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IC - Mad King's Monkey

Eban moves to the downed gnoll (assuming no dog is threatening still, since Sukri looks to have killed one..) and delivers a blow with the weapon. He decides that should the foe decide to flee, it will have to take another blow from him to get away...

+3 to hit, 1d10+3dmg to wounded gnoll
1d20+3=12
Damage if that hits =
1d10+3=8
 
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Bayar

Bayar gritted his teeth against the pain shooting from his leg. Those bites must be worse than I thought... Marshalling his willpower to push the pain back from conscious thoughts, especially now that the others were clearly awake and fighting with him, Bayar pushed forward, swinging his sword agressively at anything and everything dog-like in reach.

"Come on then," he shouted to the others. "We've already won the battle, let's mop 'em up!"

[sblock=combat & ooc]
Nuts, no dice rolls. Can't access Invisible Castle on this network. So, the descriptive aspect is poorer. My apologies.

Std action: Attack the last dog, or coup de grace a sleeping Gnoll. Attack: +6. Damage 1d8+5.
Move action: None, or as required to reach sleeping Gnoll.

HP: 3/12
AC: 20
CMD: 16

Left hand: heavy wood shield
Right hand: longsword +1
[/sblock]
 
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DAY TWO - BATTLE WITH THE GNOLLS AT HENRI'S HOUSE - ROUND 6

DAY TWO - BATTLE WITH THE GNOLLS AT HENRI'S HOUSE - ROUND 6

Libros looks down with satisfaction at the results of his handiwork. ...

Bayar is the first to move against the wounded dog. The animal, despite its wounds, is able to evade the fighter's attack surviving long enough to withdraw as fast as it is able. It plows through the garden and crashes through the rickety fence and out of the light.

Seeing that the way is now clear, Eban slips past Bayar and crosses over to where the gnolls lie sleeping on the ground. But as he prepares to stike the wounded one he struck hard in the shoulder. Looking down he sees an arrow protruding from his padded coat. Suddenly feeling exposed, Eban drops to his hands and knees behind, concealing himself behind plants.

Jan's gaze is drawn to a momentary glimpse of reflected light off steel just inside the treeline. The last gnoll. Moments later the bard hears a grunt of pain from Eban below. He mentally scrambles to gather a spell in his mind, but by the time is done, Jan realises that he has lost his reference point in the darkness. ...

Sukri, finding his intended opponent gone, looks around to assess the situation.

[SBLOCK=OOC Round 6]CONDITIONS SUMMARY
* Jan: Inspire Courage +1 morale bonus vs charm and fear, +1 competence bonus on attack and weapon damage rolls. Duration Round 6 of 7.
* Jan: Dancing Lights Duration Rounds 4-14
* * Normal illumination ousted front of house. No miss chance rolls.
* Eban: Bless +1 morale bonus on attack rolls and on saving throws against fear effects, Duration Rounds 1-10
* Eban: Misfortune Allies 10 or lower. Enemies 15 or higher.
* * Round 2 Applied to Gnoll 2.
* * Round 3 Applied to Libros.
* * Round 4 Applied to Bayar.
* * Round 5 Applied to no one.
* * Round 6 Applied to Gnoll 4
* Eban: Iron Weapon duration rounds 5-15
* Bayar: Wounded (Dam 9).
* Dog 1: Dying.
* Dog 2: Wounded (Dam 12).
* Gnoll 1: Wounded (Dam 5). Sleeping.
* Gnoll 2: Dead.
* Gnoll 3: Sleeping.
* Eban: Wounded (Dam 7). Prone.

NOTES: Libros and Sukri have their full actions available to them. Jan hass a move action. Jan and Libros are upstairs. It would take a full move action to get to then ground floor. Bayar and Sukri are at the front door. Eban is beside the gnolls. I held off on his attack in case Eban wanted to use it to get out of the firing line. Dropping prone would give him full concealment. Of course he can still attack, but it would leave him exposed next round.

COMBAT SUMMARY
* Gnoll 4 Attack v Eban: To Hit 16 (Hit).
* * Misfortune Re-Roll: 20 (Hit, Crit not confirmed). Damage 7.
* Bayar Attack v Dog 9 (miss).[/SBLOCK]
 
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Bayar

Bayar bellowed in triumph as the last of his enemies fled before him. "Get outta here you mangy mutts!"

