Knightfall World of Kulan DM Mar 15, 2022 #3,391 Physio took a lot out of me today. Heading to bed early. I'll post the saves for the NPCs tomorrow.
JustinCase the magical equivalent to the number zero Mar 15, 2022 #3,392 Caerth was too far away from the fireball, and (just) over 10 feet away from a campfire. But... Reflex: 1D20+6 = [3]+6 = 9 He takes the full 2 damage from the red mist. 69/71 HP.
Caerth was too far away from the fireball, and (just) over 10 feet away from a campfire. But... Reflex: 1D20+6 = [3]+6 = 9 He takes the full 2 damage from the red mist. 69/71 HP.
Knightfall World of Kulan DM Mar 15, 2022 #3,393 Aries - Reflex vs Fireball and Will vs Vile Damage (DC 17) plus Reflex vs Red Mist Lightning (DC 20): 1D20+6 = [3]+6 = 9 1D20+8 = [12]+8 = 20 1D20+6 = [17]+6 = 23 - Aries takes the full 28 points of fire damage, saves vs. the vile damage, and saves vs. the Red Mist lightning. Saves for the guard Dannia: 1D20+3 = [3]+3 = 6 1D20+3 = [7]+3 = 10 1D20+3 = [1]+3 = 4 - That's very bad for Dannia. She takes a total of 47 points of damage and dies. Aureus - Reflex save (DC 20) vs Red Mist lightning: 1D20+14 = [13]+14 = 27 (saves; no damage due to evasion) @Scotley: Phar - Reflex save (DC 20) vs Red Mist lightning: 1D20+9 = [20]+9 = 29 (saves; takes one point of electricity damage) @ScottDeWar_jr: Quinn - Reflex save (DC 20) vs Red Mist lightning: 1D20+5 = [11]+5 = 16 +1 = 17 (failed; takes 2 point of electricity damage)
Aries - Reflex vs Fireball and Will vs Vile Damage (DC 17) plus Reflex vs Red Mist Lightning (DC 20): 1D20+6 = [3]+6 = 9 1D20+8 = [12]+8 = 20 1D20+6 = [17]+6 = 23 - Aries takes the full 28 points of fire damage, saves vs. the vile damage, and saves vs. the Red Mist lightning. Saves for the guard Dannia: 1D20+3 = [3]+3 = 6 1D20+3 = [7]+3 = 10 1D20+3 = [1]+3 = 4 - That's very bad for Dannia. She takes a total of 47 points of damage and dies. Aureus - Reflex save (DC 20) vs Red Mist lightning: 1D20+14 = [13]+14 = 27 (saves; no damage due to evasion) @Scotley: Phar - Reflex save (DC 20) vs Red Mist lightning: 1D20+9 = [20]+9 = 29 (saves; takes one point of electricity damage) @ScottDeWar_jr: Quinn - Reflex save (DC 20) vs Red Mist lightning: 1D20+5 = [11]+5 = 16 +1 = 17 (failed; takes 2 point of electricity damage)
Knightfall World of Kulan DM Mar 15, 2022 #3,394 Lantern Archon - Reflex save (DC 17) vs abyssal fireball: 1D20+2 = [10]+2 = 12 (failed; creature defeated and sent back to the Upper Planes) Xander - Reflex save (DC 17) vs abyssal fireball: 1D20+7 = [2]+7 = 9 (failed; but immune to fire damage) Could take up to 14 electricity damage from Red Mist lightning... Xander - Reflex save (DC 20) vs Red Mist lightning: 1D20+7 = [17]+7 = 24 (saves; takes no electricity damage due to evasion)
Lantern Archon - Reflex save (DC 17) vs abyssal fireball: 1D20+2 = [10]+2 = 12 (failed; creature defeated and sent back to the Upper Planes) Xander - Reflex save (DC 17) vs abyssal fireball: 1D20+7 = [2]+7 = 9 (failed; but immune to fire damage) Could take up to 14 electricity damage from Red Mist lightning... Xander - Reflex save (DC 20) vs Red Mist lightning: 1D20+7 = [17]+7 = 24 (saves; takes no electricity damage due to evasion)
Knightfall World of Kulan DM Mar 16, 2022 #3,396 Rolling for @ScottDeWar_jr: Quinn - Climb check onto wagon (DC 10): 1D20+14 = [15]+14 = 29 (success) Quinn - Attack vs Xander with magical longbow (firing into melee): 1D20+14-4 = [1]+14-4 = 11 (Natural 1; fumbles bow) Quinn - Dexterity Check (DC 10): 1D20+2 = [9]+2 = 11 (success; doesn't drop bow or fall off wagon)
Rolling for @ScottDeWar_jr: Quinn - Climb check onto wagon (DC 10): 1D20+14 = [15]+14 = 29 (success) Quinn - Attack vs Xander with magical longbow (firing into melee): 1D20+14-4 = [1]+14-4 = 11 (Natural 1; fumbles bow) Quinn - Dexterity Check (DC 10): 1D20+2 = [9]+2 = 11 (success; doesn't drop bow or fall off wagon)
Knightfall World of Kulan DM Mar 16, 2022 #3,397 Round Five Phar: 21 Aureus: 16 Unicorn (summoned): 10 (appears this round) Caerth: 10 Angus: 10 Xander: 10 Red Mist (hazard): 10 (*) Noncombat NPCs: 10 (fleeing/hiding) Aries: 6 Maur: 6 Quinn: 3 * Automatic 1d6 electricity damage to those within 10 feet of an open flame who do not move in the round. Those that move at least 5 ft. get a Reflex save (DC 10) to avoid taking any damage. Last edited: Mar 16, 2022
Round Five Phar: 21 Aureus: 16 Unicorn (summoned): 10 (appears this round) Caerth: 10 Angus: 10 Xander: 10 Red Mist (hazard): 10 (*) Noncombat NPCs: 10 (fleeing/hiding) Aries: 6 Maur: 6 Quinn: 3 * Automatic 1d6 electricity damage to those within 10 feet of an open flame who do not move in the round. Those that move at least 5 ft. get a Reflex save (DC 10) to avoid taking any damage.
Knightfall World of Kulan DM Mar 16, 2022 #3,398 @Scotley is up next. I will wait until tomorrow to post for him, as I assume he might be back soon since it's been a week. I'll post an updated battle map tomorrow.
@Scotley is up next. I will wait until tomorrow to post for him, as I assume he might be back soon since it's been a week. I'll post an updated battle map tomorrow.
Knightfall World of Kulan DM Mar 16, 2022 #3,400 Phar - Knowledge (Arcana and Religion) checks: 1D20+21 = [10]+21 = 31 1D20+9 = [7]+9 = 16