Majoru Oakheart
Adventurer
Thanks. I've always been bad at probabilities. Which only goes to show that it has an even bigger effect than I thought.KidSnide said:Actually, the difference is much more. A character with an AC of 22 is hit 60% of the time by a +13 attack, while a character with an AC of 25 is hit 45% of the time by the same attack. Although the numbers "differ by 15%", the AC 25 character is actually hit 25% less often.
I'm just worried about people's impressions. When the fighter has an 18 AC, the paladin has 20, the ranger has 17, the rogue has 16...and so on. When you are looking at a 5 point difference between the highest AC and the lowest AC in the party, it tends to get people complaining that all characters are exactly the same and there is very little customization you can do on your character.
However, once you work with the system for a short while, you realize that the difference those 5 points makes is fairly dramatic. The same thing will likely apply to all numbers across the entire game.