D&D 5E (IC) Vault of the Dracolich (Ensemble)

gargoyleking

Adventurer
Mord watches as the new set of prisoners are lead in and sat down one at a time in front of the map. He sighs at the trouble taking more prisoners will cause them. But stares at them anyways. "You can help us speed this process up. Assuming you want to be freed. Tell us what you know about the defenses and current Leadership."

Squirrels are evil!
 

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FitzTheRuke

Legend
Well, Raizen the Necromancer has taken Silakul's job as head of the Dracolich's flunkies. The Beast is badly burned, but he's still in charge of us mercenaries. He's letting Cordelia sub-in for him on active leadership while he takes a bit of a break - but nothing keeps that guy down for long." admits Valindra the archer.
 
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FitzTheRuke

Legend
Valindra looks at the map drawn in the mud of the Pit of Teeth and shrugs. "As far as forces go, there's less than twenty mercenaries left, when you take us out. There's probably a few more Cultists than that, not including the Dracolich's elite - what they call the 'stone-faces'. I've never even seen one, so I have no idea how many there are. We're mostly stationed on the Watchtower." she indicates herself and her companions. "So I'm afraid I don't know much about the Vaults."

Mord recognises two of her companions. He spoke to them at the Watchtower when he was under the disguise of Rowloe. He falsely offered them a double-ration of rum.
 

gargoyleking

Adventurer
"I see... In that case, we had best be on our way. But what to do with you? I had planned to let the other two leave. But how can we trust you and your band not to betray us?"

Squirrels are evil!
 

FitzTheRuke

Legend
Guldred says something in his language, and Drako translates, "Guldred says that you did him a kind deed in returning his War-fork to him. He volunteers to stay here and guard our prisoners, or to escort them out of here by the Waterfall if we prefer. He could take them south for a full day before releasing them, or hand them to our allies out there."
 

gargoyleking

Adventurer
"That would be fine then. Let Imami deal with them while we get back to the mission."

"I would like to go back through the area past the shipwreck. We should have easy access to their 'trophies' room from there."

Squirrels are evil!
 

Prickly Pear

Adventurer
I agree, says Sesto, we can't leave them unattended for long.

Sesto looks at the map in the mud and points. I don't fancy going back through the audience chamber where we came from. Then he points towards the Shipwreck chamber and says, why don't we all go though here and then one group can go south to the Trophy room and the other group goes south from the Troglodyte Chief's cavern?
Hmm, that maybe isn't so bad... We, who already met the troglodytes, can go though there. They are maybe still friendly towards us. What do you say? Sesto queries the rest of the group. We can reassure the Chief that we delivered the treasure on his behalf and he will be happy.
 



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