Whoops. I could have sworn there was a second d20 roll equal to 11.@Knightfall You said second attack is still a miss... what second attack? Angus only attacked once. He didn't do a shield attack. That's what was meant by "slow down, stick to the basics." Dual-wielding is what he meant by "showboating." He decided to forego the extra attack in favor of a well-placed primary attack.
Yeah, that makes sense. I'm assuming the target is out the maximum that Maur can see, so, 5 feet up the stairway. The spikes are on the stairs above that. Whoa... I just looked at the spell. One 20 ft. square/level! That means Maur makes a total of seven 20 ft. squares. Holy moly, that's a dangerous spell!@Knightfall as I understand things, I have to see the target; I see it, just behind Xander...the rest is just an area effect - and it is my decision as a caster to have spell spread as far as possible in THAT direction away from me. If the spells didn't work that way then we would have fireballs that don't curve around or meteor swarm that only falls where the caster can see.
He (Maur) KNOWS there is a hall behind and can (I hope direct the spell)
Actually, you're Bluff was successful. I rolled a 1 for Xander's Sense Motive check and he failed his Spellcraft check. Like with Natural 20s on skill checks, I modify a Natural 1 the same way but in reverse. So, while a Natural 20 is 30 for a critical success a 1 becomes a -10 for a critical failure. You got a 4. Xander got a 3.Neurotic said:
Yes, Maur made an AoO against Eike last round. I just wanted you you to know that you can choose to do make that your AoO but I didn't expect you would. Heh.Neurotic said:I expected to make OA against Eike in the last round, not this one
Anyhow, Maur lets Eike go in favor of hittin Xander. And Eike may end up in the spike stones anyhow since it has quite a big area
Knightfall said:"...Whoa... I just looked at the spell. One 20 ft. square/level! That means Maur makes a total of seven 20 ft. squares. Holy moly, that's a dangerous spell! "
Bad luck for the rogue and luck for Maur since now he doesn't have ti risk entering it and can full attack
Ah nuts!How is Xander 20' away?
He moved last round next to Maur for double move cost and 10' beyond that for total distanve of 20' from Maur if I understood correctly
Maur cast the spell and moved after him to be in melee again. Xander cast defensively and moved 5 feet into the spiked area.
What did I miss?