Immortals Handbook - ASCENSION

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Has anyone mentioned the use of "enchantment bonus" instead of "enhancement bonus"? Luckily it is easy to find with the search function.
 

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Spotted something else; "Improved Power Attack" is mixed in with the "Greater" feats.

Okay I have pretty much finished WarDragon's errata and Ltheb's mention of sand (darn copy/paste). I am now starting on Fieari's second batch...Once I finish I'll have some comments on a some of the errata you mentioned, there are some things I didn't change (such as Bane Effect, WarDragon) and I'll give my reasons for those when I get the errata done.
Alrighty.


And I have two questions. First, if a character already has an ability similar to Greater Power Attack (which I assume is the correct name of the one I mentioned above), but it only applies to a certain weapon, would it fulfill prerequisites as if they had the feat? Second, does Weapon Mastery also broaden the benefits of Divine/Cosmic/etc. abilities based on Weapon Focus and Specialization?
 
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Hiya WarDragon dude! :)

WarDragon said:
Spotted something else; "Improved Power Attack" is mixed in with the "Greater" feats.

Noted.

WarDragon said:
And I have two questions. First, if a character already has an ability similar to Greater Power Attack (which I assume is the correct name of the one I mentioned above), but it only applies to a certain weapon, would it fulfill prerequisites as if they had the feat? Second, does Weapon Mastery also broaden the benefits of Divine/Cosmic/etc. abilities based on Weapon Focus and Specialization?

Yes, absolutely.
 



When is the print version coming out?

When will the print version be coming out of both The Immortals Handbook - EPIC BESTIARY: Volume One and the Immortals Handbook - ASCENSION.
 


It Has Begun!

In last night's session, the Telepath took the plunge and made his deal with the Devil (so to speak). The character now has two Divine ranks, with the Dominance and Concealment portfolios (obviously those will have to be made- how's Chapter 3 coming along ;)), the idea being that it'll be sort of a "secret master" entity. I'm planning for the official title within the church to be "The Hidden Master, Equinox, Saint of Dominance." If that title sounds strange, you need to know that the character's name is Equinox, and the church is for a LE god of Power (so Dominance would be quite a virtuous quality within the faith).

That said, with those divine ranks came two Divine abilities, and the player chose Intellectual Spirit and Anyfeat. Now, Intellectual Spirit is pretty obvious and set in place as far as game effects are concerned, but we ran into an interesting conundrum with Anyfeat almost instantly.

Because the character is a Psion, and thus gets the Extra Power feat so powers not currently on the character's list of known powers can be learned, Anyfeat means that Equinox now has effectively instant access to any power of 8th-level or lower on any psionic list. This is not the problem- it's a superb (if slightly unexpected) use of the ability IMO, and illustrates its true utility and desirability quite well.

The problem is this: what happens if Equinox uses Anyfeat to access a power not normally on its known powers list, say for example Metamorphosis, and uses it- and then, while said power is still in effect, changes the Anyfeat so that the power is no longer known (whether that means the feat just changed to access a different power, or to a different sort of feat entirely)? Does the effect go away, and if so, why? If not, this gives any character with Anyfeat access to every possible buff in the book, given enough time to access them and throw them out there; does this make Anyfeat too good for a Divine ability?

Lest you think this is a problem with the psionics rules, I'll point out that a Sorcerer or Bard could easily do the same thing with the Spell Knowledge feat. It works just as well for them too- it may not be quite as good as always knowing all spells, but it does mean that you can know any spell you want to know- and use it- as long as you have a few rounds to prepare.
 

Sounds cool. The "power-paradox" is indeed odd.

Perhaps if the power requires concentration to maintain, and the character doesnt have the power anymore, it automatically fails?

I would think maintaining any psychometabolism power would require some ammount of concentration on the part of the Manifestor, though interpretation is key. A wizard or sorcerer might not have the same limitations. It all depends on the "method" and "rules" that govern Mind-powers and magic in the game.
 

Anyfeat is perfect for a divine ability, pathetically weak for a cosmic.
It's psionics that suck. :eek: :p

If so, why?

Uh, because the power is no longer in the list?

Look, you've got two options here: be too lenient and let the game break, or be strict and keep things sane. You said so yourself: if the power doesn't go away when Anyfeat changes, Anyfeat looks broken.
So don't break Anyfeat on account of psionics.
If Equinox changes Anyfeat and thus loses a power that's currently active, he should lose that effect.
If you want to play the middle ground, have Equinox be forced to roll an exponentially increasing Concentration check to sorta 'remember' how the power worked/maintain it even after it's no longer available to him. DC 20+power level on the first round, doubled each round thereafter (DDQ, not DDT). So with a 9th-level power that used Anyfeat has a DC 29, 58, 116, etc.
That's how I might agree to handle it.
 

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