Malvoisin's Curse of the Crimson Throne (OOC)

Malvoisin

First Post
Okay, a house rules thought....

How would you all feel about trying the new 'Death and Dying' rules as presented in this article? They're intended as an approximation of how the rules will be presented in 4th edition. I think they look like they might add some fun to the game, but I wanted to get a consensus from the players. If you don't want to read the article, you can just peruse the rules below:

[sblock=Death and Dying Rules]
1) At 0 hp or less, you fall unconscious and are dying.
Any damage dealt to a dying character is applied normally, and might kill him if it reduces his hit points far enough (see #2).

2) Characters die when their negative hit point total reaches -10 or one-quarter of their full normal hit points, whichever is a larger value.
This is less than a 4th Edition character would have, but each monster attack is dealing a smaller fraction of the character’s total hit points, so it should be reasonable. If it feels too small, increase it to one-third full normal hit points and try again.

3) If you’re dying at the end of your turn, roll 1d20.
Lower than 10: You get worse. If you get this result three times before you are healed or stabilized (as per the Heal skill), you die.
10-19: No change.
20: You get better! You wake up with hit points equal to one-quarter your full normal hit points.

4) If a character with negative hit points receives healing, he returns to 0 hp before any healing is applied.
In other words, he’ll wake up again with hit points equal to the healing provided by the effect—a cure light wounds spell for 7 hp will bring any dying character back to 7 hp, no matter what his negative hit point total had reached.)

5) A dying character who’s been stabilized (via the Heal skill) doesn’t roll a d20 at the end of his turn unless he takes more damage.
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Voadam

Legend
I've been offline for a while and will be for a little while more.

My wife and son are sick (nothing serious) so I'm splitting time at home taking care of them and then cramming in tons of work. I will post again when things settle down.
 


Malvoisin

First Post
Voadam said:
I've been offline for a while and will be for a little while more.

My wife and son are sick (nothing serious) so I'm splitting time at home taking care of them and then cramming in tons of work. I will post again when things settle down.
That's fine, Voadam. I hope your family feels better soon!

I appreciate you letting us know.
 

EvolutionKB

First Post
I'll take my normal Royal Blue. I enthusiastic for 4E, so I'd like to give the new death and dying rules a go. That brings up another question...is Paizo staying 3.5 for the AP or are they going to switch to 4E? I can't imagine they switch in the middle of an AP, but I thought I heard rumors...
 

stonegod

Spawn of Khyber/LEB Judge
EvolutionKB said:
I'll take my normal Royal Blue. I enthusiastic for 4E, so I'd like to give the new death and dying rules a go. That brings up another question...is Paizo staying 3.5 for the AP or are they going to switch to 4E? I can't imagine they switch in the middle of an AP, but I thought I heard rumors...
Paizo has not received the 4E ruleset, so will not be converting (most of the AP is in the can or near so at this point anyway). The earliest they could convert is for AP 3 if they had the rules Real-Soon-Now (TM), but practically it would be AP 4.
 

Malvoisin

First Post
What stonegod said...this AP is 3.5 all the way through.

Although, I might propose house rules here and there if some aspect of 4e catches my fancy...kind of like the death and dying rules above.
 


Legildur

First Post
Looks like I better knock up a character real soon!! Thanks Stonegod for linking the players guide (I'd been waiting on that before getting into it) and Mal for summarising the creation rules.

I'd be happy with the death and dyeing alternate rules from that article. I read them and liked them, mainly because they resemble house rules we introduced to 3.5 many moons ago.

What's the story with dwarves in this adventure? After rereading the character creation rules and the bit about bonus skill points for profession etc made me think about a wandering dwarven wizard (diviner) with storytelling as his Perform skill, using his Divining talent to uncover truths and discover new secrets to build his repetoire. The loss of the human bonus feat and skills points would hurt though....
 
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