Stalking toward the two recently collapsed Gnolls he studied them for a moment. The little one is the one I brought down earlier... Raising his sword up high he readied a blow aimed straight for it's undefended neck.

[sblock=ooc&combat block]
Move action: Move to sleeping gnolls, interposing himself between Eban and the rough direction where the arrow came from if possible. Alternately, if Bayar can make it in a 5' step he'll do so and deliver coup de grace this round (full round action).
Std action: None, unless Bayar can make it to a sleeping gnoll in a 5' step.

HP: 3/12
AC: 20
CMD: 16

Left hand: heavy wood shield
Right hand: longsword +1 (+6 to hit, 1d8+5 damage, 19-20x2)
[/sblock]
 

Sukri hurries after Bayar and nearly trips over a gnoll that is snoring soundly on the grass. Chuckling at his good luck, he clutches his rapier in both hands and drives it into the slumbering creature.

OOC: Of course, this coup de gras only happens if I can reach a gnoll with a 5' step.
 
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DAY TWO - BATTLE WITH THE GNOLLS AT HENRI'S HOUSE - ROUND 7

Libros steps back from the window, reducing his exposure to the archer, and considers his options.

Bayar steps out of the doorway and up to the sleeping gnolls. Even as he prepares to raise his weapon, another arrow slams into his shield, burying itself in the hard wood. Finishing what he set out to do, Bayar delivers his killing blow.

Eban remains crouched behind the plants.

Jan concludes his song. The effort of the performance levels the bard feeling wrung out, but satisfied.

Sukri follows Bayar out into the garden. Selecting the other gnoll, he likewise delivers his attack. Despite the terrible wounding, the gnoll survives although unconscious and bleeding.

[SBLOCK=OOC Round 7]CONDITIONS SUMMARY
* Jan: Inspire Courage +1 morale bonus vs charm and fear, +1 competence bonus on attack and weapon damage rolls. Duration Round 7 of 7.
* Jan: Dancing Lights Duration Rounds 4-14
* * Normal illumination ousted front of house. No miss chance rolls.
* Eban: Bless +1 morale bonus on attack rolls and on saving throws against fear effects, Duration Rounds 1-10
* Eban: Misfortune Allies 10 or lower. Enemies 15 or higher.
* * Round 2 Applied to Gnoll 2.
* * Round 3 Applied to Libros.
* * Round 4 Applied to Bayar.
* * Round 5 Applied to no one.
* * Round 6 Applied to Gnoll 4
* * Round 7 Applied to no-one.
* Eban: Wounded (Dam 7), Prone. Iron Weapon duration rounds 5-15
* Bayar: Wounded (Dam 9).
* Dog 1: Dying.
* Dog 2: Wounded (Dam 12). Fled.
* Gnoll 1: Dead.
* Gnoll 2: Dead.
* Gnoll 3: Dying.

COMBAT SUMMARY
* Gnoll 4 Attack v Bayar: 18 (Miss)
* Bayar CdG v G1: Damage 18.
* Sukri CdG v G3: Damage 12.
* * Gnoll 3 Fort Save 21 (successful).[/SBLOCK]
 

Jan's Performance seems to linger in the air where he was singing, meanwhile he turns from the window to see if any needs his meager healing arts.

feat: lingering performance
move to downstairs
std depends on how wounded the party is. Probably will see Bayer as the most damaged?
 

Thinking that the fight is over, Libros is just starting to relax when an arrow appears out of nowhere and hits Eban. He quickly backs away from the window and starts fumbling with his crossbow. Once he has a bolt loaded he starts scanning for a target; keeping as far from the window as practical.
 

The arrow was throbbing, as his blood seeped from it. He knew he still had one more chance to heal, but both himself and the warrior needed it. Not knowing what to do, he shook his head. "Not on my watch..." he mutters, as his hand reaches out to Bayar. "Lead the way, as this is the last of my powers..."

OOC - Healing Bayar, 1d8+1 healing = 6 HP to Bayar. Standard action. Move action would be to get behind him and follow him towards their last foe. Sorry, been taking care of wife after her surgery. Eban is at 3/10 HP, Perception +5 to spot the attacker = 19 to spot attacker. 1d8+1=6, 1d20+5=19
 

Into the Woods

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