KahlessNestor
Adventurer
Angis Honack
Floshin Estates/South road
Late Afternoon
Round 7
Turn 1
The orc blademaster went down, leaving just two orcs, only one in reach of Angis’ axes. He slashed at the remaining orc. His first blow was blocked, and Angis followed up with his other axe, cutting off his head.
Turn 2
Angis transferred his mark to the lone orc remaining on the boulder. He pushed through the underbrush to swing his axes at the orc’s legs, though he easily jumped over them.
Floshin Estates/South road
Late Afternoon
Round 7
Turn 1
The orc blademaster went down, leaving just two orcs, only one in reach of Angis’ axes. He slashed at the remaining orc. His first blow was blocked, and Angis followed up with his other axe, cutting off his head.
Turn 2
Angis transferred his mark to the lone orc remaining on the boulder. He pushed through the underbrush to swing his axes at the orc’s legs, though he easily jumped over them.
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Mounted Crossbow: +6 2d6 100/400
Bolts: 18
Bolts used: 0
Bolts: 18
Bolts used: 0
Marauding gnolls (Ardeep Forest, noble hunting party hostage)
Orcs in the north (Harpshield Castle, Floshin Estate, Newfield)
Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)
Orcs in the north (Harpshield Castle, Floshin Estate, Newfield)
Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)
Save:
Move: To AE33
Free Object Interaction:
Action: Attack Orc 3
Battleaxe: 1D20+4 = [1]+4 = 5
1D8+2 = [4]+2 = 6
Attack Orc 6
Battleaxe hunters mark: 1D20+4 = [3]+4 = 7
1D8+2+1D6 = [2]+2+[1] = 5
Bonus Action: Attack Orc 3
Battleaxe: 1D20+4 = [12]+4 = 16
1D8+2 = [3]+2 = 5
Attack Orc 6
Battleaxe hunters mark: 1D20+4 = [2]+4 = 6
1D8+2+1D6 = [4]+2+[3] = 9
Horde Breaker:
Reaction: Opportunity Attack
Battleaxe hunters mark: 1D20+4 = [8]+4 = 12
1D8+2+1D6 = [4]+2+[2] = 8
Hunter’s Mark (if needed):
Concentration: Hunter’s Mark (Orc 6) (583 r)
Conditions:
Inspiration:
Move: To AE33
Free Object Interaction:
Action: Attack Orc 3
Battleaxe: 1D20+4 = [1]+4 = 5
1D8+2 = [4]+2 = 6
Attack Orc 6
Battleaxe hunters mark: 1D20+4 = [3]+4 = 7
1D8+2+1D6 = [2]+2+[1] = 5
Bonus Action: Attack Orc 3
Battleaxe: 1D20+4 = [12]+4 = 16
1D8+2 = [3]+2 = 5
Attack Orc 6
Battleaxe hunters mark: 1D20+4 = [2]+4 = 6
1D8+2+1D6 = [4]+2+[3] = 9
Horde Breaker:
Reaction: Opportunity Attack
Battleaxe hunters mark: 1D20+4 = [8]+4 = 12
1D8+2+1D6 = [4]+2+[2] = 8
Hunter’s Mark (if needed):
Concentration: Hunter’s Mark (Orc 6) (583 r)
Conditions:
Inspiration:
Initiative: +1
Perception: +4
Speed: 25
AC: 14/15 (dual wield)
HP: 22/40 HD: 0/4d10+2
Bolts: 12
Bolts used: 3
Handaxes: 12/12
Spells
1) 0/3 Absorb Elements, Cure Wounds, Hunter’s Mark
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.
Perception: +4
Speed: 25
AC: 14/15 (dual wield)
HP: 22/40 HD: 0/4d10+2
Bolts: 12
Bolts used: 3
Handaxes: 12/12
Spells
1) 0/3 Absorb Elements, Cure Wounds, Hunter’s Mark
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.
Vairar - elven cleric
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Titus - human Waterdhavian noble fighter
Lionel - halfling rogue folk hero
Escella - Human sorcerer
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Titus - human Waterdhavian noble fighter
Lionel - halfling rogue folk hero
Escella - Human sorcerer