• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

IC - Mad King's Monkey

OOC: not leaving for Nashville yet, on the road tomorrow


move action 1 : keep up the poetry

move action 2 : open window

next round: move action 1 : keep up the poetry

std action: shoot arrow at gnoll 3
 
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As soon as the battle cry is made Jan is snapped out of his creeping slumber. Suddenly a battle song comes to mind and as he starts singing it, the clear notes leaving his trained lips, he races up the steps!

Initiative: 1d20+2=10
Std action: start ** inspire courage +1 attack, +1 damage **
Move action: move upstairs

note to self: draw long sword and dagger next round

since i have not remembered to actually do the above, I am guessing I have empty hands (?), so draw weapon: bow should be no problem?

But I will allow Jan to do open window and ready his bow in one round while maintaining Inspire Courage with a successful Perform Check against DC15. Failure means it will take two rounds before he can shoot.

adjustment:

move action 1 : draw bow

keep up the singing - perform +9 vs dc 15: 1d20+9=15

move action 2 : open window [manipulate device]

next round:

std action: shoot arrow at gnoll 3

move action: keep battle hymn going

OOC: How's that Doghead?
 
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Bayar

Holding the doorway against the Gnolls and their pets, Bayar regrets his opening strike. Should've held off the first and taken the second. Still, these dogs are not so tough. I can take them... Would be good to know where the others are...I can hear that fool singing. Singing, when he could be fighting!!!

Ruing the poor light and a missed opportunity, Bayar takes advantage of his opponent's stumble and drives his sword down hard onto the gnoll's shoulder before it can recover, grunting with the muscle effort put behind the swing, the blood spattered blade glinting dully in the moonlight. Easy...dodge me twice you little bugger.

[sblock=ooc]
Should be back on a daily schedule again now...sorry guys 'n' gals.

Power Attack vs gnoll: 1d20+6+1(insipire)-1(PA)=18, miss chance = 55
Damage: 1d8+4+1(inspire)+2(PA)=10

Figure an 18 is a hit (though should be 19, forgot Bless).
[/sblock]
 

Day Two - Battle with the gnolls at Henri's house - Round 3

Sukri holds his position beside the door, covering the exit, his weapon ready.

Libros reloads his crossbow and takes another shot at the most exposed gnoll. He misses even the pumpkins.

Eban pauses at the bottom of the stairs, straining his eyes to see what is happening on the ground floor. He sees Bayar outlined in the doorway, beyond the fighter is a mass of dark moving shapes that is the attacking force of gnolls and dogs. Moving up behind the fighter, he reaches out to lay a hand on Bayar's broad back, healing the fighters wound.

Reinvigorated, Bayar takes advantage of his opponent's stumble and drives his sword down hard onto the gnoll's shoulder before it can recover, grunting with the muscle effort put behind the swing, the blood spattered blade glinting dully in the moonlight.

Jan swiftly unlatches and opens the window as he simultaneously retrieves the bow off his back. He almost stumbles in his song but manages to save it. Years of experience performing in unruly and chaotic venues has its upside. Turning his attention to the garden below, he tries to identify the dark shapes of the gnolls in among the dark shadows below.

The two dogs continue to harass Bayar, but he manages to keep them at bay.

Gnoll 2, spewing blood from his shoulder tries to counter, but the attempt is feeble and Bayar easily defends against it.

Down below, Libros notices the dark murky shadow of the third gnoll has closed up on the gnoll attacking Bayar. Moments later, the third gnoll withdraws a few feet, dragging something with it. All the while the gnoll keeps its shield up over its head, making it hard to see exactly what it is up to.

[SBLOCK=OOC Round 3]CONDITIONS SUMMARY
* Jan: Inspire Courage +1 morale bonus vs charm and fear, +1 competence bonus on attack and weapon damage rolls, duration ongoing.
* Eban: Bless +1 morale bonus on attack rolls and on saving throws against fear effects, Duration rounds 1-10
* Eban: Misfortune Allies 10 or lower. Enemies 15 or higher.
* * Round 2 Applied to Gnoll 2.
* * Round 3 Applied to Libros.
* Bayar: Healed.
* Dog 1: Wounded (11)
* Gnoll 1: Dying.
* Gnoll 2: Wounded (10)

COMBAT SUMMARY
Gnoll 4: Readied Attack 07 (Miss).
Libros: Attack 8 (Miss). Misfortune Re-roll 7 (Miss).
Bayar: Attack 19 (Hit). Damage 10. Miss Chance 55 (N/A)
Dog 1: Attack 4 (Miss).
Dog 2: Attack 14 (Miss).
Gnoll 2: Attack 11 (Miss).
Eban: Cast CCL on Bayer (8 HP recovered)
[/SBLOCK]
 
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Jan continues his battle song ( Inspire Courage +1 morale bonus vs charm and fear, +1 competence bonus on attack and weapon damage rolls, duration ongoing.) He then .. .. .. .. ..
OOC: how does one cast a spell while singing foe inspire courage? does it just happen, or is there a performance check required?
inspire courage is move while casting dancing lights is a standard - so it should be doable. the spell requires singing anyway.


.. .. .. .. .. casts dancing lights to gain vision. He spreads the lights in a 10 foot square before him.

[just in case,] ,, ,, ,, ,, ,,
1d20+9=24
 

Deciding that he is getting nowhere using his crossbow, Libros reverts to using spells. He utters a single word, salpicadura, and a glob of acid squirts from his finger towards the shadowy gnoll.

OOC: Range Attack: +2
 

Into the Woods

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