Ltheb Silverfrond said:True, it is for the best, I guess.
Ltheb Silverfrond said:Awesome job on the transcendant abilities. My mind is beyond blown.
Ltheb Silverfrond said:Invincibility + Transendental Fortitude sounds like a killer, and I think Math-wise, it is better than Infinite Constitution. (Magic item wise, it is a +32 more than Infinite con alone, but since most beings will never get this, I dont see it as a problem)
Ltheb Silverfrond said:All of them seem fine for their power rating (Writups withstanding, any limits on the take-your -foes-powers type abilities? That may be the only thing that is "too strong")
Ltheb Silverfrond said:Oh, did you decide on a CR/ECL multiplyer for the Transcendant + abilities? I think it was left at X2/X10, which sound about right after seeing some of them![]()
Phantom Llama said:Hmm. Bad news on the volume front. Hopefully this won't end up degenerating into Beta Version 0.995.
Phantom Llama said:Onto the book itself:
Digestio + Transgenic + Transmortality = win-win situation.
Does Invincibility + Transilient Fortitude do what it looks like it does?
Phantom Llama said:Is the Helioedes template just an even more epic version of the Pseudonatural template?
Eversius said:Sorry mate.
Eversius said:Didn't realize you were working so hard to get both done.
Eversius said:I'm guessing it's going to be one hell of a painting.![]()
Anabstercorian said:Possible transcendental effect: The cosmic ability Specular implies that when enemies harm you, they suffer the effects of the attack. A transcendental equivalent implies that, once an enemy harms you, your fate becomes theirs - henceforth, they suffer all damage you take, regardless of who inflicts it or when.
Ltheb Silverfrond said:Oh I had an Idea, since I was looking and there wasn't too much Mage-stuff at the Transcendant tier other than Dead Zone, so heres a couple of mine:
Ltheb Silverfrond said:Transintellectual (Su): Each round the Deity engages in spellcasting, he or she gains a +4 bonus to Intelligence, Wisdom, and Charisma, and his or her caster level increases by 2 plus the number of previous consecutive rounds spent spellcasting. These bonuses fade a number of rounds equal to divine rank after the deity ceases consecutive spellcasting.
Ltheb Silverfrond said:Transdimentional, but virtual "mental" catagories.
or,
Perfect Spellcasting (Requires Caster level 130) (Su): The deity can never fail to break a foe's spell resistance, nor can a foe counter the deity's spells. (This seems a bit weak for transcendant, but too strong for cosmic, but whatever)
Ltheb Silverfrond said:heres one since Transcendant lacks a movement rate power other than through time -
Ltheb Silverfrond said:Superliminal (Ex): The deity can fold space at will, without so much as a thought. It may reside in any location it so chooses at any moment, allowing the deity to avoid conventional forms of attack directed at it. Opposing Deities with the Superluminal ability may make a special opposed dexterity check to attack a deity evading attacks in this manner, though such an attack still suffers a 50% miss chance.
Speed of light? BAH the speed of thought is much fasterIf I were stating a Black Hole Golem, I would give it this, just because not even Light can escape a black hole, yet I can think about one, and then think about something else, so evidently Awareness is simply too fast.
![]()
Ltheb Silverfrond said:U_K!
I have the solution to your ECL + ECL Multiplier problem! It occured to me as I was walking home carring 80 kg of soda![]()
Ltheb Silverfrond said:Simply apply an Order of Opperations to the ECL system. First, determine straight Effective Character Level, divine templates (But not items or multipliers) included. Then use that number to determine Items, then add all Item based ECL adjustments. THEN Add (add? Multiply?) All ECL multipliers to get thy divine ECL. Gives the highest ECL possible too, and doesn't affect item power with any paradox. (Though the Paradox power may be involved)
Ltheb Silverfrond said:As for Hawking Radiation - If memory serves me right (Dont have Universe in a Nutshell in front of me) Hawking Radiation had some property (Lack of mass or volume smaller than Planck Length, etc) that allowed for this, while simultaneously making it impossible to prove it exists. In game terms, it is definitely (Su).
Ltheb Silverfrond said:I agree class feature-related powers get a little slim at the Transcendant level, simply because the human mind probobly can't imagine the increadible feats such classes would be capable of as their focus.
Ltheb Silverfrond said:I would imagine (Supremacy type powers asside) that such combat, if not fought with epic magic would be fought with divine blasts, Dragon Ball Z style, with barbarians entering rages so terrible, that the Akashic Records are torn asunder! (Well, maybe not, but pretty close to it)
Ltheb Silverfrond said:With your [Effect] Enhancements, do they/could they apply to other things? Like the Striking effect, where the effect is channeled with melee attacks. If I apply, say, Ultima Effect, are my melee attacks also affected or just the other [Effect] I have linked to them?
Ltheb Silverfrond said:Oh, a friend asked me to ask what the thematic basis for Create Legacy was.
Ltheb Silverfrond said:I love the power (Wish it worked like Create Greater Undead though) because it lets your Death Knight Villian hit the poor paladin soooooo hard that ghouls continuously spew from his chest!
Ltheb Silverfrond said:+100 coolness points in my book, but my friend just wanted to know how or where you think these things up![]()
EDIT: In short, either the multiplyer goes First, providing the greatest range of CRs, or Last, provinding the largest level/perhaps most balanced play-wise CRs. (Everything would be an overestimate, so no accidental total party kills)Upper_Krust said:...
Then you have the quandary of - well what about the +36 CR bonus from transcendental abilities - if we start chucking those out the window we totally derail the current ECL/CR spreads of the high-ups.
...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.