Knightfall
World of Kulan DM
BTW, there is one launch currently in the grotto where the PCs first arrived (except for Angus who used a special 1 use/per day ring of flying left for him by Aeron). Gareth and Quinten left with one of the launches to take the other prisoner back to Carnell.
The launch is as per p. 101 of D&D Stormwrack. Thus, it can carry up to 8 medium-sized characters and has a cargo limit of 4 tons. The launch can carry up to double to triple capacity of people for a short journey. The launch's speed with oars is 15 feet (or 1-1/2 miles/hour), which drops down to 10 feet (or 1 mile/hour) with more than 2 tons of cargo.
The island is 20 miles offshore from Carnell. The water is very shallow but can't be navigated on foot unless it is low tide when the island is connected to the mainland by a sand isthmus. Since it is in the early afternoon (I think), it is just past low tide. It will take a minimum of 13.3 hours to get to Carnell using the single launch, as long as the PCs don't overload it.
The PCs could try to make a run for the mainland, but they may not make it and certainty weighed down by tons of extra gear.
The launch is as per p. 101 of D&D Stormwrack. Thus, it can carry up to 8 medium-sized characters and has a cargo limit of 4 tons. The launch can carry up to double to triple capacity of people for a short journey. The launch's speed with oars is 15 feet (or 1-1/2 miles/hour), which drops down to 10 feet (or 1 mile/hour) with more than 2 tons of cargo.
The island is 20 miles offshore from Carnell. The water is very shallow but can't be navigated on foot unless it is low tide when the island is connected to the mainland by a sand isthmus. Since it is in the early afternoon (I think), it is just past low tide. It will take a minimum of 13.3 hours to get to Carnell using the single launch, as long as the PCs don't overload it.
The PCs could try to make a run for the mainland, but they may not make it and certainty weighed down by tons of extra gear.
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