Angis Honack
Julkoun Outskirts
Morning
Round 2
Angis ran to the barn door and stared at the heavy wooden beam that was nailed shut. He growled at the thoroughness of the trap. Then he paused and tilted his head as something came to him. Reaching out, he put his hand on the door.
Before he could cast the spell that the Elk had given him, he took in a lungful of smoke and started hacking. Then Enseth’s fist smashed through the door (or wall), clearing the way for the dwarven ranger.
“Thank ye (cough), my friend (cough),” Angis said, darting out of the barn and for whatever cover was available.
OOC:
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Not sure where Angis is coming out, so not sure what I can attack. He will take the Dodge action this round.
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[sblock=Angis’ Actions]
Save:
Con save poison: 2D20.HIGH(1)+2 = [5, 7]+2 = 9
Move: Outside of barn, try and get behind cover, if it’s available.
Free Object Interaction:
Action: Dodge
Bonus Action:
Conditions: Poisoned
Concentration:
Inspiration:
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[sblock=Mini Stats]
Initiative: +1
Perception: +4
Speed: 25
AC: 14
HP: 20/22 HD: 2/2d10+2
Bolts used: 1
Spells
1) 1/2 Cure Wounds, Hunter’s Mark
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.
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[sblock=Goals]
Find goblins
Stop at Julkoun and ask about Estor the priest for Hadesha, the priestess of Chauntea in Daggerford.
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[sblock=Party]
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Drui Holderhock - dwarven cleric of Tempus soldier
Titus - human Waterdhavian noble fighter
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