Albrecht squeezes past and starts heading down the corridor to the north. His axe, Glint, is in his hands, giving off a glow that illuminates he walls. He does not shout out the lost boy's name at this time.
Albrecht grumps. "No idea; don't know if he's even up here." He looks down a t the dust on the ground, in hopes of seein footprints, but whatever marks there were have already been obscured by the passage of this group.
"Let's try 'em all." and he heads to the door closest to him. Are there locks on these doors? keys sticking out of them? If there are no locks, he opens it up.
Investigation of footprints: 1d20+2=5.
Heading to door at NE.
You move somewhat cautiously down the hallway, the green-lit mist swirling and eddying at every movement. Taking a quick look at the closed door, you see no lock or anything that looks like a locking mechanism.
The door is stubborn, but opens with a bit of force. Looking into the room you notice something that seems very unnatural, though not unexpected in a place such as this. It is a skeleton busy at work behind a writing desk, frantically writing notes in an translucent ethereal ledger book.
The skeleton looks up at you with empty eye sockets, its jaw starts to move as a hauntingly high pitched voice says “ahh, you are here! He has been waiting for you!... You may proceed Advisor Gertrude!”
From behind, you feel something evil and dark trespass through your bodies, as the aspect of a dangerously beautiful woman with dark and deadly eyes walks straight through you, a smirk on her ghostly smile. She walks straight through the closed door and disappears, whilst the skeleton clerk goes back to his duties.
The Skeleton ignores your question and continues working.
"Did you feel that?" asks Albrecht, as he has just stepped into the room. "That woman she..." He leaves the thought unfinished, and pursues the spectral form he sees (and only he? He isn't sure) to the next door.