decides to act first by signalling to his partner and pushing open the door. Everyone rolls for initiative. If the bandit wins, he can dash through the door, past #1 who cannot attack, charge 60', and catch #2 flat-footed before he even has a chance to release the trigger.
Scenario 2:
Same as above, except a second bandit happened to be walking through the room as the PCs enter. Combat starts with both sides are surprised, so there is no surprise round and initiative is resolved normally. #1 moves off to attack the bandit. He doesn't look too tough, so #2 decides to let #1 handle him, and uses his turn to cover the suspicious-looking door by readying his crossbow to fire at anyone that comes through. Round 1 ends. Hearing the sound of combat, the bandit leader decides to open the door and rush through, hopefully catching the enemy unawares. Since he counts as a new, aware combatant, he enters combat between rounds 1 & 2 and everyone re-rolls initiative (as per the DMG). However, #2 was waiting for exactly something like this to happen, so his readied action happens before anyone else can act. Thus, he automatically gets a shot at the leader.
Now compare these two scenarios. In the first one, all initiative modifiers being equal, the bandit leader has a 1 in 3 chance of winning initiative and attacking #2 before he can react - this despite the fact that #2 was supposedly prepared for this action and was not being distracted in any way.
In the second one, since combat has started, it becomes impossible for the bandit leader to attack #2 before he gets a shot off, even though if anything you'd expect #2 to be a little more distracted by the fighting happening a few squares away from him.
How can you rationalize something like this? It seems obvious to me that #2 should be every bit as prepared to fire in scenario 1 as in scenario 2, if not more so. And this is far from a contrived scenario.
diaglo said:he can't throw a weapon in that scenario.
the wizard has cover. very good cover.
edit: in the scenario Pat painted and you quoted.
DarkMaster said:Simpler take 2 level of barbarian, still technically flat-footed but you don't suffer any of the disadvantages.
KarinsDad said:Yes he can. Go read the rules. He might not hit, but the Wizard does not have total cover.
TimSmith said:(I know this is a rules forum so we are debating the finer points, but really the section that says "the DM determines when combat starts and who is aware" is the important bit- all else is just to try to help you when in doubt!)
diaglo said:edit: you are correct that he can throw. i made to general a statement with that.
but i didn't say total cover.
i said cover.
if he wants to toss away a weapon on the off chance he can still hit that is his perogative. but given the probability it is probably best he just not do it.
FreeTheSlaves said:Btw Karin's Dad, if you don't like the highly variable initiative you can force everyone to take 10 and come up with fixed initiative scores. That means the low initiative characters will never beat the higher.