Smeelbo
First Post
Here is my understanding on heavy thrown weapons so far:
For basic ranged attacks, they use STR instead of DEX, although for powers, they use the stat specified, usually DEX.
To replinish one heavy thrown weapon generally takes a minor action (Draw or sheathe a weapon, PHB89).
The feat Quick Draw, PHB200, lets you "draw a weapon...as part of the same action used to attack with the weapon..."
A magic thrown weapon "automatically returns to its wielder's hand after a ranged attack...catching a returning thrown weapon is a free action." PHB232.
Using a "load" weapons with "a power [that] allows you to hit multiple targets, the additional load time is accounted for in the power," and "some powers let you hurl several [light thrown weapons] at once" PHB 217, there is no similar provision for heavy thrown weapons. You must draw every weapon you throw.
Thus a heavy thrown weapon user is at some disadvantage.
Let me see if I understand correctly. Consider Axam the 1st Level Dwarf Ranger, who wants to throw a lot of hand axes. He just started, and so has no magic hand axe yet.
Without the Quick Draw feat, he is limited to throwing two hand axes with one action, and only if he begins the action with a hand axe in each hand.
With Quick Draw, he could throw one hand axe if he began the action with an empty hand, two hand axes if he began the action holding one hand axe, or three if he began with a hand axe in each hand.
Axam could not circumvent this limitation by holding multiple hand axes in his off hand, and throwing them with his main hand.
When he acquires a magic hand axe, then life is much simpler. He can make as many attacks with his magic hand axe as the power allows. Without Quick Draw, he has to start the action with his magic hand axe in his hand, but with Quick Draw, he can begin with an empty hand.
As written, magic thrown weapons only return when used in ranged attacks, but according to customer support, they also return after each attack in a close or area attack power.
In contrast, as long as your load weapon begins loaded, the only limit on the number of attacks is the available ammunition, whether for ranged, close, or area attacks, and similarly for light thrown weapons, magic or otherwise.
So for example, with Spray of Arrows, Ranger Daily Attack 9, with Quick Draw, Axam would be limited to three targets without a magic hand axe, while a ranger using a light thrown or load weapon requires only sufficient ammunition to hit all the available targets, and does not require either Quick Draw or a magic weapon.
Is this a correct understanding of the current rules regarding heavy thrown weapons?
Also: I cannot find a rule about using powers with multiple attacks with light thrown weapons comparable to the explicit rules given for load weapons. PHB 217 seems a bit vague on light thrown compared to load weapons. Where is that found?
Thank you,
Smeelbo
For basic ranged attacks, they use STR instead of DEX, although for powers, they use the stat specified, usually DEX.
To replinish one heavy thrown weapon generally takes a minor action (Draw or sheathe a weapon, PHB89).
The feat Quick Draw, PHB200, lets you "draw a weapon...as part of the same action used to attack with the weapon..."
A magic thrown weapon "automatically returns to its wielder's hand after a ranged attack...catching a returning thrown weapon is a free action." PHB232.
Using a "load" weapons with "a power [that] allows you to hit multiple targets, the additional load time is accounted for in the power," and "some powers let you hurl several [light thrown weapons] at once" PHB 217, there is no similar provision for heavy thrown weapons. You must draw every weapon you throw.
Thus a heavy thrown weapon user is at some disadvantage.
Let me see if I understand correctly. Consider Axam the 1st Level Dwarf Ranger, who wants to throw a lot of hand axes. He just started, and so has no magic hand axe yet.
Without the Quick Draw feat, he is limited to throwing two hand axes with one action, and only if he begins the action with a hand axe in each hand.
With Quick Draw, he could throw one hand axe if he began the action with an empty hand, two hand axes if he began the action holding one hand axe, or three if he began with a hand axe in each hand.
Axam could not circumvent this limitation by holding multiple hand axes in his off hand, and throwing them with his main hand.
When he acquires a magic hand axe, then life is much simpler. He can make as many attacks with his magic hand axe as the power allows. Without Quick Draw, he has to start the action with his magic hand axe in his hand, but with Quick Draw, he can begin with an empty hand.
As written, magic thrown weapons only return when used in ranged attacks, but according to customer support, they also return after each attack in a close or area attack power.
In contrast, as long as your load weapon begins loaded, the only limit on the number of attacks is the available ammunition, whether for ranged, close, or area attacks, and similarly for light thrown weapons, magic or otherwise.
So for example, with Spray of Arrows, Ranger Daily Attack 9, with Quick Draw, Axam would be limited to three targets without a magic hand axe, while a ranger using a light thrown or load weapon requires only sufficient ammunition to hit all the available targets, and does not require either Quick Draw or a magic weapon.
Is this a correct understanding of the current rules regarding heavy thrown weapons?
Also: I cannot find a rule about using powers with multiple attacks with light thrown weapons comparable to the explicit rules given for load weapons. PHB 217 seems a bit vague on light thrown compared to load weapons. Where is that found?
Thank you,
Smeelbo